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question 4 those who played vol 3....

Posted: Mon May 21, 2007 5:37 am
by Reign Of Death
how long does it take to beat da storyline?

Posted: Mon May 21, 2007 6:01 am
by Cowpokebill
For the main storyline, I'd say 34-40 hours. Although that's excluding a lot of quests and extra stuff

Posted: Mon May 21, 2007 8:09 am
by Dragoon2044
is the game longer than Reminisce?

Posted: Mon May 21, 2007 9:50 am
by The*true*Terror Of Death
Zer0 wrote:
Dragoon2044 wrote:is the game longer than Reminisce?
Yes.
<+> <+>
---()

THNK GOD!!!!

Posted: Mon May 21, 2007 10:17 am
by Dualreact
border 30ish.

Posted: Mon May 21, 2007 10:42 am
by Dragoon2044
the reason i ask is because it took me 24 hours going through reminisce and thats getting my guild level to 6, getting to level 100, and the bike missions.

edit: sometime in the future i'll be looking for that 90 hour dot hack game. :-D Not including the 100 hours it took me, well 90 hours to go through IMOQ. i wonder how much disc space was used for Reminisce and Redemption. Or Rebirth even.

Posted: Mon May 21, 2007 11:02 am
by Tadashi
Dragoon2044 wrote:the reason i ask is because it took me 24 hours going through reminisce and thats getting my guild level to 6, getting to level 100, and the bike missions.

edit: sometime in the future i'll be looking for that 90 hour dot hack game. :-D Not including the 100 hours it took me, well 90 hours to go through IMOQ. i wonder how much disc space was used for Reminisce and Redemption. Or Rebirth even.
Rebirth and Reminisce have almost 1 gb free space on single layer discs.
If it weren't for the FMVs, they could get all three volums on one disc

Posted: Mon May 21, 2007 11:19 am
by RagnarokG.U.
Tadashi wrote:
Dragoon2044 wrote:the reason i ask is because it took me 24 hours going through reminisce and thats getting my guild level to 6, getting to level 100, and the bike missions.

edit: sometime in the future i'll be looking for that 90 hour dot hack game. :-D Not including the 100 hours it took me, well 90 hours to go through IMOQ. i wonder how much disc space was used for Reminisce and Redemption. Or Rebirth even.
Rebirth and Reminisce have almost 1 gb free space on single layer discs.
If it weren't for the FMVs, they could get all three volums on one disc
I could live without the FMVs. :lol:

Posted: Mon May 21, 2007 11:31 am
by Dragoon2044
So there is really no excuse for them not including the voices so you can hear the in game voices of your party members. It really did add to the mmorpg experience. I'm trying not to think that they're not relying solely on storyline.

Posted: Mon May 21, 2007 8:18 pm
by Skeith805
Dragoon2044 wrote:So there is really no excuse for them not including the voices so you can hear the in game voices of your party members. It really did add to the mmorpg experience. I'm trying not to think that they're not relying solely on storyline.
You mean like when you Rengeki? I think it'd get annoying. Be greatful though. In the Japanese version, when you talk to someone in your party, you don't hear a voiceover. You do in the English though.

Posted: Mon May 21, 2007 11:02 pm
by Dragoon2044
Yeah thats it. The voice overs when you talk to someone in your party. That are not in Reminsce. I was wondering if they would be in Redemption. I just realised that no one can answer this question until Redemption comes out in the states.

Posted: Tue May 22, 2007 9:24 am
by Skeith805
Dragoon2044 wrote:Yeah thats it. The voice overs when you talk to someone in your party. That are not in Reminsce. I was wondering if they would be in Redemption. I just realised that no one can answer this question until Redemption comes out in the states.
I haven't played the English V2 so I don't really know. They didn't have the voice overs? That's stupid. It was such a nice addition to Rebirth.

Posted: Tue May 22, 2007 9:45 am
by The Anaconda
since they were apparently doing both 2 and 3 at the same time they possibly didnt have the time to add code for additional voices.

and Reminisce is nearly full due to Roots (3.8 GB disc, just shy of 4.38 max) so they didnt really have much space to work with (not sure how much space voices take)

Posted: Wed May 23, 2007 8:31 am
by Tri-Edge500
The Anaconda wrote:since they were apparently doing both 2 and 3 at the same time they possibly didnt have the time to add code for additional voices.

and Reminisce is nearly full due to Roots (3.8 GB disc, just shy of 4.38 max) so they didnt really have much space to work with (not sure how much space voices take)
*sob* out of all the things that they could add up, WHY SHOULD IT BE SOMETHING SO USESLESS!?

What would be cool if they added an option to change between form armors. Imagine Haseo 1st form using dual guns and a schyte.

Posted: Wed May 23, 2007 9:09 am
by Skeith805
Tri-Edge500 wrote:
The Anaconda wrote:since they were apparently doing both 2 and 3 at the same time they possibly didnt have the time to add code for additional voices.

and Reminisce is nearly full due to Roots (3.8 GB disc, just shy of 4.38 max) so they didnt really have much space to work with (not sure how much space voices take)
*sob* out of all the things that they could add up, WHY SHOULD IT BE SOMETHING SO USESLESS!?

What would be cool if they added an option to change between form armors. Imagine Haseo 1st form using dual guns and a schyte.
That would look a bit odd since the form armors are designed according the latest Job they've unlocked. But if you really want to see a 1st Form Haseo with a scythe, read GU+.

I wouldn't mind using 2nd form. Maybe I'll go back to 3rd form but it doesn't really seem like the gun type of character.

Posted: Wed May 23, 2007 9:12 am
by Chiba-kun
That form thing would be kool but personally i think weapon design customization would be kooler, like with the lost weapons you could use different virus cores on it or something to alter the appearance of the weapons in different ways, like the shape and color.

Posted: Wed May 23, 2007 11:00 am
by The*true*Terror Of Death
Chiba-kun wrote:That form thing would be kool but personally i think weapon design customization would be kooler, like with the lost weapons you could use different virus cores on it or something to alter the appearance of the weapons in different ways, like the shape and color.
THAT WOULD FREAKIN ROCK!!!!!!!!!!!!!!!!!

Posted: Fri May 25, 2007 3:44 pm
by haseoskeith
Nah! The capability of chosing between Skeith Version in Avatar Simulations would be nicer! I can imagine myself beating the holy heel out of AIDA<Anna> with one strike from Skeith 3rd :wink:

Posted: Fri May 25, 2007 3:48 pm
by Skeith805
Or Azure Flame God for that matter. He don't got nothin on me. (Form 2 Skeith would work just as well too)