TheSorrow wrote:So, unless...
Don't get your hopes up about such a game ever existing D: And not only for a G.U. online game, but any .Hack with online capabilities overall.
- They suddenly get hugenourmous rich that they can make such a profit-less game
- .Hack suddenly gets as much fans as Assassin's Creed or Call of Duty that would play such game
- An independent group of at least 20 excellent programmers/designers/developers decide to do such project on their own
VirusCoreS wrote:The combat system using fence is, while effective to prevent kill-steal, not very fun. The combat system is burden to those with slower net connection (like us, the third world player!)
VirusCoreS wrote:Ooooh, I have few ideas to make .hack as famous as assassin's creed or call of duty. One of it is to make dual subtitle choice, japanese and english. :D
Ah, maybe we just need to make some fan games :D
TheSorrow wrote:Actually, it doesn't even prevent kill-steal at all; they're just meant to give borders to the battle area instead of fighting over the entire field, but anyone can easily walk inside and take part in the battle. What about when Haseo walks into a Battle Area to "help" a player by defeating all the monsters they're facing, isn't that technically kill-steal? Because screw needing help, that Syake is at full health and she is entirely capable of kicking my ass in the Arena, i'm sure she can deal with a couple of lv30 goblins on her own >_> lol
TheSorrow wrote:And i've read several details regarding FORCE:ERA...And wow, they have such a HUGE AND COMPLEX class system, the best and most complete i've ever seen in all of .Hack D8 And it'll be a BIG SHAME if they don't give any use to such system...i mean, all that can work as a perfect basis for an Online/MMO game. And yet, it seems Versus will be the last .Hack game they'll ever release, completely discarding all those details about FORCE:ERA and just giving it to you so you can fall into depression by thinking about all the epic work they could've done, if they have had enough resources and motivation to work in such a game D;
It would be AWESOME to have a FORCE:ERA-based game, and much more fitting for an Online game that any other version of The World...but still, my last 3 points still apply, and unless any of them are successfully obtained, you can forget any hopes about seeing any other .Hack game, FORCE:ERA game included D:
TheSorrow wrote:You'll need more more than just that to reach such an enormous popularity Dual subtitle would make it more accessible to people and without having to worry about localizations, but still, that wouldn't attract so much people to play them. The main reason why no one plays .Hack it's because you need all games to properly enjoy the story, and no common person would spend 4 times the money to play a game while they can easily buy another one and enjoy it better. That, and the story is WAY TOO COMPLEX to understand, to the point of boring to the average AC/CoD player (AC's story is EXTREMELY COMPLEX too...but you just can ignore that and go on with the fun stuff, though i hate it when people do that but whatever), and the gameplay isn't the most interesting or difficult one...it's so easy to finish a GU game in less than 10 hours, and the post-game stuff isn't too great to spend alot of time on it either (though i spent over 200 hours in Rebirth...but that's just me XD). To gain popularity on .Hack, to make all those snobby rich kids buy the game, you would have to change all those details i mentioned...but honestly, i would rather have my poor, unknown game the way it is, than change it all just so it becomes popular D:
Nope. Although there are some other updates to the first series engine, like first-person with movement, that the U.S. got in earlier games like Infection, because it got the engine used in the Japanese version of Outbreak shipping around the same time. This is reflected in The World's version number in-game.(Phantom) Thief wrote:Also weren't elemental hits and videos added to the gameplay for international versions.
Genesis29 wrote:I know this is an old thread and I am posting from my phone, so bear with me....
I have no idea if this board is even active anymore, but I would like to add that it is "possible" to play Fragment still. A friend of mine and myself are setting up private servers that we're going to make public when there ready.
Genesis29 wrote:Well, are you aware that we're also in the process of translating the single player mode to 100% English?
TheSorrow wrote:And this doesn't help solve the question about remaing GU with online capabilities 'XD
I still think a REALLY good game based on the FORCE:ERA and with full MMO capabilities would be the best thing to do to revive the series, or even give it a whole new life.
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