New World Vol. 1 - A CC2-developed RPG

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Re: New World Vol. 1 - A CC2-developed RPG

Post by Falions »

Dasha wrote:Dengeki Article., if there's anything new to translate.
Again, .hack isn't mentioned at all. I wonder what's up with that?
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Re: New World Vol. 1 - A CC2-developed RPG

Post by Kuukai »

I don't think .hack being mentioned really means too much, this is part of .hack. We probably won't know more about how it fits in for a while, but that's happened in the past as well.
MizuTakishima wrote:Though it should be noted that there's a Chim Chim in the twitter avatar for the official New World/Project N.U. thing: https://twitter.com/NEWWORLD_info
That was actually an exact thing they said.
MizuTakishima wrote:I hate to say it but 3D may have just been a trend. Some people worry that VR is also going to be a trend, but I don't know. I feel like there's a bit more substance to it, if that makes sense.
I think headmount displays have more potential once they get cheaper. A bit trend in console gaming lately has been what I'd call "co-existive gaming." You can use some Wii U things without hogging the TV. Same with PS4/Vita, and even if you use the TV you can mute it and listen to headphones. Everything is tending towards people sharing space and not being distracting. Once all these VR products come out and everything economizes I think a lot of times people will just use VR headsets as a TV/awesome computer display. You see this in the hack universe and I think it's fairly predictive. I Know if I could watch a virtual 110" TV and ignore my slight near-sightedness that would be my preferred viewing device. I think it's this versatility that, combined with mass production, will really give headsets a boost.
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Re: New World Vol. 1 - A CC2-developed RPG

Post by Adhemas »

What if the ".hack" part (plus some other words) will just be the subtitle and New World the main title, rather than the other way around? Maybe they want to attract new potential fans and are afraid that the ".hack" label might scare some of them off, considering how many .hack related media exist. Some people don't want to get into a new series when they get the feeling that they have to catch up on all related older things since they're afraid that they might miss important information otherwise.
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Re: New World Vol. 1 - A CC2-developed RPG

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Regardless it's just branding. Like G.U. There are still Chim Chims, and Mac Anu and all that stuff.
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Re: New World Vol. 1 - A CC2-developed RPG

Post by Dasha »

Yeah, it's totally .hack and everyone knows it, even the non-fans. :P

The world ".hack" will come sooner than later in this new Project.

***
Something I've noticed; these are definitely the same crystals than the ones seen in .hack//The Movie, in Mac Anu. The city doesn't seem any different in New World.

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Re: New World Vol. 1 - A CC2-developed RPG

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Adhemas wrote:What if the ".hack" part (plus some other words) will just be the subtitle and New World the main title, rather than the other way around? Maybe they want to attract new potential fans and are afraid that the ".hack" label might scare some of them off, considering how many .hack related media exist. Some people don't want to get into a new series when they get the feeling that they have to catch up on all related older things since they're afraid that they might miss important information otherwise.
All the extra media has always been .hack's best and worst feature. While it's great for people like us who can't get enough of it, it's terrible for those who are getting into the series a decade late.

An HD collection is necessary for series like this. I mean, I would never have gotten into Metal Gear Solid if it wasn't for the Legacy Collection being released with every single game in one package.
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Re: New World Vol. 1 - A CC2-developed RPG

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Wasn't there a .Hack// A New World RP Around the Role Play section...?

So, i guess CC2 Is messing with my section~!

So, i really don't know if it'll be a big project but i'm sure it'll be bigger than Guilty Dragon if you can interact with other players and there is actual action and gameplay xP

As for the localization... It depends... CC2 only translates things if they get genormously famous... And they won't if they are only in japanese D: Believe me... We got experience with that

There's a certain Android game company that has experience with online games(100% of games are MMORPGs...) It's a Japanese company that hires translators so it's games get more fame and players from around the world start hearing from it cuz it's in english xP And most of them don't know it has a continuity(Oh yes, Asobimo is the name of that company D: Or am i not allowed to say names?)...

So... IMO, it'll be hard to get a localization... But we can always hope :D

Well, i got not much to say except that i won't be playing it until i actually get paid so... I'm stuck reading notices Dx

But i find it so cool that girls are actually getting a bigger role <3 I have waited for this moment my entire life...

GURL POWAH!...

Oh yeah, that felt so good...

So staying on topic...

I have high hopes for this Project... Except for any translation... I have been dissapointed so many times, i don't think my heart can stand any more u .u
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Re: New World Vol. 1 - A CC2-developed RPG

Post by Kuukai »

The planned Guilty Dragon English release never happened, and this time they kept their mouths shut. I think their game Shadow Escaper got an English release but that was only out for, like, a month before it was canceled?
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Re: New World Vol. 1 - A CC2-developed RPG

Post by MizuTakishima »

Kuukai wrote:The planned Guilty Dragon English release never happened, and this time they kept their mouths shut. I think their game Shadow Escaper got an English release but that was only out for, like, a month before it was canceled?
Yeesh. Basically, I won't hold my breath for New World to become officially localized, but we could still get a game to come out for PS3/PS4/Steam some time in the future, if it does well.

If Kotaku is the least bit accurate, mobile is a pretty big market in Japan, (which explains why The World was on mobile in The Movie) so it sounds like they at least want it to be successful nation wide.
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Re: New World Vol. 1 - A CC2-developed RPG

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MizuTakishima wrote: so it sounds like they at least want it to be successful nation wide.
MizuTakishima wrote: so it sounds like they at least want it to be successful nation wide.
MizuTakishima wrote: nation wide.
I don't need to add anything to it, do i...?

But Kuukai's word sound... Encouraging for some reason, even if what he said i can easily take it as
Kuukai's words interpretated by me wrote:They said they'd translate GD YET they didn't.. Now they said nothing about translating New World so it is less likely to expect that on this new installment
Or did i take it the wrong way...?

Anyways, i just hope i can play this anytime soon... Or at least before Force:ERA comes out on VR in 2049

(Please excuse me if anything on this post seems stupid, i'm kind of sleepy and right now i feel like a dumb drunk fangirl)
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Re: New World Vol. 1 - A CC2-developed RPG

Post by MizuTakishima »

AZURE-KITE wrote:
MizuTakishima wrote: so it sounds like they at least want it to be successful nation wide.
MizuTakishima wrote: so it sounds like they at least want it to be successful nation wide.
MizuTakishima wrote: nation wide.
I don't need to add anything to it, do i...?
I meant the Japanese nation? o w o' I mean since they're super into the whole mobile thing?

Not that there isn't a big mobile market elsewhere, but I feel like Japan keeps it a little bit more casual in terms of gaming. If you told a Japanese fan that a franchise was coming to mobile, they might be like "Oh, cool!"

Where as American fans react like...
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Re: New World Vol. 1 - A CC2-developed RPG

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MizuTakishima wrote:I meant the Japanese nation? o w o' I mean since they're super into the whole mobile thing?
I know and that's why i quoted it s many times... Because it's exactly the case... Famous in the Japnese nation, that means no translation...

As for the reaction, i go hype and scream and all that fangirl-ism when i hear one of my favorite games/series/etc gets amobile installment and better if it's online as i am a big fan of Android/iOS MMORPGs myself...

But not if they're in japanese... At least not until i learn japanese Dx ... Which is hard if no one teaches me, and double hard because there's no jap school near my habitat...
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Re: New World Vol. 1 - A CC2-developed RPG

Post by MizuTakishima »

AZURE-KITE wrote:
MizuTakishima wrote:I meant the Japanese nation? o w o' I mean since they're super into the whole mobile thing?
I know and that's why i quoted it s many times... Because it's exactly the case... Famous in the Japnese nation, that means no translation...

As for the reaction, i go hype and scream and all that fangirl-ism when i hear one of my favorite games/series/etc gets amobile installment and better if it's online as i am a big fan of Android/iOS MMORPGs myself...

But not if they're in japanese... At least not until i learn japanese Dx ... Which is hard if no one teaches me, and double hard because there's no jap school near my habitat...
oh okay; I was worried that I may have somehow mis-spoke, like if somebody thought I was only talking about America for some reason :oops:

I don't own a smart phone myself, (or even a cell phone? I use a plain old flip phone but it's technically my mom's haha) so even if it did get a global release I still wouldn't be able to play it. But mobile games do sound like fun, (the closest experience I have with them is my 3DS) so I'm all for exploration of it.

Though getting to play a VR game on PS4...that would be something wonderful! :heart: Even if PC versions are better, at least the PS4 & Playstation VR seem somewhat within my grasp where as building my own gaming rigg and investing in dev kits is probably...a bit beyond my reach.
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Re: New World Vol. 1 - A CC2-developed RPG

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MizuTakishima wrote:If Kotaku is the least bit accurate, mobile is a pretty big market in Japan, (which explains why The World was on mobile in The Movie) so it sounds like they at least want it to be successful nation wide.
While mobile is big in Japan, calling it a "market" is pretty optimistic. Only a handful of games "win," most are unsuccessful blips. It's mainly just Puzzle and Dragon that makes any money. That's why Nintendo's approach was to take two of the most popular existing games in Japan and internationally, Puzzle and Dragon and Ingress, and partner with the companies behind them for their "mobile development." They just want to work with the winners rather than taking the foolish route of trying to make a hit themselves.

The World wasn't on mobile in the movie because of Japan's market or even any market (and when you think of it The World isn't a social game, it's an MMORPG). It's just that's what the future looks like now. Kinda like how the futuristic portable communicators in original Star Trek got much smaller in The Next Generation, long-running SF franchises often run into the problem that the future is a moving target. Now that smartphones have been invented, and personal visual displays aren't far behind, no one can deny that one day we will be playing immersive games using these supercomputers in our pockets. .hack has always been very predictive like that. In fact, it wasn't just in the movie - The World was portable in both R:2 and R:X. In G.U. they went the clever route of not even showing what kind of mobile device played on (could have been a smartphone!), and the Link manga actually introduced the concept of playing The World on a pre-iPhone smartphone (all the smart, just no touchscreen), before the iPhone was even invented.
AZURE-KITE wrote:But Kuukai's word sound... Encouraging for some reason, even if what he said i can easily take it as
Kuukai's words interpretated by me wrote:They said they'd translate GD YET they didn't.. Now they said nothing about translating New World so it is less likely to expect that on this new installment
Or did i take it the wrong way...?
That's what I meant, but hopefully there will be other titles in the project that they could translate.
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Re: New World Vol. 1 - A CC2-developed RPG

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Kuukai wrote:While mobile is big in Japan, calling it a "market" is pretty optimistic. Only a handful of games "win," most are unsuccessful blips. It's mainly just Puzzle and Dragon that makes any money. That's why Nintendo's approach was to take two of the most popular existing games in Japan and internationally, Puzzle and Dragon and Ingress, and partner with the companies behind them for their "mobile development." They just want to work with the winners rather than taking the foolish route of trying to make a hit themselves.

The World wasn't on mobile in the movie because of Japan's market or even any market (and when you think of it The World isn't a social game, it's an MMORPG). It's just that's what the future looks like now. Kinda like how the futuristic portable communicators in original Star Trek got much smaller in The Next Generation, long-running SF franchises often run into the problem that the future is a moving target. Now that smartphones have been invented, and personal visual displays aren't far behind, no one can deny that one day we will be playing immersive games using these supercomputers in our pockets. .hack has always been very predictive like that. In fact, it wasn't just in the movie - The World was portable in both R:2 and R:X. In G.U. they went the clever route of not even showing what kind of mobile device played on (could have been a smartphone!), and the Link manga actually introduced the concept of playing The World on a pre-iPhone smartphone (all the smart, just no touchscreen), before the iPhone was even invented.
Oh okay, I did not know that. Most of the stuff I've heard about it comes from gaming sites like kotaku, or seeing other franchises do something with mobile.

I figured that's why .hack predicted phones becoming so advanced in the first place, but even if everyone around the world hated "mobile gaming", we'd still be playing games on our phones if they became as powerful as gaming PC's. (Though I feel like the experience would still be wildly different because the GUI would have to be made with thumbs and fingertips in mind)
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Re: New World Vol. 1 - A CC2-developed RPG

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Phones have bluetooth, you can already use them with controllers, and that's what's shown in the movie as well. Once something like Oculus, Morpheus, or Google Glass becomes more widespread and economical, the display will no longer be an issue.

The movie is interesting since it even predicted Amazon Echo...
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Re: New World Vol. 1 - A CC2-developed RPG

Post by Vallen »

At this point I am really hoping for:

-A console entry in this N.U. project, anything will do
-An eventual enhanced port of this mobile game to Vita
-This N.U. on mobile being a prologue to a much grander entry in the .hack universe

Otherwise...our only .hack related game will be Project X Zone 2: this time with Haseo as a playable character -_-
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Re: New World Vol. 1 - A CC2-developed RPG

Post by Dasha »

^BlackRose isn't here anymore in Project X Zone 2. Blasphemy!

I'd say a Vita port could be -possible-, but not before we get all the Volumes.
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Re: New World Vol. 1 - A CC2-developed RPG

Post by Kaori »

Dasha wrote:^BlackRose isn't here anymore in Project X Zone 2. Blasphemy!
Don't forget Sodomy.

Even if this game doesn't come over, who's to say that any console based sequels aren't? Unless it somehow bombs like prototype 2.
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Re: New World Vol. 1 - A CC2-developed RPG

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Kuukai wrote:Matsuyama tweeted that he got in shape for a new cosplay we'll see on the 20th, but that sounds more like a fighting game thing.
And here you go:
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