Blademaster, They got some other element attacks that Twin Blade dont got, which can complete easily that class. Any class can have Phal Repth. I will always use light headgear, even if I'm blademaster.
I've used big sword classes in nearly every MMO I'be played, so probably a Heavy Blade.
But Werewolf seems like incredibly fun too, being able to turn into a dog and all.
I'm not exactly sure because in most of my RPG's there's always no need for that, in fallout I simply favor the use of brain and brawn, in White knight chronicles I already learned a lot weapons skills, but I think I'd prefer to be a blade brandier.
I go with Long Arms. In TES3:Morrowind, I had the Spear skill as a major skill, In TES4:Oblivion, I downloaded several mods for Spear usage. I have a friend with the White Knight Chronicles, and from the looks of it, i'd be a spear user. In Fallout NewVegas, i'd use the throwin' spears...if only I could find one. Other than spear using, I either go with Scythes or Dual-wielding. O_O sorry for rambling!
I'd probably have a tough choice between twinblade and wavemaster... but if I had to absolutely choose, probably wavemaster. Wavemasters would have very little trouble finding parties.
I was about to vote heavy blade, but when i saw werewolf I just had to vote it. But yeah, my second choice would be heavy blade. I'm surprised at how many votes twin blade has. I mean, i HATE twin blades! Not because i actually dont like the class, but because thats the only class you can play as in the original dot hack games. I'm bored with twin blade lol
twinblade, cause it's the second all-rounded type char after blade master,
I prefer speed than def, and twin blades can fill role that lack in their party
ex: become healer/mag dealer, can deal considerable amount of damage (if it's ele crit), can run fast from danger (so we can revive party, in extreme measurement)