Alright, I'm working with these codes, but I'm having some trouble. I'm trying to make Kuhn's weapon be Maxwell. Between MasterZED's codes and Skiller's IDs, it seems like it should look some thing like this:
10B46A74 00000000 - Kuhn's weapon's item type (weapon, armor, accessory) [Weapon]
10B46A76 00000064 - Kuhn's current weapon [Maxwell]
10B46A78 000000F1 - Kuhn's current weapon's attachment 1 [Riddle Me That]
10B46A7A 000000F1 - Kuhn's current weapon's attachment 2 [Riddle Me That]
10B46A7C 000000F1 - Kuhn's current weapon's attachment 3 [Riddle Me That]
I'm converting that code into ARMax format, but it keeps crashing as I look at Kuhn's equipment. On a side note, I'm not sure whether or not I should be putting Maxwell's ability (Riddle Me That) on all three slots, or just one. It's obviously a three slot ability, but Skiller's notes seem to suggest that it will show up three times on the item description if I use it as I've posted (once per slot instead of taking up all three slots). Is there something else I'm supposed to put into the second and third attachment slots? Any help would be greatly appreciated.