.hack//zero

Discuss the multitude of .hack Manga and Novels!

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azureus-albireo
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.hack//zero

Post by azureus-albireo »

what to do when .hack//zero is still untranslated???
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hidora
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Re: .hack//zero

Post by hidora »

Learn Japanese, how 'bout it? :D
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Helbaworshipper
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Re: .hack//zero

Post by Helbaworshipper »

I doubt translating is that easy. Learning Japanese itself would be a challenge.
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Tack
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Re: .hack//zero

Post by Tack »

Actually, I was wondering if or when .hack//zero will be released finally. Any chance in the future?
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AuraTwilight
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Re: .hack//zero

Post by AuraTwilight »

Probably not, as it was never completed, even in Japan. However, the new //Link PSP game has the entire, finished story of Zero as a playable mission, so that's the best we can really hope for.
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Tack
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Re: .hack//zero

Post by Tack »

AuraTwilight wrote:Probably not, as it was never completed, even in Japan. However, the new //Link PSP game has the entire, finished story of Zero as a playable mission, so that's the best we can really hope for.
How is that possible, story wise?
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TheSorrow
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Re: .hack//zero

Post by TheSorrow »

Tack wrote:
AuraTwilight wrote:Probably not, as it was never completed, even in Japan. However, the new //Link PSP game has the entire, finished story of Zero as a playable mission, so that's the best we can really hope for.
How is that possible, story wise?
In .Hack//LINK a large part of the story focuses in travelling through The World's memories of the past events, which means you get to play, as Tokio, through many events from SIGN, IMOQ, AI Buster, Zero as mentioned, Roots, GU...and pretty much everything that's happened in the story of .Hack up until now, even including non-canon media such like XXXX or Trilogy (shown as "alternative timelines"). So, that's how it's possible to play through Zero's story in a game that was released far in the future, while keeping it real and making sense (well...somehow).
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Tack
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Re: .hack//zero

Post by Tack »

TheSorrow wrote:
Tack wrote:
AuraTwilight wrote:Probably not, as it was never completed, even in Japan. However, the new //Link PSP game has the entire, finished story of Zero as a playable mission, so that's the best we can really hope for.
How is that possible, story wise?
In .Hack//LINK a large part of the story focuses in travelling through The World's memories of the past events, which means you get to play, as Tokio, through many events from SIGN, IMOQ, AI Buster, Zero as mentioned, Roots, GU...and pretty much everything that's happened in the story of .Hack up until now, even including non-canon media such like XXXX or Trilogy (shown as "alternative timelines"). So, that's how it's possible to play through Zero's story in a game that was released far in the future, while keeping it real and making sense (well...somehow).
That sounds cool and all, but remember that Zero has TWO storylines, The first is Carl (if I remember correctly) and the second with  An and Mariko's relationship.

So are you saying you can run through that both storylines? :)
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AuraTwilight
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Re: .hack//zero

Post by AuraTwilight »

Basically, yea.
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Tack
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Re: .hack//zero

Post by Tack »

AuraTwilight wrote:Basically, yea.
Damn it, how can this series just keep on being so COOL!? 8)

I mean it's filling in Zero, how awesome is that?

They still should release volume 1 of Zero for reading material. :)
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AuraTwilight
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Re: .hack//zero

Post by AuraTwilight »

They really shouldn't.
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