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Fields and Root Towns?

Posted: Thu Apr 27, 2006 7:55 pm
by Grey
Out of curiousity, what are the new Fields and Root Towns?

Posted: Thu Apr 27, 2006 8:01 pm
by Shinsou Wotan
Very few fields have been shown. The ones that have include Arche Köln (the Great Waterfall) and Grima Löwe (the Cathedral).

Only two Root Towns are confirmed so far. There is Mac Anu, the Eternal Ancient City, which is almost unrecognisable as being related to the original Mac Anu. The other is Lumina Cross, the Omega Server root town, home of the Arena. It is all but confirmed in .hack//G.U. The World 3 that Fort Auf, Dun Loireag, Carmina Gadelica, and Lia Fail are gone.

Posted: Thu Apr 27, 2006 8:04 pm
by Grey
We can only assume that all other root towns will be upgraded/rebuilt in some way, correct? Judging by what has been done so far.

Posted: Thu Apr 27, 2006 8:11 pm
by Shinsou Wotan
Grey wrote:We can only assume that all other root towns will be upgraded/rebuilt in some way, correct? Judging by what has been done so far.
Replaced entirely is more likely. The "backstory" mythology of The World R:2 features a battle of Men against Gods, in which four of the Five Cities are destroyed in various ways. (For instance, the gods cast Fort Auf down from the sky, crushing Dun Loireag in the process.)

Posted: Thu Apr 27, 2006 8:16 pm
by Grey
Where is that info located?

Yes, replacing them in that case does make sense.

Posted: Thu Apr 27, 2006 9:46 pm
by Gundam_Alchemist
isn't Grima Lowe like Delta Hidden Forbidden Holy Ground?

Posted: Thu Apr 27, 2006 9:52 pm
by Grey
It is the new representation, yes.

Posted: Thu Apr 27, 2006 11:03 pm
by Surge
so does that mean that the two root towns shown will be the only root towns in the game..or will those the only ones that are some what likw the old root towns in the original world. was there anything in the "backstory" of there replacement towns?

Posted: Fri Apr 28, 2006 5:15 pm
by Grey
No, that just means we don't know the other root towns.

Posted: Fri Apr 28, 2006 5:47 pm
by Surge
ok good...I know the root towns are bigger but to only have two...not such a good thing..but I guess you need other severs for the higher level dungons

Posted: Fri Apr 28, 2006 6:42 pm
by Shinsou Wotan
Surge wrote:so does that mean that the two root towns shown will be the only root towns in the game..or will those the only ones that are some what likw the old root towns in the original world. was there anything in the "backstory" of there replacement towns?
No new towns were mentioned in the myth, not even Lumina Cross if I remember correctly. This is a classic case of "absence of evidence is not evidence of absence".

Posted: Sun Apr 30, 2006 9:39 am
by Nenja
Shinsou Wotan wrote:Very few fields have been shown. The ones that have include Arche Köln (the Great Waterfall) and Grima Löwe (the Cathedral).

Only two Root Towns are confirmed so far. There is Mac Anu, the Eternal Ancient City, which is almost unrecognisable as being related to the original Mac Anu. The other is Lumina Cross, the Omega Server root town, home of the Arena. It is all but confirmed in .hack//G.U. The World 3 that Fort Auf, Dun Loireag, Carmina Gadelica, and Lia Fail are gone.
what do you mean Mac Anu is almost unrecognisable too me it look alot like the old one.

Posted: Sun Apr 30, 2006 7:38 pm
by Dengar
Oh I recognize it. The actualy -street- layout is the same.

Posted: Tue May 02, 2006 3:12 pm
by JonFireblade
:cry: , personally I liked Carmina Gadelica the best, it was just sweet, I dk. I'm going to miss that root town, it was a lot of fun the first time you go there, but that was just me, if they dont re-open it I'll be kinda dissipointed. At anyrate the new towns will hopfully make up for any dissapoint ments :rock:

Posted: Tue May 02, 2006 4:37 pm
by Surge
The town with the arena seem to take it's place and I thought from what I saw it looks even better then Carmina Gadelica. I wounder if the time of day will efeect the day time in the root towns like being night here it would be night..or if it went by japanese time day. I wanted to see that in the first games, but I sought they did it.

Posted: Fri May 05, 2006 9:23 pm
by Nenja
oh yeah did any one notice in .Hack//Roots and .Hack//G.U have some blue pillars in the backround i wonder what is that maybe it will a bonus dungeon afther we beat G.U

Posted: Sat May 06, 2006 12:02 am
by *DATA BUG*
ya i think adding bonus doungens and other entertainment wil make these games 50 times more exsiting than the first 4.

Posted: Sat May 06, 2006 1:22 pm
by Surge
there were bouns dongons but it be nice to have more this time around...it was also said somewhere that you get speical quest given by grunties as well.

Posted: Sat May 06, 2006 10:50 pm
by *DATA BUG*
O ya DUH guild quests!!!! ( well maby guid quests are how u get thought the standard plot but maby guild's have xtra quests)