The team divided a group of 44 adolescents into two groups, and randomly assigned the kids to play one of the two games. Immediately after the play sessions, the children were given MRIs of their brains.
The scans showed a negative effect on the brains of the teens who played “Medal of Honor” for 30 minutes. That same effect was not present in the kids who played “Need for Speed.”
The only difference? Violent content.
What’s not clear is whether the activity picked up by the MRIs indicates a lingering — or worse, permanent — effect on the kids’ brains.
And it’s also not known what effect longer play times might have. The scope of this study was 30 minutes of play, and one brain scan per kid, although further research is in the works.
It seems this could be correct however there are all kinds of ways to get aggressiveness.
For example one could go hunting (a real thing to do not a simulator). So wouldnt that be worse?
To me there is in fact worse things for us to do. Yet they focus on the games.
Note: Jack Thompson is an embodiment of Evil Americans. Violence is caused by people making fun of other people for their pride. And if you don't know who Jack Thompson is, he's an Christian Fundamentalist Lawyer that wishes to ban games because he is misguided by Irresponsible American Parents that engage in constant mindless sex like 18 year old preps.
Games do not make teens aggressive, even the violent ones. And even if they did, there are ratings that make it illegal for anybody younger than 17 to buy violent video games.
Don't make me take out my weave.
I see worse stuff on TV than I could ever see in a game(outside of Japan) anyway.
Woo.
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Video games do make kids aggressive to an extent. That last part of the sentence is what most anti-video game advocates leave out. Yes, it makes kids aggressive because you're not going to finish a World War II game by being passive. It's a game designed to make people fight an opponent and to think quickly. It does, however, subside shortly after the person is done playing the game and it doesn't induce aggressive behavior to the extent that any person in his/her right mind would act on it violently in real life. The most aggressive reaction I've seen a person have to a violent game is that they curse out their monitor. These kinds of effects are no different from avid football fans watching the Super Bowl; and people actually HAVE killed each other over football. Maybe Jack Thompson should lead his crusade against that since it's proven that people have killed each other over football games.
I think it's funny, though, that they chose to do the research on a violent game that is a run-and-gunner rather than a more tactical shooter. Run-and-gunners force you to be aggressive because you don't stop seeing enemies. Try taking a test with Ghost Recon and tell me if the results are any different.
The problem with these studies is that they're not very well though-out and the people who read about them don't take into consideration the many factors that are involved. They see it merely as a "the tests said" issue and that's that. The only problem with that is that the test itself is flawed and the way the results are presented only supports the desired conclusion. On top of that, these reported studies are always presented alone or with one or two other studies that agree with it. You never see the multiple other studies/statistics that completely debunk the notion that video games are somehow linked to aggressive/violent behavior.
I am a proof tha video games don't influence kids to kill people. I've been playing violent games since I was 3. Back when I was young I used to sit on my dad's knee at the computer and we would kill Nazis on Wolfenstein 3D (he would steer the guy and I would should ^^). I would shoot them, riddle them full of bullets with a chain gun, and occasionally knife them. Afterwards I moved on to the DOOM series and the games have only gotten more and more violent/graphic. Thus far, 17 years later I have never so much as been in any kind of physical conflict or fight with another person, and I certainly haven't shot/killed anyone. Furthermore, I haven't had any inclination whatsoever to do any of those things.
In closing, Jack Thompson needs to shut his face so that the gaming community can get this mosquito to stop buzzing around them and annoying the rest of us.
Well if you want a literal answer. No video games do not make a person violent. The mind does makes a person violent after being influenced by violent video games. -_-
Besides you're generalizing a topic, if a person that can control himself plays a violent video game, they won't become violent because they know what's good and bad. But a child that are not aware of what's good and what's bad might be influenced.
S1lentOp wrote:Video games do make kids aggressive to an extent. That last part of the sentence is what most anti-video game advocates leave out. Yes, it makes kids aggressive because you're not going to finish a World War II game by being passive. It's a game designed to make people fight an opponent and to think quickly. It does, however, subside shortly after the person is done playing the game and it doesn't induce aggressive behavior to the extent that any person in his/her right mind would act on it violently in real life. The most aggressive reaction I've seen a person have to a violent game is that they curse out their monitor. These kinds of effects are no different from avid football fans watching the Super Bowl; and people actually HAVE killed each other over football. Maybe Jack Thompson should lead his crusade against that since it's proven that people have killed each other over football games.
I think it's funny, though, that they chose to do the research on a violent game that is a run-and-gunner rather than a more tactical shooter. Run-and-gunners force you to be aggressive because you don't stop seeing enemies. Try taking a test with Ghost Recon and tell me if the results are any different.
The problem with these studies is that they're not very well though-out and the people who read about them don't take into consideration the many factors that are involved. They see it merely as a "the tests said" issue and that's that. The only problem with that is that the test itself is flawed and the way the results are presented only supports the desired conclusion. On top of that, these reported studies are always presented alone or with one or two other studies that agree with it. You never see the multiple other studies/statistics that completely debunk the notion that video games are somehow linked to aggressive/violent behavior.
I am a proof tha video games don't influence kids to kill people. I've been playing violent games since I was 3. Back when I was young I used to sit on my dad's knee at the computer and we would kill Nazis on Wolfenstein 3D (he would steer the guy and I would should ^^). I would shoot them, riddle them full of bullets with a chain gun, and occasionally knife them. Afterwards I moved on to the DOOM series and the games have only gotten more and more violent/graphic. Thus far, 17 years later I have never so much as been in any kind of physical conflict or fight with another person, and I certainly haven't shot/killed anyone. Furthermore, I haven't had any inclination whatsoever to do any of those things.
In closing, Jack Thompson needs to shut his face so that the gaming community can get this mosquito to stop buzzing around them and annoying the rest of us.
S1lentOp wrote:Video games do make kids aggressive to an extent. That last part of the sentence is what most anti-video game advocates leave out. Yes, it makes kids aggressive because you're not going to finish a World War II game by being passive. It's a game designed to make people fight an opponent and to think quickly. It does, however, subside shortly after the person is done playing the game and it doesn't induce aggressive behavior to the extent that any person in his/her right mind would act on it violently in real life. The most aggressive reaction I've seen a person have to a violent game is that they curse out their monitor. These kinds of effects are no different from avid football fans watching the Super Bowl; and people actually HAVE killed each other over football. Maybe Jack Thompson should lead his crusade against that since it's proven that people have killed each other over football games.
I think it's funny, though, that they chose to do the research on a violent game that is a run-and-gunner rather than a more tactical shooter. Run-and-gunners force you to be aggressive because you don't stop seeing enemies. Try taking a test with Ghost Recon and tell me if the results are any different.
The problem with these studies is that they're not very well though-out and the people who read about them don't take into consideration the many factors that are involved. They see it merely as a "the tests said" issue and that's that. The only problem with that is that the test itself is flawed and the way the results are presented only supports the desired conclusion. On top of that, these reported studies are always presented alone or with one or two other studies that agree with it. You never see the multiple other studies/statistics that completely debunk the notion that video games are somehow linked to aggressive/violent behavior.
I am a proof tha video games don't influence kids to kill people. I've been playing violent games since I was 3. Back when I was young I used to sit on my dad's knee at the computer and we would kill Nazis on Wolfenstein 3D (he would steer the guy and I would should ^^). I would shoot them, riddle them full of bullets with a chain gun, and occasionally knife them. Afterwards I moved on to the DOOM series and the games have only gotten more and more violent/graphic. Thus far, 17 years later I have never so much as been in any kind of physical conflict or fight with another person, and I certainly haven't shot/killed anyone. Furthermore, I haven't had any inclination whatsoever to do any of those things.
In closing, Jack Thompson needs to shut his face so that the gaming community can get this mosquito to stop buzzing around them and annoying the rest of us.
I think a letter from you is in due to JT .
I'd best not reccommend it. He'll just say that gamers are from hell. I'm serious. I had a friend who did.
Well puttng the Thompson bashing aside. I think that if children are exposed to violent games at the exact perfect time. They will be able to learn that it's wrong and learn that it's only a game. I mean when I was like in grade 3 all I could think about was guns and fighting. But now I worry more about education than killing. If you played it for long enough, it will get boring and you'll start to realize it's just a game.
This study is silly. Do you have a link to where it came from? Like S1lent said, a shoot-em-up style shooter like MoH is bound to get the heart beating faster than a more tactical game. Then again, when I think violent video games, I don't think "omg Medal of Honor! So freaking violent!" When I think "violence," I think of bashing an innocent pedestrian's face in with a baseball bat. I feel the content doesn't matter, in this case, and it could applied to a bunch of different games, violent or not. Anything really fast-paced with things running at you from all directions is bound to make you tense up.
This study, though, is vague. What, exactly, is this "negative" effect?
This study, though, is vague. What, exactly, is this "negative" effect?
probably they had their brains lessen.
it's shown, by studies, that the brain can 'degenerate' to an extant. by that i mean that it will lose some of it's own mental abilities for a little bit. this is known as putting yourself into a game. some people show it more then others. such as getting mad when you cant see the screen because somone's in the way to literally punching aside people who disturb your game time. i fall into the annyance category. by that i mean that if i find a good game (story) i will be annoyed when i have to leave it. but i digress. after leaving the game all temporarily lost thoughts will return. carefulk, though, or you could potentially lose intelligance if you put yourself in the game too much, hypothetically speaking. i hoped this cleared up a bit of things [/quote]
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i never said anything about 'brain cells'. i said somthing along the lines of 'temporary intelligance lost'. how muhc depends on you and your game habits
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MRI scan right after? well.. they'd be thinking about the game, right? =o
but really, games don't make people violent.
Those school shootings that are due to those people playing video games may have been caused by a video game...
But that's because the people behind the controllers are retards and easily manipulated..
stupid..
Ultimately, its the person's mental ability/choice to be aggresive..
If they're weak-minded, let them be stupid and let there be punishment!!!! >_>;;
Edit -
Wouldn't it be fun if violence WAS created by video games? and whatever game you played, you did -that- kind of violence?
Mario violence -
I jump on you! "boing!" I throw fire balls at you! *throws tomatoes*
look! Peach must be in that castle! *raids Queen Elizabeth's castle*
=O wow..I want that to be the case sooo bad right now..
Last edited by Suyo on Sun Dec 10, 2006 2:25 am, edited 1 time in total.
May those who accept their fate be granted happiness. May those who defy it be granted Glory.
If video games made people violent, wouldn't the world be overrun with chaos by now? I mean we've been playing games for a long time and people aren't going out and slaughtering the masses with a big sword or something. Violence is human nature and the severity varies from person to person.
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I don't know where I saw this quote before but it goes something like this, "If video games effected us when we were young, then we would be going around in dimly lit rooms running away from ghosts and eating yellow pellets."
Maromi wrote:This study is silly. Do you have a link to where it came from? Like S1lent said, a shoot-em-up style shooter like MoH is bound to get the heart beating faster than a more tactical game. Then again, when I think violent video games, I don't think "omg Medal of Honor! So freaking violent!" When I think "violence," I think of bashing an innocent pedestrian's face in with a baseball bat. I feel the content doesn't matter, in this case, and it could applied to a bunch of different games, violent or not. Anything really fast-paced with things running at you from all directions is bound to make you tense up.
This study, though, is vague. What, exactly, is this "negative" effect?