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.hack//zero

Posted: Mon Nov 09, 2009 10:50 am
by azureus-albireo
what to do when .hack//zero is still untranslated???

Re: .hack//zero

Posted: Mon Nov 09, 2009 12:44 pm
by hidora
Learn Japanese, how 'bout it? :D

Re: .hack//zero

Posted: Thu Dec 17, 2009 4:24 pm
by Helbaworshipper
I doubt translating is that easy. Learning Japanese itself would be a challenge.

Re: .hack//zero

Posted: Sun Jul 18, 2010 1:32 am
by Tack
Actually, I was wondering if or when .hack//zero will be released finally. Any chance in the future?

Re: .hack//zero

Posted: Sun Jul 18, 2010 3:40 pm
by AuraTwilight
Probably not, as it was never completed, even in Japan. However, the new //Link PSP game has the entire, finished story of Zero as a playable mission, so that's the best we can really hope for.

Re: .hack//zero

Posted: Mon Jul 19, 2010 2:14 am
by Tack
AuraTwilight wrote:Probably not, as it was never completed, even in Japan. However, the new //Link PSP game has the entire, finished story of Zero as a playable mission, so that's the best we can really hope for.
How is that possible, story wise?

Re: .hack//zero

Posted: Mon Jul 19, 2010 2:20 am
by TheSorrow
Tack wrote:
AuraTwilight wrote:Probably not, as it was never completed, even in Japan. However, the new //Link PSP game has the entire, finished story of Zero as a playable mission, so that's the best we can really hope for.
How is that possible, story wise?
In .Hack//LINK a large part of the story focuses in travelling through The World's memories of the past events, which means you get to play, as Tokio, through many events from SIGN, IMOQ, AI Buster, Zero as mentioned, Roots, GU...and pretty much everything that's happened in the story of .Hack up until now, even including non-canon media such like XXXX or Trilogy (shown as "alternative timelines"). So, that's how it's possible to play through Zero's story in a game that was released far in the future, while keeping it real and making sense (well...somehow).

Re: .hack//zero

Posted: Mon Jul 19, 2010 2:34 am
by Tack
TheSorrow wrote:
Tack wrote:
AuraTwilight wrote:Probably not, as it was never completed, even in Japan. However, the new //Link PSP game has the entire, finished story of Zero as a playable mission, so that's the best we can really hope for.
How is that possible, story wise?
In .Hack//LINK a large part of the story focuses in travelling through The World's memories of the past events, which means you get to play, as Tokio, through many events from SIGN, IMOQ, AI Buster, Zero as mentioned, Roots, GU...and pretty much everything that's happened in the story of .Hack up until now, even including non-canon media such like XXXX or Trilogy (shown as "alternative timelines"). So, that's how it's possible to play through Zero's story in a game that was released far in the future, while keeping it real and making sense (well...somehow).
That sounds cool and all, but remember that Zero has TWO storylines, The first is Carl (if I remember correctly) and the second with  An and Mariko's relationship.

So are you saying you can run through that both storylines? :)

Re: .hack//zero

Posted: Mon Jul 19, 2010 2:22 pm
by AuraTwilight
Basically, yea.

Re: .hack//zero

Posted: Mon Jul 19, 2010 9:59 pm
by Tack
AuraTwilight wrote:Basically, yea.
Damn it, how can this series just keep on being so COOL!? 8)

I mean it's filling in Zero, how awesome is that?

They still should release volume 1 of Zero for reading material. :)

Re: .hack//zero

Posted: Tue Jul 20, 2010 1:05 pm
by AuraTwilight
They really shouldn't.