Dissidia 012 Final Fantasy
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- Kaori
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Dissidia 012 Final Fantasy
Okay I know some of you have bought the game and are enjoying yourselves, so I'll start up a discussion, so did anyone here buy gabranth yet?
Last edited by Kaori on Sun May 22, 2011 5:48 am, edited 1 time in total.
Re: Dissidia 012 Final Fantasy
Because I imported my data from the first game I have Gabranth from the start. Also where is Feral (Eng)/Desperado(JPN) Chaos? Not sure on why did they changed Desperado to Feral In Eng.
http://www.youtube.com/watch?v=_yCZjfWTFZs
http://www.youtube.com/watch?v=U2eUFFEd5zQ
http://www.youtube.com/watch?v=_yCZjfWTFZs
http://www.youtube.com/watch?v=U2eUFFEd5zQ

- Kaori
- Bellator In Machina

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Re: Dissidia 012 Final Fantasy
You can actually fight desperado chaos in a new game if you answer the moogle with stuff that makes you sound overconfident and he'll make you fight a level 999 feral chaos with a level 1 lightning, if you want to find him in story mode then you need to clear the story till the end.
- Kaori
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Re: Dissidia 012 Final Fantasy
Yeah the fight actually scared me, damage was 0 and just by looking at him I could tell I was dead, so who do you prefer using though? I'm more into laguna because of his ranged attack's and theme song.
Re: Dissidia 012 Final Fantasy
Check out these videos I upload. Lol they're noobish, but enjoy.
http://www.youtube.com/watch?v=b7zSSAgQ ... er&list=UL
http://www.youtube.com/watch?v=Mz46h599 ... er&list=UL
http://www.youtube.com/watch?v=b7zSSAgQ ... er&list=UL
http://www.youtube.com/watch?v=Mz46h599 ... er&list=UL

- Kaori
- Bellator In Machina

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Re: Dissidia 012 Final Fantasy
I'm amazed that you fought a high leveled gabranth with a way lower leveled garland, and how did you unlock the phantom train? I'm way to obsessed with laguna and have rarely found the time to go to story mode and so I spend most of my time in grinding laguna.
Re: Dissidia 012 Final Fantasy
You know you can change the rules of a battle right? Well go to Data Config. Go to rules, and on the left side there is slots that say no rules. Select one of those slots, and alter the rules.
Put the critical hit rate, critical hit damage, ex core appearance, ex core abortion, bravery bonus, ex revenge, and initial stage brave on max.
Go to a 1 on 1 battle and select the rule set that you made. Put the cpu lvl on 9, and put the way they fight on something like extreme, or calm. Edge of Madness is the best stage. Gabranth is the best character to fight.
In the battle Do Not let him get the core. The only reason why I did with Gabranth was because Garland has super armor in EX mode. If he gets the core be careful. Just spam moves that are hard for him to dodge. Sooner, or later he shall get hit.
Note this works best on your bonus day, and when you get battles with X5 exp. There is also some items that can increase the amount of xp you get. With out those accessories that increase the xp you get I think this is the largest level jump in the game. With those accessories you can go from lvl 1 to lvl 100.
To get the Phantom train you must buy it with PP after you have completed the 012 story. The game has 4 story parts.
012 the 12th battle
013 the 13th battle basically the first Dissidia story, but with more detail.
Reports tells what happens between the story. When you look through them highlight the blue words for battles, and events.
000 This is what happens after the 13th battle. This story is very hard, and were you will fight the lvl 130 Feral Chaos with 125thousand HP.
Put the critical hit rate, critical hit damage, ex core appearance, ex core abortion, bravery bonus, ex revenge, and initial stage brave on max.
Go to a 1 on 1 battle and select the rule set that you made. Put the cpu lvl on 9, and put the way they fight on something like extreme, or calm. Edge of Madness is the best stage. Gabranth is the best character to fight.
In the battle Do Not let him get the core. The only reason why I did with Gabranth was because Garland has super armor in EX mode. If he gets the core be careful. Just spam moves that are hard for him to dodge. Sooner, or later he shall get hit.
Note this works best on your bonus day, and when you get battles with X5 exp. There is also some items that can increase the amount of xp you get. With out those accessories that increase the xp you get I think this is the largest level jump in the game. With those accessories you can go from lvl 1 to lvl 100.
To get the Phantom train you must buy it with PP after you have completed the 012 story. The game has 4 story parts.
012 the 12th battle
013 the 13th battle basically the first Dissidia story, but with more detail.
Reports tells what happens between the story. When you look through them highlight the blue words for battles, and events.
000 This is what happens after the 13th battle. This story is very hard, and were you will fight the lvl 130 Feral Chaos with 125thousand HP.

- Kaori
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Re: Dissidia 012 Final Fantasy
You do know that Garland's moves can be kinda unpredictable right? And on a side note gabranth CAN charge his EX gauge when you go too far and then he's unstoppable.
- TheSorrow
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Re: Dissidia 012 Final Fantasy
...So many things i want to say here...But i must hold back on my ranting...Something impossible to do anyways ;X
Well, first of all, zaseo's Level grinding strategies are awesome and i recommend them, however i can tell you an easier way to get from lv1 to 100 through the same means but impossible for you to lose (and it's the way i've done it).
-Train a lv100 SSS Rank Gabranth.
-Equip him with the Training Ring accessory (Item Shop, 10,000Gil)
-Unequip him of as many abilities as you can, mainly Ground Block, Air Block, Ground Evasion, Air Evasion, and all BRV attacks. For HP attacks, leave only EX Charge, and either Execution or Hatred for EX Mode.
-Go to Data Config -> Friend Card. Select Gabranth as your character.
-Press Square to export your Friend Card. Just select any file and accept.
-Now go back to the Menu, and to Communications -> Import Friend Card. Select the Friend Card data you just exported.
Then, you'll have "yourself" as a Friend Card to battle, with that one self being a Gabranth that can't block or dodge, can only EX Charge, and even if it succeeds on getting to EX Mode, all it can do is a silly attack that will do no damage thanks to Training Ring. You can then adapt your own rules to your liking, but you don't really have to do it...this Gabranth is entirely harmless except for its BRV Bonus and even so. Equip yourself with Chocobo Down, Chocobo Wing, Chocobo Feather, 2 Growth Seeds, have a EXP lv10 Bonus (from PP Shop) and at least a EXP x2 bonus from Chocobo Play Plan...and there you have it, from lv1 to lv100 in one easy battle.
Also, you can use this same Gabranth for Accessories farming. Not enough Tomes for your likes? Becomes annoying to get as many Elixirs as desired? Here's your solution!! 8D Equip Gabranth with any accessory you wish to "multiply", and make sure to fight him with a lv100 character with about 100LUK and maybe some Drop Rate/Battlegen bonuses, and have fun getting accessories. All you need is to have the accessory already...so yeah, it doesn't work for accessories you haven't obtained yet, or used them all up. You can also equip Gabranth with weapons/armor and battlegen the components if you don't have them, though getting the desired items will take somewhat longer than by having the accessories already.
Done with that 8D Now...A question:
WHY THE POLL ONLY ALLOWS FOR ONE SINGLE OPTION THERE'S LIKE 32 CHARACTERS IN DISSIDIA AND THEY SUPPORT EACH SO HOW THE HELL YOU EXPECT US TO VOTE FOR ONE SINGLE CHARACTER OUT OF THEM ALL!? D;
...
Anyways, i voted for Cecil because he still is and probably will always be my favorite character of them all...though perhaps not my strongest anymore. I have several favorite characters in Dissidia...in fact, pretty much all of them except Tidus (i hate the dodging style), Ultimecia, Kefka and Kuja (not a fan of mages...though Terra and Shantotto are great). Characters like Zidane or Vaan have a great potential to not be understimated, and others like Gilgamesh and Laguna can be very fun to use. Exdeath deserves its special mention as well, with him most likely being the strongest and cheapest character in Dissidia 012...nothing can stand in the way of Maelstrom and Guard-Cancelling.
My current team, which could as well mean my 5 top favorite and strongest characters, is composed of:
...Aaand i think i should be done with my rant for now 83 I could say some things about how far i'm in the game, but the fact that i have fun with puppy Chaos should be enough information already.
That...and that i have about 80% of Accomplishments obtained.
And about 67% in the Labyrinth though it's truly annoying that the more i advance the further my cottage is left, and since those cloisters are very difficult it forces me to start from the first levels to be prepared enough.
And yeah. lol
Well, first of all, zaseo's Level grinding strategies are awesome and i recommend them, however i can tell you an easier way to get from lv1 to 100 through the same means but impossible for you to lose (and it's the way i've done it).
-Train a lv100 SSS Rank Gabranth.
-Equip him with the Training Ring accessory (Item Shop, 10,000Gil)
-Unequip him of as many abilities as you can, mainly Ground Block, Air Block, Ground Evasion, Air Evasion, and all BRV attacks. For HP attacks, leave only EX Charge, and either Execution or Hatred for EX Mode.
-Go to Data Config -> Friend Card. Select Gabranth as your character.
-Press Square to export your Friend Card. Just select any file and accept.
-Now go back to the Menu, and to Communications -> Import Friend Card. Select the Friend Card data you just exported.
Then, you'll have "yourself" as a Friend Card to battle, with that one self being a Gabranth that can't block or dodge, can only EX Charge, and even if it succeeds on getting to EX Mode, all it can do is a silly attack that will do no damage thanks to Training Ring. You can then adapt your own rules to your liking, but you don't really have to do it...this Gabranth is entirely harmless except for its BRV Bonus and even so. Equip yourself with Chocobo Down, Chocobo Wing, Chocobo Feather, 2 Growth Seeds, have a EXP lv10 Bonus (from PP Shop) and at least a EXP x2 bonus from Chocobo Play Plan...and there you have it, from lv1 to lv100 in one easy battle.
Also, you can use this same Gabranth for Accessories farming. Not enough Tomes for your likes? Becomes annoying to get as many Elixirs as desired? Here's your solution!! 8D Equip Gabranth with any accessory you wish to "multiply", and make sure to fight him with a lv100 character with about 100LUK and maybe some Drop Rate/Battlegen bonuses, and have fun getting accessories. All you need is to have the accessory already...so yeah, it doesn't work for accessories you haven't obtained yet, or used them all up. You can also equip Gabranth with weapons/armor and battlegen the components if you don't have them, though getting the desired items will take somewhat longer than by having the accessories already.
Done with that 8D Now...A question:
WHY THE POLL ONLY ALLOWS FOR ONE SINGLE OPTION THERE'S LIKE 32 CHARACTERS IN DISSIDIA AND THEY SUPPORT EACH SO HOW THE HELL YOU EXPECT US TO VOTE FOR ONE SINGLE CHARACTER OUT OF THEM ALL!? D;
...
Anyways, i voted for Cecil because he still is and probably will always be my favorite character of them all...though perhaps not my strongest anymore. I have several favorite characters in Dissidia...in fact, pretty much all of them except Tidus (i hate the dodging style), Ultimecia, Kefka and Kuja (not a fan of mages...though Terra and Shantotto are great). Characters like Zidane or Vaan have a great potential to not be understimated, and others like Gilgamesh and Laguna can be very fun to use. Exdeath deserves its special mention as well, with him most likely being the strongest and cheapest character in Dissidia 012...nothing can stand in the way of Maelstrom and Guard-Cancelling.
My current team, which could as well mean my 5 top favorite and strongest characters, is composed of:
- Firion - My strongest character in Dissidia 012. The multi-variations of his BRV attacks, the immense range Rope Knife was given, along with Lord of Arms and Ground Dash/Omni Ground Dash have improved him to levels beyond that of Dissidia Sephiroth. And when trouble comes, Shield Bash saves the day along with an EX Mode ability that drains HP. Deadly doesn't even describe it.
- Jecht w/Tifa AST - Perfectioning myself with the timing of his combos, be it ground or aerial, has turned Jecht into a raging beast that will RAPE you all over the field in every possible way. Jecht Block can LOL in the face of many HP and all BRV attacks, Jecht Beam easily interrupts attacks and gives a quick HP hit in case combos fail, and Tifa allows for more devastation even after you think it was over. Plus having Jecht and Tifa fighting at once it's kind of cool. lol
- Golbez - Be it Short or Long Range, Golbez makes sure to erase you. Nightglow and Genesis Rock greatly serve for both attacking and defending, he's very fast, his jump invincibility leads to ALOT of potential uses, and just for lulz, a good Black Fang can ruin anyone's day if used well.
- Cecil w/Kain AST - My favorite character, of course...And well, just what can i say about him? XD Every attack potentially leads to deadly combos, amazing strenght and agility be it ground or aerial, Searchlight -> Paladin Force never ceases to impress, and Kain is there to guarantee an HP attack no matter the situation in which i do the combo. And again, it's just amazing to have them both fighting at once.
- Feral Chaos - While heavily limited, he's immensely strong, immensely fast, and...well, immense. His attacks are VERY STRONG, and though it's actually easy to avoid them, the key is in how to use them and don't expect to just win by spamming them. His EX Burst is also the most amazing attack in all of Dissidia, and should be renamed FATALITY or something. That, and he is my little puppy that i enjoy taking for walks around a post-apocalyptic world :3
...Aaand i think i should be done with my rant for now 83 I could say some things about how far i'm in the game, but the fact that i have fun with puppy Chaos should be enough information already.
That...and that i have about 80% of Accomplishments obtained.
And about 67% in the Labyrinth though it's truly annoying that the more i advance the further my cottage is left, and since those cloisters are very difficult it forces me to start from the first levels to be prepared enough.
And yeah. lol
There is no use moving back, you can't trace back your path

Time has passed since we had last met, but we never meet without farewell

Time has passed since we had last met, but we never meet without farewell
- Kaori
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Re: Dissidia 012 Final Fantasy
I'm gonna work on that poll then. :3
It's now 4 characters you can vote for.
It's now 4 characters you can vote for.
- TheSorrow
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Re: Dissidia 012 Final Fantasy
YAY!!! 8D
...
*has already voted so can't change vote* '8D Oh well, Cecil is still FTW. lol
So...Anything you'd all want to talk about? :3
The gameplay?
Or the amazing story that gets revealed as you play through 000 and unlock all of the reports?
Such story is quite amazing and mindfucking. Learning about what and who Cosmos and Warrior of Light really are is like...WOAH O-O
And yeah not saying anymore in case people still haven't gotten that far. lol
...
*has already voted so can't change vote* '8D Oh well, Cecil is still FTW. lol
So...Anything you'd all want to talk about? :3
The gameplay?
Or the amazing story that gets revealed as you play through 000 and unlock all of the reports?
Such story is quite amazing and mindfucking. Learning about what and who Cosmos and Warrior of Light really are is like...WOAH O-O
And yeah not saying anymore in case people still haven't gotten that far. lol
There is no use moving back, you can't trace back your path

Time has passed since we had last met, but we never meet without farewell

Time has passed since we had last met, but we never meet without farewell
Re: Dissidia 012 Final Fantasy
I would like to discuss how everyone overthrew Desperado (Feral Chaos, but in the jp version he was called Desperado Chaos and Im used to calling him that)...I had a bit of a tough time with him, myself. Took the use of Zidane, Prishe, and Kain to beat him back into the depths of hell. I still remember fighting him, with all the anxiety and trash-talking to a CPU...
Funny thing is that Desperado cannot dodge attacks from above. He could rarely ever dodge Kain's Sky Rave or Zidane's blades...idiot CPU. Prishe was hard, since she has few HP techniques.
Funny thing is that Desperado cannot dodge attacks from above. He could rarely ever dodge Kain's Sky Rave or Zidane's blades...idiot CPU. Prishe was hard, since she has few HP techniques.
- TheSorrow
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Re: Dissidia 012 Final Fantasy
Taming puppy Chaos (Desperado, Feral, either way still a puppy with a bit of a stray mood :3) was a long, although easy and fun challenge for me. Warrior of Light did the very best he could. Jecht endured for as long as his strength and willpower allowed. And Firion quickly delivered the final blow.
As of his little manikin clone, Cecil and Firion took good care of that. And i actually think that one battle was more difficult for me, for his infinite increase in stats after like 30 seconds and because it was my first battle against him (or technically second...but a lv1 Lighting doesn't count). In the second battle, despite having lv130 and MASSIVE HP, he actually had a VERY LOW defense, so Breaking him and inflicting high HP damage was actually easy to do. I pretty much broke him in every combo i did with Jecht unless he was broken already.
Also, Feral Chaos does have a pretty dumb AI and almost all of his attacks are very easy to avoid and counter, especially with the way the AI behaves. Half the time he just stays there in the middle of the field, panting and growling and entirely defenseless >3> His BRV attacks can be painful but harmless as well (none of them link to HP damage), and the long-ranged ones are easy to avoid. And as of his HP attacks...
-Ventus Ire: Think Weaponsmaster though a bit faster and with a weaker range. Dodging to the side or away from it is enough to avoid it.
-Lux Magnus: He usually does it at a low altitude...enough for you to jump above him. That, or you can simply outrun him and move faster than he does.
-Deus Iratus: Purely close-ranged, and unlike Chaos' Condemn, it doesn't absorb you and you actually have time to move out of the way even after the animation starts. The first hit of the attack starts a bit after the aura surrounds him completely, so it gives you plenty of time for a mere dodge.
-Via Dolorosa: A tricky one, but not too dangerous anyways. If you're close to him, dodge the first wave and quickly hit him before the second starts. If you're away from him, dodge the first wave to the side and keep your eyes open to dodge the second at the right time.
-Quo Vadis: Rarely uses it, but just be ready to dodge the hit soon after the attack message appears. If you dodge the first hit, you avoid the entire combo.
-Flagro Maximus: Rarely uses it, but the way he uses it is no different than Ventus Ire.
And the way i defeated him was to hit him quickly with BRV attack, link to HP attack (WoL, Jecht and Firion all have BRV->HP links), wait for Feral Chaos' attack, avoid/block as needed, and counter with BRV attack and repeat. This was especially wonderful with Jecht as i could charge up my attacks while avoiding Feral's (mostly with attacks like Deus Iratus or Lux Magnus). And actually, the deadly blows i had on Warrior of Light and Jecht were because i became trapped between Garland's Cyclone and one of Feral's HP attacks, leaving me unable to avoid both. Tough luck there, but other than that, it was easy to deal with Feral Chaos...and MUCH MORE EASIER than it was against the lv130 Inward Chaos in the original Dissidia. Nothing Feral Chaos can potentially do could compare with Chaos going all "OH SORRY I JUST TELEPORTED IN YOUR FACE AND BROKE YOU FOR 9999 BRV OH IT SEEMS LIKE MY BRV HAS FROZEN AND WON'T GO DOWN FOR A MINUTE BUT HEY DEMONSDANCE OH HEY YOU LOOK KIND OF DEAD". Feral Chaos is still challenging and difficult though...but not outright insane and cheap.
As of his little manikin clone, Cecil and Firion took good care of that. And i actually think that one battle was more difficult for me, for his infinite increase in stats after like 30 seconds and because it was my first battle against him (or technically second...but a lv1 Lighting doesn't count). In the second battle, despite having lv130 and MASSIVE HP, he actually had a VERY LOW defense, so Breaking him and inflicting high HP damage was actually easy to do. I pretty much broke him in every combo i did with Jecht unless he was broken already.
Also, Feral Chaos does have a pretty dumb AI and almost all of his attacks are very easy to avoid and counter, especially with the way the AI behaves. Half the time he just stays there in the middle of the field, panting and growling and entirely defenseless >3> His BRV attacks can be painful but harmless as well (none of them link to HP damage), and the long-ranged ones are easy to avoid. And as of his HP attacks...
-Ventus Ire: Think Weaponsmaster though a bit faster and with a weaker range. Dodging to the side or away from it is enough to avoid it.
-Lux Magnus: He usually does it at a low altitude...enough for you to jump above him. That, or you can simply outrun him and move faster than he does.
-Deus Iratus: Purely close-ranged, and unlike Chaos' Condemn, it doesn't absorb you and you actually have time to move out of the way even after the animation starts. The first hit of the attack starts a bit after the aura surrounds him completely, so it gives you plenty of time for a mere dodge.
-Via Dolorosa: A tricky one, but not too dangerous anyways. If you're close to him, dodge the first wave and quickly hit him before the second starts. If you're away from him, dodge the first wave to the side and keep your eyes open to dodge the second at the right time.
-Quo Vadis: Rarely uses it, but just be ready to dodge the hit soon after the attack message appears. If you dodge the first hit, you avoid the entire combo.
-Flagro Maximus: Rarely uses it, but the way he uses it is no different than Ventus Ire.
And the way i defeated him was to hit him quickly with BRV attack, link to HP attack (WoL, Jecht and Firion all have BRV->HP links), wait for Feral Chaos' attack, avoid/block as needed, and counter with BRV attack and repeat. This was especially wonderful with Jecht as i could charge up my attacks while avoiding Feral's (mostly with attacks like Deus Iratus or Lux Magnus). And actually, the deadly blows i had on Warrior of Light and Jecht were because i became trapped between Garland's Cyclone and one of Feral's HP attacks, leaving me unable to avoid both. Tough luck there, but other than that, it was easy to deal with Feral Chaos...and MUCH MORE EASIER than it was against the lv130 Inward Chaos in the original Dissidia. Nothing Feral Chaos can potentially do could compare with Chaos going all "OH SORRY I JUST TELEPORTED IN YOUR FACE AND BROKE YOU FOR 9999 BRV OH IT SEEMS LIKE MY BRV HAS FROZEN AND WON'T GO DOWN FOR A MINUTE BUT HEY DEMONSDANCE OH HEY YOU LOOK KIND OF DEAD". Feral Chaos is still challenging and difficult though...but not outright insane and cheap.
There is no use moving back, you can't trace back your path

Time has passed since we had last met, but we never meet without farewell

Time has passed since we had last met, but we never meet without farewell
Re: Dissidia 012 Final Fantasy
They made Feral Chaos a challenge, but beatable. Now if he had the normal stats of a lvl 130, and a bit better AI he would be a pain in the ass. If the real Feral Chaos had the accessories that give him the massive att, and def boost after 90 seconds he would be unstoppable unless you an avoid getting hit. In the first Dissidia the lvl 110 Chaos would abuse his summons like crazy. Feral Chaos doesn't much.
By the way does anyone like using Gilgamesh? The most humiliating defeat you can do is break someone with his failed ex burst, and win the match.
By the way does anyone like using Gilgamesh? The most humiliating defeat you can do is break someone with his failed ex burst, and win the match.

- TheSorrow
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Re: Dissidia 012 Final Fantasy
Agreed. The fact that Feral Chaos' stats were low and non-boostable was kind of a relief and something to keep you active and creative in the battle, since you have all of your possible means to inflict damage with your characters. If he had high to infinite stats, the battle would've only been much more tedious and a matter of spamming HP attacks and hope you don't do any mistake while dodging. I still say his attacks are all very easy to avoid though...but a smarter AI would've definetly made things different.zaseo wrote:They made Feral Chaos a challenge, but beatable. Now if he had the normal stats of a lvl 130, and a bit better AI he would be a pain in the ass. If the real Feral Chaos had the accessories that give him the massive att, and def boost after 90 seconds he would be unstoppable unless you an avoid getting hit. In the first Dissidia the lvl 110 Chaos would abuse his summons like crazy. Feral Chaos doesn't much.
And Chaos doesn't really "abuse" his summons...more like use them at the PERFECT times. Alexander and Ifrit to overkill you, PuPu to easily counter his own Break status, and Omega when you have the upper hand. Feral Chaos only has variations of the 4 fiends' summons to use, and he doesn't exactly make good use of them...only once per round and at random times.
He's fun to use, i must admit that :P I like using him even though i don't think i'd use him for a serious challenge.zaseo wrote:By the way does anyone like using Gilgamesh? The most humiliating defeat you can do is break someone with his failed ex burst, and win the match.
I don't think there are many tips to be given about his fighting style though. There's seriously no way to tell which weapon he'll use next, and though each of the weapons have very interesting effects, the huge randomness makes it unable to do proper strategies with them. So i'd say that the best thing to do is to keep BRV attacks only as a means to pressure the opponent or lure it, and focus on HP attacks for real damage. Death Claw and Rocket Punch are fast, Sword Dance is effective, Jump can be very unpredictable, and Hurricane can work as a shield in a way. His EX Mode can also be very useful...but doesn't stay away from being unpredictable. The weapons he can equip in EX Mode can be from 8 copies of the same weapon to all 8 weapons at once, and there's no way to tell which weapons will be before starting EX Mode. However, whatever weapons he equips are always useful (except for Excalipoor, but 8 of that aren't likely) and you can be entirely sure of what effects his attacks will have for the remaining of the EX Mode, so it isn't any bad to use.
There is no use moving back, you can't trace back your path

Time has passed since we had last met, but we never meet without farewell

Time has passed since we had last met, but we never meet without farewell
Re: Dissidia 012 Final Fantasy
I like the balancing in this game. The first one was balanced, but some characters had a very hard time against others such as the Emperor, and Cloud. With the buffs to characters like Kelfa, and Cloud they have a better chance in match ups. The gameplay is faster, and customizing the rules is a great addition. I see official, skill based being used a lot at tourneys.

- Kaori
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Re: Dissidia 012 Final Fantasy
so how did you unlock gilgamesh though? Oh and I wanna know how to unlock prishe as well.
- TheSorrow
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Re: Dissidia 012 Final Fantasy
Agreed on everything. Characters like Firion or The Emperor were VERY weak against other characters but with the changes they put in them they're more balanced and have much of an easier time against aerial characters. Rules are AWESOME and serve for many purposes, from having "fair" battles regardless of the characters' conditions to suit them to what you're looking for in a battle (like the rule i made for Accessory farming...instant EX fill from EX Cores, which keep appearing all over, no Stage Bravery and low Wall Rush damage). The way they managed EX and Assist was very great too...countering each other in every way, and both serving for their own highly-dangerous uses. Chases really make you think twice and act VERY fast. Criticals and Wall Rushes aren't as deadly as they used to be. Equipment and accessories were also "downgraded" enough for balancing...not entirely ruined as they're still VERY useful, but just enough so that battles are decided more on skill than who gets the x7.0 booster first. And all the new characters are quite balanced too, with their new styles and differences from other characters that make them competitive enough but not outright broken. Even Feral Chaos who is a freaking crazy beast needs 100CP just to have the basic dodges and blocks, and has EX lock, Assist lock and BRV depletion unless you spend another 50CP to free any of them (and those are mastered CP amounts...un-mastered you pretty much spend the whole 450CP in 3 attacks. lol)zaseo wrote:I like the balancing in this game. The first one was balanced, but some characters had a very hard time against others such as the Emperor, and Cloud. With the buffs to characters like Kelfa, and Cloud they have a better chance in match ups. The gameplay is faster, and customizing the rules is a great addition. I see official, skill based being used a lot at tourneys.
So yeah, if you talk about balance, this game seriously has it. Still, i think ExDeath was turned into a very overpowered character. An attack that takes 7 seconds to charge for 100%-accuracy HP damage, with the ability of cancelling it at any time for any of the Block attacks, plus the increased absorption and range of Black Hole and Grand Cross, along with all the things that already made ExDeath powerful in Dissidia...yeah. Learn how to use the tree and everything shall be consumed by the void, even more now that he can be much more aggressive than in the past game.
Complete the "events" in Report 8. By completing "The Maiden Bringer of Light -1-" you'll be able to buy Prishe from the PP Shop. Likewise, by completing "The Roving Swordsman" you'll be able to buy Gilgy.Kaori wrote:so how did you unlock gilgamesh though? Oh and I wanna know how to unlock prishe as well.
However, even after you unlock them, you'll be unable to battlegen their accessories (Horror's and Giant's Desire/Dreams/Hopes). To unlock that, you'll need to complete Report 18 and Report 19. They're pretty darn awesome, BTW...at least Prishe's is since it reveals ALOT about Warrior of Light. Perhaps everything.
And you get the reports as you play through the story, so it's impossible to miss them. By completing 012, 013 and 000 entirely, you'll have all reports unlocked.
There is no use moving back, you can't trace back your path

Time has passed since we had last met, but we never meet without farewell

Time has passed since we had last met, but we never meet without farewell
Re: Dissidia 012 Final Fantasy
Now if only we could get the other DLC. Seems like they're still working on PSN of PSP. I might buy the demo just to get Aerith as an assist. How would we get other DLC like the Kingdom Hearts costumes for Cloud, and Leon?



