Vol. 3 has lots of problems.
- mustangguy420
- Posts: 32
- Joined: Sat Sep 15, 2007 8:14 pm
Re: Vol. 3 has lots of problems.
Well just think of it this way, Now you can go back and redo all the stuff that was so fun in vol 2 xP Or I could send you a cleared data save game from vol 2
- Anime Striker
- Posts: 13
- Joined: Wed Sep 12, 2007 12:59 pm
Re: Vol. 3 has lots of problems.
Nah don't have MAX Drive (oh btw, I'm using ARMAX) Even though that would help a bunch.
Re: Vol. 3 has lots of problems.
the only problems ive found in vol3 was the netslum dialogue (of course) and how character pictures had to load. load times wern't bad, the same as the first 2. but in some battles using the avatar awakening made me laugh, sometimes after using it(you can skip it), the monsters will bug out and tweak like crazy for about 3 seconds. also, has anyone found an assassin dad(chim chim)(i think thats its name...) from the second game? is there a special key word like the god chim?
Re: Vol. 3 has lots of problems.
netslum guild shop if you talk to gaspard if you answer manage goods you can only put 4 items and if you put more they vanish
Re: Vol. 3 has lots of problems.
netslum diologue is off...they say something when the text reads something else...this only happened like twice for me though...
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- Posts: 111
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Re: Vol. 3 has lots of problems.
yup that's the only error i had...Astra wrote:netslum diologue is off...they say something when the text reads something else...this only happened like twice for me though...
the dialoge was something like "Man....." which will be said by Haseo to Saku if you chose to keep her
- Fist_Fighter
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Re: Vol. 3 has lots of problems.
I have a couple problems too, the netslum one and that load dot on the loading screen would go back to the beginning two - seven times right before it finished.
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- Posts: 111
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Re: Vol. 3 has lots of problems.
loading problem are most likely cause by an faulty disc...Fist_Fighter wrote:I have a couple problems too, the netslum one and that load dot on the loading screen would go back to the beginning two - seven times right before it finished.
not sure if this is allowed
you can try extracting the iso out of the dvd and reburning it on a new one
or
get the game changed...
- Fist_Fighter
- Posts: 135
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- Contact:
Re: Vol. 3 has lots of problems.
well i dont have a dvd burner that i can use within the month or so (as its not on my computer) and gamestop wont take it back.SatanicZero wrote:loading problem are most likely cause by an faulty disc...Fist_Fighter wrote:I have a couple problems too, the netslum one and that load dot on the loading screen would go back to the beginning two - seven times right before it finished.
not sure if this is allowed
you can try extracting the iso out of the dvd and reburning it on a new one
or
get the game changed...
looks like im screwed.
- Child of Morganna
- Posts: 39
- Joined: Fri Sep 21, 2007 10:38 pm
- Location: All inside of your face. That's right. All up in there.
Re: Vol. 3 has lots of problems.
The only problems I have had are a bogging down of speed after Rengeki (this has only occurred with Dual Guns) and after Awakenings. The game speeds back up after about 10 seconds, though.
Other than that: nothing.
Other than that: nothing.
- mustangguy420
- Posts: 32
- Joined: Sat Sep 15, 2007 8:14 pm
Re: Vol. 3 has lots of problems.
There's a couple bugs where, in Mac Anu, you can walk through the wall, with proper camera positioning, and walk around on the water.
Aside from that if you use a CodeBreaker cheat and make your party leader the Unknown4 (Old Haseo) you can walk off the ground in any map, as in walk on water or in air.
Aside from that if you use a CodeBreaker cheat and make your party leader the Unknown4 (Old Haseo) you can walk off the ground in any map, as in walk on water or in air.
- .hack//BICTIOUS
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- Location: Newberry, South Carolina
Re: Vol. 3 has lots of problems.
My problems were the lag and subtitles in Net Slum. Also, when I went to see Shino as Hulle Granz, there was a faint (occasionally not-so-faint) buzzing noise that really distracted me in the silent parts. It was also present in fields after but vanished when the music changed. It went away for good while I was in the Forest of Pain, though.
Also, whoever went on about how the Japanese creators weren't happy about the voices in volume 1, I'm pretty sure you made that up. The basic story is there were voices in the English version of volume 1, and none in the JP version, and the other two games didn't get voices in either voice. Maybe they didn't have time to record them or something, but who cares. :/ There's no reason to be dramatic about it.
Also, whoever went on about how the Japanese creators weren't happy about the voices in volume 1, I'm pretty sure you made that up. The basic story is there were voices in the English version of volume 1, and none in the JP version, and the other two games didn't get voices in either voice. Maybe they didn't have time to record them or something, but who cares. :/ There's no reason to be dramatic about it.
Re: Vol. 3 has lots of problems.
yeah that happened to me tooJonFireblade wrote:Yeah, seems eveyone is having that probelm. When you enter Netslum Saku's subtitle text keeps poping up in the wronge place. Honestly it's the only major problem I noticed. well I mean there's the Party member pictures, but that's excuseaable if you ask me.
You know I noticed in Vol 2 that when you talked to your party member in town they would only use Text not sound to reply, unlike vol 1
Re: Vol. 3 has lots of problems.
the only 2 glitches i had was the night i just bought the game and when they show the cutscene when Sakaki appears in the Serpent of Lore and when they show the the flashbacks of what happpened at Dragonbein then after the second flashback the screen whent white and it froze and i had to restart then there was the netslum dialogue glitches.........jeez( i know Vol 1 and Vol2 had glitches but nothing like this, was CC Corp just rushing to finish the american version of the game or what?)