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Re: Post Game: Forest of Pain

Posted: Thu Aug 16, 2007 7:24 am
by Dualreact
vasto_lorde wrote:But the stats of every DG is very low... and how about bullets? How long does it takes to reload?
the stats, maybe, but it's not as weak as you think it is, don't forget the ebast awakening give you a boost!
around 1 sec -- half a sec.
not so hard.

Re: Post Game: Forest of Pain

Posted: Thu Aug 16, 2007 7:27 am
by vasto_lorde
Ok iget the strategy now. Oh yes, why don't we use avatar awakening? I heard it deals great damage.

Re: Post Game: Forest of Pain

Posted: Thu Aug 16, 2007 7:29 am
by Dualreact
vasto_lorde wrote:Ok iget the strategy now. Oh yes, why don't we use avatar awakening? I heard it deals great damage.
not on the doplganger, and let us talk about logic, why would you use an attack which does 1200-1500 and does not kill the doplganger, and untill you can do another one, he will fully regain his sp and hp, when you can do beast awakening and take him out easily?

Re: Post Game: Forest of Pain

Posted: Thu Aug 16, 2007 9:16 am
by vasto_lorde
Ok! I try it once i get vol 3 and have the job extension. Um... one more question, how many times we have to beat the dopple until we get his armor?

Re: Post Game: Forest of Pain

Posted: Thu Aug 16, 2007 11:50 am
by Dualreact
vasto_lorde wrote:Ok! I try it once i get vol 3 and have the job extension. Um... one more question, how many times we have to beat the dopple until we get his armor?
just like vol 2, 2-3 times.

Re: Post Game: Forest of Pain

Posted: Thu Aug 16, 2007 12:03 pm
by Satoshi
Dualreact wrote:
mr.classybear wrote:
vasto_lorde wrote:Can you explain the timing of the weapon switching while fighting the doppleganger? And what is the effect of DG-O?

I dont think you should change your weapon at all. When you do the dopple ganger will, and all the time spent changing the weapon will let him recharge his HP. If i figure out DG 0's affect i will edit this post.
your wrong,my startgy is, deplting his sp armor, and getting morale to full( you should dual blade all the time here) then change your weapons to guns, and quickly do beast awakening, if you done it right, you should spam him with the guns with 0 range, that should kill him, if he managed to hit you before beast, try to get up, cuase he can spam with the guns, and dopplganger + spam bullets = you dead.
That's not a bad strategy! : D What I always do is use the 133 level Braodsword (Chainsword) and have the carm effect customized to it, and hit him by block cancelling 3 times to get him charmed, then I use the rapid attack while the one member heals (Atoli or Shino) and another member attacks (Kite, Pi, Tabby, Yowkow or Natsume) until Rengeki comes up and i follow that til It's time for the Awakening. Then I use Beast Awakening with Dual Swords and we all gang up on the dark bastard and own him. XDD

Re: Post Game: Forest of Pain

Posted: Thu Aug 16, 2007 12:34 pm
by Dualreact
but dual blades are soo slow XD
you can spam with guns H

Re: Post Game: Forest of Pain

Posted: Thu Aug 16, 2007 2:14 pm
by Satoshi
Slow? Dual swords? No way! XD Plus they're stronger than the guns are. Plus I just love the rapid attack combo at the end XD With the guns, it's just endless shooting over and over. After awhile, that gets to be boring, ESPECIALLY with the block cancelling to speed up reload XD

Re: Post Game: Forest of Pain

Posted: Thu Aug 16, 2007 2:22 pm
by Dualreact
Satoshi wrote:Slow? Dual swords? No way! XD Plus they're stronger than the guns are. Plus I just love the rapid attack combo at the end XD With the guns, it's just endless shooting over and over. After awhile, that gets to be boring, ESPECIALLY with the block cancelling to speed up reload XD
in beast awakening fast? nah, i like the guns stability more, and you can practically do almost the same damage with guns in 0 range shots.

Re: Post Game: Forest of Pain

Posted: Thu Aug 16, 2007 3:08 pm
by Veghesther
Charm/Confusing doppleganger is a bad idea due to the glitch where it won't die if is HP his zero has long as he suffers from Charm/Confusion.

As for draining its SP customize Curse to a weapon and let Curse Drain its SP to zero.

Re: Post Game: Forest of Pain

Posted: Thu Aug 16, 2007 3:24 pm
by mr.classybear
Veghesther wrote:Charm/Confusing doppleganger is a bad idea due to the glitch where it won't die if is HP his zero has long as he suffers from Charm/Confusion.

As for draining its SP customize Curse to a weapon and let Curse Drain its SP to zero.
Is that glitch only in the japanese vol 3?

Re: Post Game: Forest of Pain

Posted: Thu Aug 16, 2007 7:29 pm
by Satoshi
Veghesther wrote:Charm/Confusing doppleganger is a bad idea due to the glitch where it won't die if is HP his zero has long as he suffers from Charm/Confusion.

As for draining its SP customize Curse to a weapon and let Curse Drain its SP to zero.
I've never heard of that glitch and I've never had it happen to me in either versions or volumes of the games. O_o You sure that's a legit glitch? Cause I kill him on Charm all the time, even if it's without Beast Awakening o.o;

Re: Post Game: Forest of Pain

Posted: Thu Aug 16, 2007 9:21 pm
by vasto_lorde
There is a glitch like that on G.U. But i think it doesn't happen on all CD...

Re: Post Game: Forest of Pain

Posted: Fri Aug 17, 2007 12:15 pm
by Veghesther
Yes the confuse glitch is a legit glitch in fact Master Zed has a youtube.com doppleganger battle where it got confused and is still alive with a zero HP count left over.

Here's the link for that video with the said glitch in action: http://youtube.com/watch?v=yW-eH6GAoSM