guns

Post Reply
User avatar
Death_Creates
Posts: 10
Joined: Thu Jul 10, 2008 9:35 pm
Location: north ogden, utah
Contact:

guns

Post by Death_Creates »

hey does anyone know where the guns are in this?!?!?!?!?!?!?!?!?! and what happend to kite and the 2 other guys y are they the way they are or does it explain it in the .hack//roots anime thing?!?!?!?!?!?!
User avatar
TheSorrow
The Legendary Paladin
The Legendary Paladin
Posts: 6587
Joined: Sat Dec 09, 2006 9:47 pm
Location: The Edge of Madness
Contact:

Re: guns

Post by TheSorrow »

.....wat o-o

Dual Guns: Wait until you get the Job Extension. And if you're asking about where to find the other Dual Guns, then there are 4 in total: The ones you start with, the ones you get from beating Doppelganger after getting the Job Extension, and 2 more in Forest of Pain.

Azure Knights: Even though the actual answer of that the Azure Knights (Kite, Balmung and Orca) are and their purpose is revealed on Redemption, you have to watch Roots and play the other 2 games to actually understand all about them.
There is no use moving back, you can't trace back your path
Image
Time has passed since we had last met, but we never meet without farewell
User avatar
Death_Creates
Posts: 10
Joined: Thu Jul 10, 2008 9:35 pm
Location: north ogden, utah
Contact:

Re: guns

Post by Death_Creates »

ya i have the job expension and have beaten the game and cant find the other 2 or 3 guns i know i have 1 of them so can u be more specific on how to find the other 3????????? please and thank u?!!!!!!!!!!!!!!!!!! do u know where i can find a copy of the games u are talking about ive looked and i cant find the original .hack games?!?!?!?!?!?!?!?!?!?
User avatar
EtherealDeath
Posts: 194
Joined: Sat Mar 01, 2008 5:05 pm

Re: guns

Post by EtherealDeath »

-
Last edited by EtherealDeath on Fri Aug 07, 2015 3:51 pm, edited 1 time in total.
User avatar
Death_Creates
Posts: 10
Joined: Thu Jul 10, 2008 9:35 pm
Location: north ogden, utah
Contact:

Re: guns

Post by Death_Creates »

thanks ill try

but do u know where i can find the original .hack games?
macrophage
Posts: 14
Joined: Thu Jul 03, 2008 7:28 am

Re: guns

Post by macrophage »

where else? online, buy them, etc. (duh, where else would you fin dthem, in the G.U. games themselves? :P)
User avatar
Pi_Is_My_Girl
Posts: 19
Joined: Sun Jul 13, 2008 6:31 pm
Location: Alabama
Contact:

Re: guns

Post by Pi_Is_My_Girl »

You can always drop by your local Gamestop to find those rare .hack games! No, im not saying that just cause i work at one. And speaking of the guns, the first one you get has a physically stronger attack than any other except the DX-Z, i think (the one you get for beating the entire FoP). The others are weaker, but with better secondary effects, like quicker recharge time for skill trigger and so forth. I was very disappointed with the gun that i got for beating the Doppleganger, the Heine's weapons kicked butt and this one stunk it up.
Image

"To love. To love is not to look only at one another. It is to look together, in the same direction."
User avatar
TheSorrow
The Legendary Paladin
The Legendary Paladin
Posts: 6587
Joined: Sat Dec 09, 2006 9:47 pm
Location: The Edge of Madness
Contact:

Re: guns

Post by TheSorrow »

Pi_Is_My_Girl wrote:I was very disappointed with the gun that i got for beating the Doppleganger, the Heine's weapons kicked butt and this one stunk it up.
Uh, what!? o-O
DG-0 (the one you get from Doppel) is the strongest Dual Gun of them all (in terms of strenght), and by far the best Doppel weapon of them all. DG-0's ability (stronger than the one you get from the item Grudge Water) increases your P-ATK in about 100 at most, and the damage you do with them while being at low health is INMENSE. If not just see this example, done against the enemy with the strongest armor in the game, Doppelganger himself:
http://www.youtube.com/watch?v=amU00sA28d8
And if you think that being on low health is a downside, you just have to equip yourself with an ability such as GP Change or Damage Change (assuming you have enough SP, which you won't use at all anyhow), and there you have a Haseo running around throwing bullets of about 90 damage per hit.

As of the Heine weapons, they might be cheap to use for most of Reminisce, but in Redemption they're basicly crap. You need to be at an average/high level for their effects to work and all bosses will be immune to them while the draining isn't good at all, while you can instead have a fully alchemized weapon with Critical +50% or All Damage +25% and it'll do almost twice as damage. And they're completely useless once you reach FoP for 2 important reasons:
1. Their effects won't work on most enemies.
2. You can get the Nil attachments through the Phase Bonuses, which have the same effects as the Heine weapons, 1-slotted too, and can be gotten as many times as you want. Why to stick using a Heine's Invasion when you can have a +5 weapon with a stronger attack, with Past Invite, Charm Attack and Raging Hit, or go all-power and equip it 3 Raging Hits with leads to Critical +75%?
And there's a video to prove that too, which i recorded myself: http://www.youtube.com/watch?v=wtUS9cTjM4s

So in short, the Heine's weapons are useless in Redemption while DG-0 is the strongest Dual Gun of them all. And sorry if this post seems kinda insultive...but well, i don't really like it AT ALL when someone considers the Doppel weapons to be truly awesome weapons when they're very awful to use, and that happens alot of times >~>;
There is no use moving back, you can't trace back your path
Image
Time has passed since we had last met, but we never meet without farewell
User avatar
Pi_Is_My_Girl
Posts: 19
Joined: Sun Jul 13, 2008 6:31 pm
Location: Alabama
Contact:

Re: guns

Post by Pi_Is_My_Girl »

well yeah, in part 3 the heine's did get outdated I'm using Empty Skies, Silad, Shadowy Death, and DG-Z for my weapons now.

Strength +100?? RLY?! Maybe i just never gave it enough of a chance. I just looked at the base P-ATK increase of +18 and i was like, "That's poo"

Really, those were my exact words.

I noticed something in the video. Why does that DG-O have a capacity of 12 bullets when mine only has 8?? Did i get a weak DG-0??
Image

"To love. To love is not to look only at one another. It is to look together, in the same direction."
User avatar
TheSorrow
The Legendary Paladin
The Legendary Paladin
Posts: 6587
Joined: Sat Dec 09, 2006 9:47 pm
Location: The Edge of Madness
Contact:

Re: guns

Post by TheSorrow »

A good recommendation and you can see the proof of it in the 2nd video: Don't use Rarity 5 weapons unless you're just having fun and like their looks, they all suck except for Silad, which is a very good Broadsword with All Damage +25% and an added Magic -50%. Empty Skies are easily replaceable for stronger weapons with the same ability (thanks to Past Invite) and more, Shadowy Death is among the worst weapons since it only drains (and the drain effect overall is TERRIBLE in GU, except maybe for SP+50%) and it cannot be alchemized, and don't even mention the weapons from The Sweepstakers, since they're just normal weapons with awful permanent attachments.

And the increased bullet capacity is thanks to Cheat Alchemy. It's exactly like the normal Alchemy, increasing the attack done by a multiplier (max being x1.25), but requires Cheat Codes (items you find in Data Anomalies, in case you didn't know) and it works with Rarity 5 weapons, except Lost Weapons. And with Dual Guns, apart from the increased damage, it increases the bullet capacity in 2 bullets (1 shot pretty much), the max. being 18 bullets.
There is no use moving back, you can't trace back your path
Image
Time has passed since we had last met, but we never meet without farewell
User avatar
Master ZED
Posts: 584
Joined: Thu Feb 17, 2005 8:54 am
Contact:

Re: guns

Post by Master ZED »

DG-0 can double your P-ATK at its strongest. Revenge only has a maximum boost of 1.5X and generally falls too short of Gurah Fist to be considered a viable alternative unless the fist isn't available and you're already set up for DG-0. This is a very short description of the usefulness of each dual gun:

X - Aesthetics.
Y - Support weapon.
Z - Aesthetics?
0 - Attack weapon.

Y's Godspeed Bullet is basically Quick Charge tacked onto a weapon. Combined with Super Charge, you can spam Skills, the Pure Medallion, and the Icon of Purity to your heart's content with zero or near-zero recharge time (Skills if you can put up with constant Judgment or Justice). It's a perfect Awakening weapon for when you can't use Holy Potion or its siblings (Godly/Chicha/Wonder), and like any other dual gun, is perfect for combo Favorite abuse. As such, Y's ability to destroy is mostly indirect, something a lot of people don't seem to grasp all that well.

Z's 25 P-ATK is worthless in the face of 0, just like X's (20) and Y's (10). It's effect, Death's Bullet, is plagued by the same 10% hit rate that makes Devolve Invite useless, but because Z comes at the end of the FoP, it's even more useless than Heine's Zero's effect because of Empty Skies, Stopping Moss, and Nil Defile. The higher hit rate of Past Invite and Mortal make those effects more reliable overall, and with Kite, Pi, Alkaid and Natsume available, you can easily have a whole group of Past Invite/Mortal/Devolve Invite-using Twin Blades (or a Tribal Grappler given Pi's speed and Alkaid's are about the same) turning vulnerable enemies to dust in no time. Even before the FoP, you can still have Kite and Haseo using Empty Skies and, say, Natsume on another Mortal dual sword created by using the Stopping Moss you can get from Bordeaux. This weapon is obsolete long before you ever acquire it, as if the LV. 150 requirement to use it didn't already cripple it severely enough.

0 can be a horrific weapon if you go out of your way to use Avenging Bullet. With Cheat Alchemy, it usurps every regular attack your normal weapons can dish out, though an alchemized dual sword with Gurah Fist can duplicate its power to a limited extent. What that dual sword won't be able to duplicate is the power all that P-ATK lends to Avatar Awakening, in a lot of cases turning Drain Heart into an Ultima-type spell. Revenge could be used for this too if you acquire Grudge Water prior to Xth Form, though obviously it won't be as effective. 0 doesn't get around the built-in flaws of the Dual Gunner "class" (crappy Arts and an inability to attack an able-bodied Doppelganger effectively to be precise), but 0 does do an outstanding job regardless.

SP Drain is actually pretty good because all you need are the little boosts to power your Arts; even SP Drain +10% has a bit of value in Reminisce. While Heine's Invasion is garbage in either Reminisce or Redemption, Heine's Shadow and Heine's Zero can still at least say they have SP Drain along with some side effects. Heine's Zero is even upgraded from 25% to SP Drain +50% with the change in Spirit Grasp in Redemption. That doesn't mean either weapon will be any good again until Cheat Alchemy comes along though; there will be a lot of battles where you can replace them with alchemized weapons using Ein Baku Fur or Ein Baku Jawbone (SP Drain +25% and 50% respectively) and not notice any difference from the Doppel weapons. HP Drain has always been garbage in .hack because the boosts you get from it can't get any better than SP Drain, which likely won't keep you alive on its own. It could have been useful in the early stages of Rebirth, but those days are long gone by the time you find it in Reminisce.

The FoP attachments most certainly obsolete several weapons if you want them. There are many ways to use them, but these are my current favorite methods:

Rage Nezumi+5 (Raging Hit, Spirit Grasp, Mourning Bind) - My answer to Heine's Invasion, used by Haseo, Natsume, and Alkaid.
Mind Fenlong+5 (Spirit Grasp x3) - My ultimate SP recovery weapon.
Usurp Jasper+5 (Spirit Grasp x2) - Yata's weapon; allows him to keep attacking as effectively as possible without my help.
Mind Jijo+5 (Spirit Grasp x2, Mourning Bind) - Silabus's weapon.
Rage Drake+5 (Raging Hit, Spirit Grasp, Past Invite) - Natsume's and Alkaid's other weapon (replace Raging Hit with Combo Assist for Haseo's).

I can always demonstrate some of those weapons if the need is there to see them.
User avatar
Haseo{Terror of Death}
Protagonist
Posts: 3682
Joined: Sun Apr 22, 2007 12:02 am
Location: "...in the rift between consciousness and unconsciousness of all souls..."

Re: guns

Post by Haseo{Terror of Death} »

Um...If I tend to stay away froom my opponents, is 0 still better? Like If I try to aviod most damage? I mean After I read it's affect, th e only time's I used it was when I felt like using everything I got from the doppleganger together, *LOL it's kind of fun to do everyonce in a while* and I normally do that in the arena
No matter how high the wall. No matter how thick. My love surmounts them all. Like a bird. Flying to you. Forever and ever.
User avatar
Master ZED
Posts: 584
Joined: Thu Feb 17, 2005 8:54 am
Contact:

Re: guns

Post by Master ZED »

Haseo{Terror of Death} wrote:Um...If I tend to stay away froom my opponents, is 0 still better? Like If I try to aviod most damage? I mean After I read it's affect, th e only time's I used it was when I felt like using everything I got from the doppleganger together, *LOL it's kind of fun to do everyonce in a while* and I normally do that in the arena
0 doesn't do any good if you hide, less if you don't take damage (though if you take a very small amount, you can still easily outdo Z in P-ATK). Y is better just for the quick recovery potential, but if you're in the Arena, Y needs Judgment to be useful unless the Art you use is Justice. If you don't want to use either that or the Double Trigger, Y becomes useless in the Arena. With 0 neutered and Y incapable of support, X and 0 become pretty much equal, with Z getting the attention because at least Death's Bullet does something, even if its strength has been cleaved in half due to the hard number damage penalty of the Arena.

Really, if you're going to use 0, you need to get chopped up a little to get anywhere with it. You can't be afraid to get hit, especially if you can use Other Self after the damage is done. If that's available to you, you have no excuse not to go on offense when your guns are drawn. At low HP, there are a few rare Neutral-type damage* possibilities that can still off an Other Self user:

1. Wall damage. This only does 1 per hit, so this shouldn't concern you at anything above 4 HP.
2. Enemy guard breaks. This is rare since the AI won't use a charge attack unless the target is guarding, but getting hit by an ally will pierce Other Self's effects.
3. Guard breaks versus a Charmed target. Charmed targets that are sent flying will damage anyone in their path, including the attacker if they're too close.

* I call it Impact damage, but according to a post on the Official Forum in Rebirth by Oshino 8 Seas, Neutral is the term for those attacks that don't use one of the other eight elements. (He says there are nine elements and Neutral is one of them, but I've never seen anything else say the same thing... maybe he was just misguided on that issue?)

In areas, 1 is most likely. 2 is a possibility I consider to be very rare. 3 is the most common if you like to switch to a dual sword or broadsword that uses the Charm ailment like Heine's Shadow or a common weapon like my Rage Nezumi as described above. Wall damage may come into the picture at times by accident, but as long as you leave a little HP left, Other Self will be enough protection to make 0 very useful. Any other Damage Change armor will also work, but you need a way to replenish SP safely, whereas Other Self can only be defeated by your own actions.
User avatar
Pi_Is_My_Girl
Posts: 19
Joined: Sun Jul 13, 2008 6:31 pm
Location: Alabama
Contact:

Re: guns

Post by Pi_Is_My_Girl »

Haseo{Terror of Death} wrote:Um...If I tend to stay away froom my opponents, is 0 still better? Like If I try to aviod most damage?

Yeah, thats how i seem to be also how i end up playing. I have the Other Self AND the Shadow accessory equipped, so when i do get hit, i dont stay hurt very long. But those are some really awesome weapon alchemizations (sp?) Master ZED. Right now i'm looking to try to get the best weapons and armor for all the characters that i possibly can, and those weapon ideas helped a whole lot. Thanks! Out of my weapons, Silad is the only one i have a Cheat lvl 5 on. I hardly use Shadowy Death just because mainly i use Silad and the DG-Z, but i'll be switching to the DG-O and trying to implement some of the strategies i've read about here.
Image

"To love. To love is not to look only at one another. It is to look together, in the same direction."
User avatar
ZelkovatheWise
Posts: 277
Joined: Tue Mar 11, 2008 12:44 pm
Location: Netslum and sometimes at the Moon Tree 7 Council Throne Room
Contact:

Re: guns

Post by ZelkovatheWise »

Um Death when Sorrow said about the games he actually meant the first 2 .hack//G.U. games. Also Kite, Orca, and Balmung no longer exist this is World R:2. All the old data The World which is where Kite, Balmung, Orca, ect. played no longer exists so they're character data is gone. The Azure Knights which is what you see are actually just computer programs I do not think they are AI's. CC Corp has nothing to do with they're existence and cannot control them or delete them. They are like Aida. As for the guns if you want more specifics I'll give them. The Sorrow told you their locations for a in general spot. DoppelGanger must be beaten to get the best of the 4. You automatically start with 1 with your job extension. The 2 others are Forest of Pain. One is from completing the 2nd mission on floors 51-54 in the Forest of Pain, the other you must get to level 100 of the Forest of Pain and beat the boss. Then you get Haseo's final gun, DG-Z. Also I too have been looking for the first 4 games they are pretty hard to find. I need to do refresh myself on the storyline from them. The best chance of finding them would be online. I can only find volume 1 and 2, and occasionally 4 but 4 is always like 45 dollars which I don't ever have on me at the time. Call me if you need anything else.
"So... are you satisfied now?"
— Zelkova —

Image
User avatar
Death_Creates
Posts: 10
Joined: Thu Jul 10, 2008 9:35 pm
Location: north ogden, utah
Contact:

Re: guns

Post by Death_Creates »

r u positive i think is is like what happend in .hack//sign when he was stuck and so aura has made them as a garian like the so they exist everywhere and anywhere right?!?!?!
User avatar
ZelkovatheWise
Posts: 277
Joined: Tue Mar 11, 2008 12:44 pm
Location: Netslum and sometimes at the Moon Tree 7 Council Throne Room
Contact:

Re: guns

Post by ZelkovatheWise »

.hack//Sign? No of course not I don't think you know much about .hack if your thinking of .hack//Sign. .hack//Sign came before the first 4 .hack games. If you really want to know the truth even though I didn't want to say it cause you'd learn in .hack//G.U. volume 3. SPOILERS TO SOME BUT NOT TRULY SPOILERS UNLESS YOU KNOW NOTHING ABOUT .HACK AND HOW THE WORLD:R2 WAS MADE: CC Corp caught on fire during the final stages of a project for G.U. to revive Aura. The project failed resulting in a huge fire. Just about all of The World's data was destroyed in the fire. CC Corp deciding to make The World: R2 from scratch. I'm not going to bore you with all the details but anyways The World: R2 came to be. Then eventually Aida started to come. Aura still floating in the internet somewere noticed although not wanting to directly interfere, she created Azure Kite, Azure Balmung, and Azure Orca the 3 Azure Knights in the image of The Worlds hero's. Due to her hastiness she was not able to complete them this explains there corrupt like looking. .hack//Sign is no way related to G.U. as there is over 10 years difference and even Za Warudo is different.
"So... are you satisfied now?"
— Zelkova —

Image
User avatar
Death_Creates
Posts: 10
Joined: Thu Jul 10, 2008 9:35 pm
Location: north ogden, utah
Contact:

Re: guns

Post by Death_Creates »

ok thank u very much for corecting my thoughts i appriciat it
User avatar
heineshero
Posts: 16
Joined: Mon Sep 17, 2007 10:49 am
Location: At field under the night-moon-light. Beat my master then u can hv me..

Re: guns

Post by heineshero »

Every DG-0 u get fm dopple is diffrent fm others. I played redemption 2 times with diffrent types of play n after i beat dopple i get DG-0 with diffrent P-ATK.
User avatar
Haseo{Terror of Death}
Protagonist
Posts: 3682
Joined: Sun Apr 22, 2007 12:02 am
Location: "...in the rift between consciousness and unconsciousness of all souls..."

Re: guns

Post by Haseo{Terror of Death} »

-_- um it has the same p-atk as DG-X although the P-ATK raises as you take abuse
No matter how high the wall. No matter how thick. My love surmounts them all. Like a bird. Flying to you. Forever and ever.
Post Reply