Do you think that the Cc2 guys are overdoing it?

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Do you think the guys at Cc2 are overdoing it?

Poll ended at Tue Jan 09, 2007 1:40 pm

yes
7
21%
no
26
79%
 
Total votes: 33

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Umbra
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Post by Umbra »

Wave Rider wrote:Big Banners, and Animated avatars and you're upset because I used size 18 fonts!?!? :shock: Anyway, if for whatever reason font size is such a big deal here, I will try to remember to just use the more normal font size in the future, Auratwilight. :? :lol:
O_O The blue hurts my eyes...

And, yes, using size 18 font is a big deal, and we do have limitations when it comes to 'big banners'.

Though I have to agree that animated avatars can be a pain if they aren't subtle. However, I agree with AT, I can't read your posts without getting a headache so tone it down please.
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Post by Akuta »

Wave Rider wrote:
Auratwilight wrote:Auratwilight: Dude, no one needs size 18 font in bright seizure inducing blue. TONE IT DOWN.
Big Banners, and Animated avatars and you're upset because I used size 18 fonts!?!? :shock: Anyway, if for whatever reason font size is such a big deal here, I will try to remember to just use the more normal font size in the future, Auratwilight. :?

Back on topic. I think they need to get out of the whole coma story line and just have a good game story like any other on line game. If you could play the game on line for real they wouldn't need to put so much into the fake on line game story, but it would still be nice if you could get e-mails or play on line with some of the .Hack characters from all of the games, animes, and mangas. :D Imagine playing on line with friends and being able to invite Kit, Black Rose, or Haseo into your party!
:lol:
I BELIEVE I'M MAKING A POINT WITH THIS POST =D

(sorry, couldn't help it)



I'd say they should at least do their best to make sure they do something fresh with the next one. They could possibly pull of something else interesting.
Heck, maybe they'd be going into CC having gotten corrupted and being the ones behind the crap this time?
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Umbra
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Post by Umbra »

O_O MY EYES! THEY HURT SO MUCH THAT I CAN'T SWITCH OFF THE CAPS LOCK!!!

¬_¬ Incidentally, can you think of anything serious that could come about as a result of a game other than a coma? Keeping in mind that being killed by a game isn't an option, of course...

And I doubt they'd do a .hack game with characters actually following the backstory, the whole point of the game is based on the interaction between players and how events that blur the boundary between their real-life selves and their online characters affects the relationship.
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Post by Wave Rider »

Umbra wrote:O_O MY EYES! THEY HURT SO MUCH THAT I CAN'T SWITCH OFF THE CAPS LOCK!!!
Funny, I've never heard of anyone having a problem with size of fonts or using colors before? If you have the time, check out another site I like to visit, called The World of HwaHwa and I think you'll understand why I find all your fuss about font sizes and colors surprising.
http://www.hwahwaworld.com/forum/viewtopic.php?t=538 I've never had a problem as far as font size or using color anywhere but here? So I guess that makes you all special. :D Anyway, I'll do my best to follow your rules as strange as they seem to me.
Umbra wrote: ¬_¬ Incidentally, can you think of anything serious that could come about as a result of a game other than a coma? Keeping in mind that being killed by a game isn't an option, of course...

And I doubt they'd do a .hack game with characters actually following the backstory, the whole point of the game is based on the interaction between players and how events that blur the boundary between their real-life selves and their online characters affects the relationship.

I'm sure with some time they could come up with a good story line, even if they couldn't take the next step and have someone really die from playing the game they could still have a murder mystery as part of the plot. Someone who plays the game could die and there could be clues in the game and possibly the killer could be playing the game as well. I've read about people being killed in real life for things they did in an on line game. 8)
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Post by cidkuneraze »


I'm sure with some time they could come up with a good story line, even if they couldn't take the next step and have someone really die from playing the game they could still have a murder mystery as part of the plot. Someone who plays the game could die and there could be clues in the game and possibly the killer could be playing the game as well. I've read about people being killed in real life for things they did in an on line game. 8)
yeah! wasn't that a News article at the beginning of .hack//G.U.? 'Player-killers and players killed' or something like that?
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Post by Akuta »

Wave Rider wrote:
Umbra wrote:O_O MY EYES! THEY HURT SO MUCH THAT I CAN'T SWITCH OFF THE CAPS LOCK!!!
Funny, I've never heard of anyone having a problem with size of fonts or using colors before? If you have the time, check out another site I like to visit, called The World of HwaHwa and I think you'll understand why I find all your fuss about font sizes and colors surprising.
http://www.hwahwaworld.com/forum/viewtopic.php?t=538 I've never had a problem as far as font size or using color anywhere but here? So I guess that makes you all special. :D Anyway, I'll do my best to follow your rules as strange as they seem to me.
Umbra wrote: ¬_¬ Incidentally, can you think of anything serious that could come about as a result of a game other than a coma? Keeping in mind that being killed by a game isn't an option, of course...

And I doubt they'd do a .hack game with characters actually following the backstory, the whole point of the game is based on the interaction between players and how events that blur the boundary between their real-life selves and their online characters affects the relationship.

I'm sure with some time they could come up with a good story line, even if they couldn't take the next step and have someone really die from playing the game they could still have a murder mystery as part of the plot. Someone who plays the game could die and there could be clues in the game and possibly the killer could be playing the game as well. I've read about people being killed in real life for things they did in an on line game. 8)
Then i believe you've missed all serious sites out on the net :D
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Post by Wan »

To put it bluntly, they are over-doing the .hack series at different parts but not as a whole while having unnecessary media scattered about.

For instance.

Theres the terminal disc that takes place before GU.

Then theres //Roots.

To me, it doesnt make sense to have 2 different back stories to GU. It couldve been easily done to make vol. 1 longer by taking the necessary media/info from roots and making them a playable prologue to GU.

= That would add replay value and a glimpse of what each job was part of Haseo's multi-class was capable of. More so it adds drama to it, because one has played with Haseo all the way till he gets off by T-E.

= There was already instances in GU where the fights ended at certain hp points like with Alkaid/Yowkow. So this couldve been easily done with the fight against AK.

= This would also keep down on confusion that happened in Roots. For ex. different voice overs and character models.

= Now the terminal disc couldve been done solely by some OVAs or a 13 episode series. But by whom? Jun of course. His role and his character are greatly shrouded in mystery. In addition they couldve shown the real world and game world through his eyes. Plus because of his mysteriousness to others who havent seen the reports, it would give others a chance to see what happened before Roots or GU.

+ As for the volumes, I believe also that for GU to fully get its own feet, it needs to drop this volumes mess. The only reason why they are doing it is monetary purposes (meaning they broke it up so you could fork over more cash). To me, if it is short it better have replay.

+ To compare its shortness, lets compare to the MGS series. Yes the MGS series are short, but in its shortness is that wanting to go back to understand it. I put in about 20-30 hours of the many runs I did with MGS2 for example (this is excluding its 1.5 version). So if the volumes are going to be short as Rebirth, add some replay or extra content. There is no reason what so ever that a game like Rebirth, that has so much potential, gets left out to dry when its predecssor offered content after the games completion.

I have some others but im doing something ill edit once its done 8)

But are CC2 over doing it? In some spots. Its unfair to say they are since .hack in of itself is huge enough.
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Post by Umbra »

Wan wrote:Theres the terminal disc that takes place before GU.

Then theres //Roots.

To me, it doesnt make sense to have 2 different back stories to GU. It couldve been easily done to make vol. 1 longer by taking the necessary media/info from roots and making them a playable prologue to GU.
Indeed, it seems rather strange that they would have two entirely different stories spanning two entirely different periods separated. Especially when you consider the fact that Haseo isn't even around during one of them.

</sarcasm>

To put it simply, the story on the Terminal Disk needed to be separated from Roots, apart from the fact that some of the information given shouldn't have been revealed until Volume 3, there is also the fact that Terminal Disk fills the gap between .hack and GU whilst Roots fills the gaps in Haseo's story.
Wan wrote:= That would add replay value and a glimpse of what each job was part of Haseo's multi-class was capable of. More so it adds drama to it, because one has played with Haseo all the way till he gets off by T-E.
Of course, no one would play if they were just going to drop back to level one. ¬_¬
Wan wrote:= There was already instances in GU where the fights ended at certain hp points like with Alkaid/Yowkow. So this couldve been easily done with the fight against AK.
Either Azure Kite would've been far less impressive or the fight would be pointless, as Haseo wouldn't be able to get a hit in once. Also consider the fact that when Haseo fought Alkaid, he ultimately won the fight.
Wan wrote:= This would also keep down on confusion that happened in Roots. For ex. different voice overs and character models.
If that confuses you, then I suggest that you don't bother looking at GU+. ^_^
Wan wrote:= Now the terminal disc couldve been done solely by some OVAs or a 13 episode series. But by whom? Jun of course. His role and his character are greatly shrouded in mystery. In addition they couldve shown the real world and game world through his eyes. Plus because of his mysteriousness to others who havent seen the reports, it would give others a chance to see what happened before Roots or GU.
Like I said, the Terminal Disk is purely a back story done so they could make the transition between .hack and GU. Incidentally, watching an anime about a programmer who salvages broken data is far more boring than one about a coma victim or an Epitaph-User.

Also, there are rumours that Mia's destruction will be part of a new manga series, so maybe you'll learn more about Jun through that.
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Post by Wan »

That would depend as to who was watching it. Still Imo Roots shouldve been fused with GU.

Leaving the terminal disc to be somewhat as like Sign. And there was prob more drama during the terminal disc than Roots.

Everyone knows Mia, yet not everyone knew att Haseo or Shino.

Making if the terminal disc was an OVA or an short anime series one of its highlights.

Still people would watch to see the players and the myseries of the Terminal Disc. It would be rather interesting.

Regardless of how Haseo beat Alkaid, my point was that the battle ended before Alkaid's hp dropped to 0. Which couldve been reused with Haseo fighting AK. That sequence of AK pwning Haseo shown again. Making it a completed Prologue.
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Post by Umbra »

Like I said, no one would want to get to Level 133 only to end up being dropped back to Level 1 and losing all their items and equipment. Add to that the fact that Haseo doesn't even awaken in Roots, so there'd be no Skeith until much later.

Then there's the fact that GU is meant to break away from the original story, and the only dramatic things that occur in the Terminal Disk are the destruction of Mia, and possibly the failed RA Plan. Also, Jun is not your typical teenager, the main fanbase of .hack can't empathise with Jun like they could with Tsukasa and Haseo, and Jun never goes outside the boundaries of the game, which is one of the main points of both SIGN and Roots.

Besides, apart from Jun and Amagi, who don't appear to spend much time at all actually playing and interacting with players, there aren't any new and interesting characters in the Terminal Disk. Much of it is actually an explanation of the previous games and their connection to Project GU anyway, and that can't be made into an anime series.

Lastly, Roots and the Terminal Disk are completely different things. If the Terminal Disk was anything like Roots then it wouldn't have been a limited edition release in America, would it? Because Roots is necessary to understanding the story behind GU, just as SIGN was to .hack, whereas the Terminal Disk isn't.

My point about the battle still stands, if they were to implement what you suggest, then AK wouldn't have looked quite as imposing as he does in GU. Plus it'd be rather cheap to be trashing him and then watch a cutscene where he's completely invincible, but it'd be equally cheap to have to fight a character that's impossible to defeat.
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Post by Wan »

Umbra wrote:Like I said, no one would want to get to Level 133 only to end up being dropped back to Level 1 and losing all their items and equipment. Add to that the fact that Haseo doesn't even awaken in Roots, so there'd be no Skeith until much later.
No one would have to get to lvl 133. Hed just be uber strong during the fight against Bor..whatever that chicks name is. Then go around while doing cutscenes and such. Learning the tricks and trades with a hands on approach (rather than being babied by Gaspard and Silabus). Afterward you meet Ovan then fight AK. It would only be what 3 - 4 hours?
Then there's the fact that GU is meant to break away from the original story, and the only dramatic things that occur in the Terminal Disk are the destruction of Mia, and possibly the failed RA Plan. Also, Jun is not your typical teenager, the main fanbase of .hack can't empathise with Jun like they could with Tsukasa and Haseo, and Jun never goes outside the boundaries of the game, which is one of the main points of both SIGN and Roots.
Having another perspective is what .hack is about.
Besides, apart from Jun and Amagi, who don't appear to spend much time at all actually playing and interacting with players, there aren't any new and interesting characters in the Terminal Disk. Much of it is actually an explanation of the previous games and their connection to Project GU anyway, and that can't be made into an anime series.
Normally if they dont show it the developers leave an open mind as to what happens. So if an OVA or short anime was made It would be equally balanced with the game as with the real world. Plus if it was an OVA or anime people would see it on tv or dvd. It wouldnt come as a 10$ to the game (with barely any material unlocked).

The only way for one to watch the terminal disc if they dont have it is to go to youtube or download it else where. At least if it was an OVA more people would be aware of it and confusion about what happened would go down.
Lastly, Roots and the Terminal Disk are completely different things. If the Terminal Disk was anything like Roots then it wouldn't have been a limited edition release in America, would it? Because Roots is necessary to understanding the story behind GU, just as SIGN was to .hack, whereas the Terminal Disk isn't.
Roots only had a few things to know basis and the rest was unnecassary material. More so it wouldve just been better to add Roots to GU. The Terminal Disc had information regarding where the avatars and such came from. Knowing what happened back then rather then just start over wouldve been better had not we recieved a 26 episode series with only a less than a handfull highlights.

On top of that more infomation that is nice to know is revealed in the terminal disc. It would offer another side to the .hack media with a different approach on the matter from a programmers view. Making the series a little bit more innovative as a whole.
My point about the battle still stands, if they were to implement what you suggest, then AK wouldn't have looked quite as imposing as he does in GU. Plus it'd be rather cheap to be trashing him and then watch a cutscene where he's completely invincible, but it'd be equally cheap to have to fight a character that's impossible to defeat.
Imposing? Everyone knew about AK before Roots ever surfaced and what he was claimed to do. More so the only person who trashed him was Ovan. To add to that how many times did AK actually show up in Roots? He is more threatening in GU than watching him in Roots. Tell me which was more imposing? AK barely flinching in GU or him going ninja berserk in Roots?

Actually it wouldnt be cheap because it would tell the person playing just how powerful AK is when you face him. Thats not to say the movie that shows wont come up. But rather you fight him as you would Alkaid. Then the movie comes up. Simple stuff really.

Plus everyone wanted to use all three of the weapons from the get go versus watching Haseo. I know everyone here wanted to do that blast shot he did.
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Post by AuraTwilight »

Roots wouldn't work as a part of a game for one reason.


ALL THE TALKING!

Now, don't get me wrong, it's good for an anime, but not for a game. You can have the dialogue in cutscenes, but Haseo is only present for like half of Root's scenes, and that might be a bit much. You can't devote all that dialogue, all those scenes, all that interaction, since your character, Haseo, isn't even THERE.
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Post by Wan »

AuraTwilight wrote:Roots wouldn't work as a part of a game for one reason.


ALL THE TALKING!

Now, don't get me wrong, it's good for an anime, but not for a game. You can have the dialogue in cutscenes, but Haseo is only present for like half of Root's scenes, and that might be a bit much. You can't devote all that dialogue, all those scenes, all that interaction, since your character, Haseo, isn't even THERE.
No but they could be found throughout the 3 volumes like anything else. If it was needed or whatever just do it like they did in the 4 part series.
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Post by Dark_Hacker »

They'll probably put it on the ps3, though IF they put in it the wii, it would be very interesting.
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Post by Kuukai »

For the record, the title ".hack//fragment" was not any sort of secret message about things to come, they specifically said they named it that because it came before G.U. I'm hoping to translate what he said in the article, but I'm having trouble accessing the website ( http://www.dengekionline.com ).
Tolby wrote:I hope it is on the 360. I was playing PSU and I think a game like that with .hack// design added to it would have a good "The World" feel.
Neither of the blurbs about the subject on the CC2 site remotely mention the 360. It's actually possible that "all three systems" was just a mistake by RPGFan. Then again, the blurbs on CC2's site are incomplete parts of articles, so it's still possible. Wish I could access Dengeki's website...
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Post by Wan »

Dark_Hacker wrote:They'll probably put it on the ps3, though IF they put in it the wii, it would be very interesting.
Now that is something I would agree. Heck any mmo would be interesting on the Wii.
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Post by Wave Rider »

Akuta wrote:Then i believe you've missed all serious sites out on the net :D

Or, I've just been very lucky up till now, to find sites where having fun expressing yourself is OK. :wink:

Now back on Topic. I agree that a new .Hack game on the Wii could really be a lot of fun. Not to mention if you got into a lot of battles you could get into really good shape too. Of course if Sony steals more of Nintendos ideas, maybe we could get our work outs from our PS3s too. :lol:
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Post by Procyon »

Why have so many of you come of the opinion that we're gonna get an MMO? A .hack MMO would suck. It takes away from the simulated environment, the awesome characters and story; everything good about .hack. The next gen systems annoy me, because they even have all of these weird online features. It almost encourages the creation of MMO's, when all I really want to play is a normal game. Not to mention, I don't need all of the fancy entertainment features. I'm only going to use it to play video games. o.0;
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Post by Kouen »

I still say they should make the next games on the Wii. But it is mostly hinted towards the PS3. It would be easier to control your character.
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Post by cidkuneraze »

Amaethon wrote:Why have so many of you come of the opinion that we're gonna get an MMO? A .hack MMO would suck. It takes away from the simulated environment, the awesome characters and story; everything good about .hack. The next gen systems annoy me, because they even have all of these weird online features. It almost encourages the creation of MMO's, when all I really want to play is a normal game. Not to mention, I don't need all of the fancy entertainment features. I'm only going to use it to play video games. o.0;
Because, I think that's the direction .hack is going. they're already jumping the gun for a next gen game. G.U. isn't even quite complete yet. They already did .hack//fragment in Japan which was (nearly) an MMORPG based on Fragment, the beta version of The World. So, the logical thing would be that the Next Gen games are probably The World R:1 and R:2. Also, American .hack fans aren't the only ones who want an MMO, obviously, seeing as Fragment was released only in Japan.

Personally, I would miss the storyline, but, at the same time, I want to make my own character and do my own thing on a real MMO version of The World. Besides, how long are coma-inducing games gonna be under C.C. Corp's belt before players take the hint..?
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