Hacking .hack//Infection (How to make Skeith spawn anywhere)

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Xu Yuan
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Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by Xu Yuan » Mon Aug 22, 2011 8:53 pm

Zer0 wrote:So I'll be replaying all of .hack using my emulator (I legally own the games, just my PS2 broke). Is there any way you could type up a quick tutorial on how to change characters? >_>

I would love you forever <3
Heh, what a coincidence.I've been developing just that very tutorial.

(NOTE: This tutorial will not have voice changing activated, that may seem very awkward for female characters but in the ISO I haven't yet found all of the voice clips to replace, besides, it's Kite talking in cutscenes, just imagine that Kite made a different character.)

Alright, this may be difficult to understand so please let me know if anything seems difficult for you. Since you're also using an emulator Hidora this might be of use to you as well.

First you will Need a hex editor, I suggest HxD, it loads small bits of data in an enormous data pool that is a PS2 game, but it runs really fast even on some weak machines. It is a good idea to have a working knowledge of basic hex, but here's the run down...

0 - 00
1 - 01 (or 0, most lists in .hack// actually start at 00, as can be told by looking through various notes I've posted in this topic, probably a good idea for you to review those just to have the information, if 00 is where the Info actually starts, add +1 to all of the digits on the left below.)
2 - 02
3 - 03
4 - 04
5 - 05
6 - 06
7 - 07
8 - 08
9 - 09
10 - 0A
11 - 0B
12 - 0C
13 - 0D
14 - 0E
15 - 0F

Once you have your Hex Editor, we're going to first want to clean house and get out of all the simple to do matters.

First use Ctrl+F to find the text "TEX_xwin_f00" (This is Kite's ingame picture) and using this list...

Numerals on Left/Hex on Right/
Animation Models next to name
00/00 - Kite - ctu1body
01/01 - Mia - cbu3body
02/02 - Orca - cbu4body
03/03 - Marlo - cbu2body
04/04 - Sanjuro - chb2body
05/05 - Nuke Usagimaru - cla1body
06/06 - Balmung - cbu1body
07/07 - Moonstone - ctu3body
08/08 - Piros - cha1body
09/09 - Wiseman - cwm3body
10/0A - Elk - cwm1body
11/0B - Natsume - ctu2body
12/0C- Rachel - cbu5body
13/0D- Gardenia - cla2body
14/0E - Terajima Ryoko - cha2body
15/0F - BlackRose - chb1body
16/10- Mistral - cwm4body
17/11 - Helba - cwm2body

Identify the character through the above that you wish to play as.

Then replace TEX_xwin_f00 with whichever your chosen character was
ie: For BlackRose it would be TEX_xwin_f15.

Do the same for TEX_xwin_f18 (Kite's starting picture, will not show up in the name selection screen), but will show up when you start the game).

From there you will want to search up Kite's animation table. Press Ctrl+G and put in 01726560, this will take you to Kite's animation table ctu1. What you will want to do here is replace every instance of tu1 with the class and model definition as listed above. Using BlackRose as an example again you would replace tu1 with hb1.

Do this for every entry up to anm_ctu1hac04b as well as ctu1atc0 before PLAYER!
The first is Kite's Gate Hacking animation for when he finishes the gate hacking cutscene. Other characters do not have one of these innate, so I suggest to just change it to (using BlackRose as example) anm_chb1dwn0, this should allow them to appear after the cutscene is done, if this was just changed to anm_chb1hac04b, your character wouldn't appear once the cutscene is finished and you couldn't proceed So best to be safe and put in a different animation that the game will recognize there.

The second ctu1atc0 one is the animation called for smashing pots, eggs, etc.


An Important Note on Wavemasters!: If you're going to be using a WaveMaster as your main you will want to change all instance of anm_xxxxsklX (anm_ctu1skl2 for instance) to any of the below.

Do not worry if you're repeating an animation somewhere along the line here, it will still play fine. Wavemasters do not have skl entries for obvious reasons, so they were given extra magic casting animations.

(The x's here are to be filled in for whichever Wavemaster you had chosen)
ANM_cwmXmag0
ANM_cwmXmag1
ANM_cwmXmag2
ANM_cwmXmag3



Now for the final step, you will want to go to address

13CAC80 -

Here is the table if you wanted to fool around with your character parameters. Just keep in mind that when you reach stats every 0A = 1 in the actual game.
What is important here is the Name Pointer and Model Pointer. Use the list after Class to find the name and model pointer you wish.

With that knoweledge in hand replace the basic name pointer and model pointer of Kite to your desired character's own.

D0 E6 40 00 - Name Pointer
D8 E6 40 00 - Model Pointer
07 00 00 00 - ???
00 00 01 00 - Level
00 00 00 00 - Character ID
E8 03 00 00 - GP
00 00 20 43 - ???
00 00 34 42 - ???
00 00 00 00 - ???
3F 00 0D 00 - HP/SP
0F 00 0E 00 - Atk/Def
21 00 21 00 - Acc/Eva
0E 00 0E 00 - M. Atk/M. Def
1A 00 1A 00 - M. Acc/M. Eva
0C 00 0C 00 - Earth/Water
0C 00 0C 00 - Fire/Wood
0C 00 0C 00 - Light/Dark
28 00 28 00 - Body/Soul
14 00 14 00 - Headgear/Armor
14 00 14 00 - Hand Armor/Leg Armor
00 00 00 00 - Weapon/???
00 00 DC 41 - ???/Speed/Collision?
XX XX 00 00 - Class

Class -
0000 - Twin Blade
0100 - Blade Master
0200 - Heavy Blade
0300- Heavy Axe
0400 - Long Arm
0500 - Wavemaster

Name Pointer/Model Pointer

Kite -D0 E6 40 00/ D8 E6 40 00
Mia - E8 E6 40 00/ F0 E6 40 00
Orca - 00 E7 40 00/ 08 E7 40 00
Marlo - 18 E7 40 00/ 20 E7 40 00
Sanjuro - 30 E7 40 00/ 38 E7 40 00
Nuke Usagimaru - 48 E7 40 00/ 58 E7 40 00
Balmung - 68 E7 40 00/ 70 E7 40 00
Moonstone - 80 E7 40 00/ 90 E7 40 00
Piros - A0 E7 40 00/ A8 E7 40 00
Wiseman - B8 E7 40 00/ C0 E7 40 00
Elk - D0 E7 40 00/ D8 E7 40 00
Natsume - E8 E7 40 00/ F0 E7 40 00
Rachel - 00 E8 40 00/ 08 E8 40 00
Gardenia - 18 E8 40 00/ 28 E8 40 00
Terajima Ryoko - 38 E8 40 00/ 48 E8 40 00
BlackRose - 58 E8 40 00./ 68 E8 40 00
Mistral 78 E8 40 00 / 80 E8 40 00
Helba - 90 E8 40 00/ 98 E8 40 006

Though it says "name pointer" changing it for Kite doesn't appear to do a thing, strangely enough. So the character can still be whatever you named them, just not any of the main character's names.

With that done everything should be good to go.

If you've done everything right then...

Image

Uploaded with ImageShack.us

What went wrong?! Did I miss a step somewhere? Oh man, is this supposed to be happening?!

Now don't panic...

The game puts a "veil" over Kite when he's in his green default form to make him appear that way. As you might be able to imagine that cover doesn't look good for Any other character, instead spitting out a highly miscolored model. But don't worry though...


Image

Uploaded with ImageShack.us

It only lasts until after the Holy Ground events. Well I hope this tutorial helps people who only want the basic package of playing as another PC Model. It's a fairly simple process but if anyone has trouble understanding it or getting it to work, please let me know.

And for those who want to make their experience more legitimate, here are the level up charts to make the model and character more in line with their actual stat growth.

If you want their data simple and easy just locate your changed character's name, copy their data and paste it over Kite's own.

Code: Select all

Level Up Data - 01607800

Kite's Data
12 00 - HP 
03 00 - SP
05 00 - Atk
04 00 - Def
0D 00 - Acc
0D 00 - Eva
04 00 - M. Atk
04 00 - M. Def
06 00 - M. Acc
06 00 - M. Eva
02 00 - Earth
02 00 - Water
02 00 - Fire
02 00 - Wood
02 00 - Light
02 00 - Dark
0A 00 - Body
0A 00 - Soul

Kite - 1607800
12 00 03 00 05 00 04 00 0D 00 0D 00 04 00 04 00 06 00 
06 00 02 00 02 00 02 00 02 00 02 00 02 00 0A 00 0A 00

Mia - 1607824

14 00 03 00 06 00 06 00 0B 00 0B 00 03 00 03 00 06 00 
06 00 00 00 03 00 00 00 00 00 00 00 00 00 01 00 0A 00

Orca - 1607848 

14 00 03 00 06 00 06 00 0B 00 0B 00 03 00 03 00 06 00 
06 00 03 00 00 00 00 00 00 00 00 00 00 00 01 00 0A 00

Marlo - 160786C

14 00 03 00 06 00 06 00 0B 00 0B 00 03 00 03 00 06 00 
06 00 00 00 00 00 00 00 00 00 00 00 03 00 01 00 0A 00

Sanjuro - 1607890

14 00 03 00 07 00 05 00 0C 00 0A 00 03 00 03 00 06 00 
06 00 00 00 00 00 00 00 03 00 00 00 00 00 01 00 0A 00

Nuke Usagimaru - 16078B0 

14 00 03 00 07 00 06 00 0D 00 0C 00 02 00 04 00 06 00 
06 00 00 00 00 00 00 00 00 00 03 00 00 00 01 00 0A 00

Balmung - 16078D8

14 00 03 00 06 00 06 00 0B 00 0B 00 03 00 03 00 06 00 
06 00 00 00 03 00 00 00 00 00 00 00 00 00 01 00 0A 00

Moonstone - 16078FC

12 00 03 00 05 00 04 00 0D 00 0D 00 04 00 04 00 06 00 
06 00 00 00 03 00 00 00 00 00 00 00 00 00 08 00 03 00

Piros - 1607920

19 00 03 00 08 00 04 00 0D 00 08 00 02 00 03 00 06 00
06 00 03 00 00 00 00 00 00 00 00 00 00 00 01 00 0A 00

Wiseman - 1607944

0F 00 05 00 01 00 04 00 0A 00 0B 00 08 00 03 00 0C 00 
08 00 00 00 00 00 00 00 03 00 00 00 00 00 0A 00 02 00

Elk - 1607968

0F 00 05 00 01 00 04 00 0A 00 0B 00 08 00 03 00 0C 00 
08 00 00 00 00 00 00 00 00 00 00 00 03 00 0A 00 02 00

Natsume - 160798C

12 00 03 00 05 00 04 00 0D 00 0D 00 04 00 04 00 06 00 
06 00 00 00 00 00 00 00 03 00 00 00 00 00 01 00 0A 00


Rachel - 16079B0

14 00 03 00 06 00 04 00 0B 00 0B 00 03 00 03 00 06 00 
06 00 00 00 03 00 00 00 00 00 00 00 00 00 01 00 0A 00

Gardenia - 16079D4

14 00 03 00 07 00 04 00 0D 00 0C 00 02 00 04 00 06 00 
06 00 00 00 00 00 00 00 00 00 00 00 03 00 01 00 0A 00

Terajima Ryoko - 16079F8

19 00 03 00 08 00 04 00 0D 00 0D 00 04 00 04 00 06 00 
06 00 00 00 00 00 00 00 00 00 00 00 03 00 01 00 0A 00

BlackRose - 1607A1C

14 00 03 00 07 00 05 00 0C 00 0A 00 03 00 03 00 06 00 
06 00 00 00 00 00 02 00 00 00 00 00 00 00 01 00 0A 00

Mistral - 1607A40 

0F 00 05 00 01 00 04 00 0A 00 0B 00 08 00 03 00 0C 00 
08 00 00 00 00 00 00 00 00 00 03 00 00 00 0A 00 02 00

Helba - 1607A64

01 00 01 00 0A 00 0A 00 0A 00 0A 00 0A 00 0A 00 0A 00 0A 
00 0A 00 0A 00 0A 00 0A 00 0A 00 0A 00 0A 00 0A 00 00 00 
My list of equipment on the first page should also help you if you're looking to change default equipment of a character.

Well that's that! If you have any further questions please don't hesitate to ask.
Last edited by Xu Yuan on Sun Sep 18, 2011 11:44 am, edited 5 times in total.

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hidora
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Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by hidora » Mon Aug 22, 2011 10:00 pm

Looks like I used the Epic Thread pic way too soon o.o

Xu Yuan
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Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by Xu Yuan » Mon Aug 22, 2011 11:11 pm

Zer0 wrote:I'm guessing that I'll have to do all that replacing once he warps into the root town, right? Otherwise, the models and such won't be loaded?
Not at all. This is a Hex Editor of the actual ISO, if you use something like Cheat Engine, as I have been for the longest time you'll see that the data reinitializes to what's in the ISO rather than the RAM when you login from The World screen. Which is why simple codes and memory cards won't cut it for this.

This should preferably be done before the game is started. Models can apparently all be loaded dynamically, but only the SPC models can be used for playable characters at the moment, I'm not entirely sure why.

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Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by Xu Yuan » Tue Aug 23, 2011 11:40 am

How did things go? If the tutorial wasn't specific enough please let me know.

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Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by Xu Yuan » Tue Aug 23, 2011 12:14 pm

Zer0 wrote:Sorry! As far as I can tell, it worked. However, I tried Mistral, and some of the values for her class were longer than the games values.

ie:

Gardenia - 18 E8 40 00/ 28 E8 40 00
Terajima Ryoko - 38 E8 40 00/ 48 E8 40 00
BlackRose - 58 E8 40 00./ 68 E8 40 00
Mistral - 78 E8 40 00 80/ E8 40 00 06

See how mistrals first part has an extra value? And I believe a value is missing from the last one. So now my mistral is a twin blade! xD As soon as I got that to work, I got an e-mail on something very interesting to work on, so I'm doing that. However, I'd love to fix it if possible :3
Gah, that was a mistake on my part. How did I not catch that...

Mistral 78 E8 40 00 / 80 E8 40 00

Sorry about that. That should be the fix.

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Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by Xu Yuan » Tue Aug 23, 2011 5:34 pm

Ah, sorry. Should have been a bit clearer on that. XX XX 00 00, would have been more appropriate, only the first two bytes are used.

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Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by Xu Yuan » Tue Aug 23, 2011 7:45 pm

Zer0 wrote:I changed it, but I'm still listed as a twin blade :< and I can't use any wavemaster stuff. Here's the hex code for 13CAC80 all the way to the class (05 00):

Code: Select all

78 E8 40 00 80 E8 40 00 07 00 00 00 00 00 01 00 00 00 00 00 E8 03 00 00 00 00 20 43 00 00 34 42 00 00 00 00 3F 00 0D 00 0F 00 0E 00 21 00 21 00 0E 00 0E 00 1A 00 1A 00 0C 00 0C 00 0C 00 0C 00 0C 00 0C 00 28 00 28 00 14 00 14 00 14 00 14 00 00 00 00 00 00 00 DC 41 00 00 05 00
Help? <3

Also - I loaded your save, and it works perfectly <3 But my question is - How could I change the character's name from Kite to Mistral?

EDIT: OH WOW LOADS OF STUPID OVER HERE. You meant 05 00 00 00, not 00 00 05 00.

fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu-
Hehe, yeah. I probably should have been a little bit clearer on that. Glad to see you figured it out on your own though. With that all taken care of does everything work fine?

Ah well now how to change the name. Honestly outside of the RAM, I'm clueless. The name pointer for Kite's data doesn't seem to do a thing and manually changing Kite's name in the ISO will change it for the "default name", but you can't choose it because it belongs to another player. On RAM though I have a much better idea on how its done.

Go to A46E58,replace D0 F9 A3 00 with A8 79 38 00.

Should be simple as that. This will also save when you save the game, because its outside the scope of the data reinitialization (thank goodness...)

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Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by Xu Yuan » Wed Aug 24, 2011 3:44 pm

This will likely be one of my last posts here for a couple days at least. But I've hit an enormous breakthrough on how to determine what's contained in Treasure Chests and here that info. is all for ISO.

Just remember that each Server has 20 Levels assigned to it, even if it doesn't use all 20 of those levels, and each level has 40 Bytes in treasure, except where noted and each treasure entry is 4 bytes, so that is 10 treasures available for each chest in each area. So if you add all of the types of treasure there are in every single level that is a possibility of 40 unique items if one would choose, Area Items (Pots, Urns, etc), Trapped Treasure Boxes, Treasure Boxes, Gott Statue, and if one would choose, 10 more additional items in Unfortune wired treasure boxes, but that is level and server dependent only, and doesn't depend on element.

Code: Select all

Item Shop 01 - 167E050 
Item Shop 02 - 167E0B0
Item Shop 03 - 167E110
Item Shop 04 - 167E170 
Item Shop 05 - 167E1D0
------------------------------
Weapon Shop 01 - 167E250
Weapon Shop 02 - 167E2B0
Weapon Shop 03 - 167E310
Weapon Shop 04 - 167E370
Weapon Shop 05 - 167E3D0
------------------------------
Magic Shop 01 -  167E450
Magic Shop 02 -  167E4B0
Magic Shop 03 -  167E510
Magic Shop 04 -  167E570
Magic Shop 05 -  167E5D0
----------------------------
Treasure Box Lists - 
Every 28 Bytes appears to be +1 Level.

Delta Server
Earth Element Field -  167E670
Water Element Field -  167E880
Fire Element Field  -  167EA90
Wood Element Field  -  167ECA0
Light Element Field -  167EEC0
Dark Element Field  -  167F0C0
---------------------------
Theta Server
Earth Element Field -  167F2D0 
Water Element Field -  167F4E0
Fire Element Field  -  167F6F0
Wood Element Field  -  167F900
Light Element Field -  167FB10
Dark Element Field  -  16FFD20
--------------------------
Lambda Server
Earth Element Field -  167FF30
Water Element Field -  1680140
Fire Element Field  -  1680350
Wood Element Field  -  1680560
Light Element Field -  1680770
Dark Element Field  -  1680980
--------------------------
Sigma Server
Earth Element Field -  1680B90 
Water Element Field -  1680DA0
Fire Element Field  -  1680FB0
Wood Element Field  -  16811C0
Light Element Field -  16813D0
Dark Element Field  -  16815E0
--------------------------
Omega Server 
Earth Element Field - 16817F0
Water Element Field - 1681A00
Fire Element Field  - 1681C10
Wood Element Field  - 1681E20
Light Element Field - 1682030
Dark Element Field  - 1682240 
--------------------------
Item Box Pointers -  1682450
--------------------------



Gott Statue Chest Lists

Delta Server
Earth Element Field -  16824D0
Water Element Field -  16826E0
Fire Element Field  -  16828F0
Wood Element Field  -  1682B00
Light Element Field -  1682D10
Dark Element Field  -  1682F20
---------------------------
Theta Server
Earth Element Field -  1683130 
Water Element Field -  1683340
Fire Element Field  -  1683550
Wood Element Field  -  1683760
Light Element Field -  1683970
Dark Element Field  -  1683B80
--------------------------
Lambda Server
Earth Element Field -  1683D90
Water Element Field -  1683FA0
Fire Element Field  -  16841B0
Wood Element Field  -  16843C0
Light Element Field -  16845D0
Dark Element Field  -  16847E0
--------------------------
Sigma Server
Earth Element Field -  16849F0 
Water Element Field -  1684C00
Fire Element Field  -  1684E10
Wood Element Field  -  1685020
Light Element Field -  1685230
Dark Element Field  -  1685440
--------------------------
Omega Server 
Earth Element Field - 1685650
Water Element Field - 1685860
Fire Element Field  - 1685A70
Wood Element Field  - 1685C80
Light Element Field - 1685E90
Dark Element Field  - 16860A0 
--------------------------
Idol Item Pointers - 16862B0
-----------------------------


Gott Statue SubItem Lists 

Delta Server  - 1686330
Theta Server  - 1686540
Lambda Server - 1686750
Sigma Server  - 1686960
Omega Server  - 1686B70
----------------------
SubItem List Pointers - 1686D80
---------------------

Area Item Lists 

Delta Server
Earth Element Field -  16D0290
Water Element Field -  16D04A0
Fire Element Field  -  16D06B0
Wood Element Field  -  16D08C0
Light Element Field -  16D0AD0
Dark Element Field  -  16D0CE0
---------------------------
Theta Server
Earth Element Field -  16D0EF0 
Water Element Field -  16D1100
Fire Element Field  -  16D1310
Wood Element Field  -  16D1520
Light Element Field -  16D1730
Dark Element Field  -  16D1940
--------------------------
Lambda Server
Earth Element Field -  16D1B50
Water Element Field -  16D1D60
Fire Element Field  -  16D1F70
Wood Element Field  -  16D2180
Light Element Field -  16D2390
Dark Element Field  -  16D25A0
--------------------------
Sigma Server
Earth Element Field -  16D27B0 
Water Element Field -  16D29C0
Fire Element Field  -  16D2BD0
Wood Element Field  -  16D2DE0
Light Element Field -  16D2FF0
Dark Element Field  -  16D3200
--------------------------
Omega Server 
Earth Element Field - 16D3410
Water Element Field - 16D3620
Fire Element Field  - 16D3830
Wood Element Field  - 16D3A40
Light Element Field - 16D3C50
Dark Element Field  - 16D3E60 
--------------------------
Area Item Pointers - 16D4070 
--------------------------

Trap Treasure Chest List

Delta Server
Earth Element Field -  16D40F0
Water Element Field -  16D4300
Fire Element Field  -  16D4510
Wood Element Field  -  16D4720
Light Element Field -  16D4930
Dark Element Field  -  16D4B40
---------------------------
Theta Server
Earth Element Field -  16D4D50 
Water Element Field -  16D4F60
Fire Element Field  -  16D5170
Wood Element Field  -  16D5380
Light Element Field -  16D5590
Dark Element Field  -  16D57A0
--------------------------
Lambda Server
Earth Element Field -  16D59B0
Water Element Field -  16D5BC0
Fire Element Field  -  16D5DD0
Wood Element Field  -  16D6FE0
Light Element Field -  16D61F0
Dark Element Field  -  16D6400
--------------------------
Sigma Server
Earth Element Field -  16D6610 
Water Element Field -  16D6820
Fire Element Field  -  16D6A30
Wood Element Field  -  16D6C40
Light Element Field -  16D6E50
Dark Element Field  -  16D7060
--------------------------
Omega Server 
Earth Element Field - 16D7270
Water Element Field - 16D7480
Fire Element Field  - 16D7690
Wood Element Field  - 16D78A0
Light Element Field - 16D7AB0
Dark Element Field  - 16D7CC0
----------------------------
Danger Item Box Pointer - 16D7ED0 
----------------------------

Fortune Wire Treasure Chest 

Delta Server  - 16D7F50
Theta Server  - 16D8160
Lambda Server - 16D8370
Sigma Server  - 16D8580
Omega Server  - 16D8790

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Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by Vorbei » Sun Aug 28, 2011 6:16 am

:O Waaahhh, what a surprise when I finally check back here... How many marriage proposals have you gotten for all this~

I'm not too good with even reading through all this, so I couldn't possibly figure out how to test it myself, but.... there's something I've been a little curious about for a while now. If someone could, in their spare time...
have a few non-Wavemaster party members (or just Kite, I guess) use the "Stuck?" spell by whatever means. I dunno if this is old news by now, but every party member has a recording for that spell. I'm just curious if they'll actually use them when using the spell.
Just in spare time~

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Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by hidora » Sun Aug 28, 2011 3:22 pm

Thanks for that tutorial =D
I managed to use BlackRose, but gosh darnit, Orca's tutorial never ends D:


Meanwhile, I've been thinking, you said earlier that the game can't load the same character twice, right? Does that still apply if you hack the model onto Kite? Cuz it would be a problem with BlackRose, since she needs to be in party, like, 90% of the time .-.

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Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by Xu Yuan » Sun Aug 28, 2011 4:53 pm

Vorbei wrote::O Waaahhh, what a surprise when I finally check back here... How many marriage proposals have you gotten for all this~

I'm not too good with even reading through all this, so I couldn't possibly figure out how to test it myself, but.... there's something I've been a little curious about for a while now. If someone could, in their spare time...
have a few non-Wavemaster party members (or just Kite, I guess) use the "Stuck?" spell by whatever means. I dunno if this is old news by now, but every party member has a recording for that spell. I'm just curious if they'll actually use them when using the spell.
Just in spare time~
Nice avatar and signature. Elk is my favorite PC from the R:1 era, followed closely by Mimiru and Gardenia. My favorite character is... well my signature says everything, hehe.

Oh no doubt. It's just a normal spell, after all. All of the characters have voice recordings for high level spells that unless they were WaveMasters they can't use as well. But for the life of me I cannot recall how to listen to voice clips... do you perhaps have the means? A refresher on that would be great and may help me in future experiments.
hidora wrote:Thanks for that tutorial =D
I managed to use BlackRose, but gosh darnit, Orca's tutorial never ends D:


Meanwhile, I've been thinking, you said earlier that the game can't load the same character twice, right? Does that still apply if you hack the model onto Kite? Cuz it would be a problem with BlackRose, since she needs to be in party, like, 90% of the time .-.
No, Orca's Tutorial never, Ever, ends... sigh... If you'd like you can pretty much null all of his text and voice pointers for that event using my first event post. That may save you some time. Heaven knows it saved me some time.

As for that... you know, I never tried. It may be because it's trying to load the same Character, rather than same model. The only way to do that is testing it out. Since you get BlackRose so early, it should be an easy one for you to test. Just have to bare through Orca's insidious Tutorial.

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Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by Vorbei » Mon Aug 29, 2011 8:45 pm

Xu Yuan wrote:Oh no doubt. It's just a normal spell, after all. All of the characters have voice recordings for high level spells that unless they were WaveMasters they can't use as well. But for the life of me I cannot recall how to listen to voice clips... do you perhaps have the means? A refresher on that would be great and may help me in future experiments.
Really? But it was from a Wavemaster staff, last I knew. It was either "Stuck?" or "Meow"... I guess I could be wrong, but I'm remembering one of them being exclusive to one Wavemaster staff, but everyone having a recording for it. (And Sora having two for "Meow"...)
Xu Yuan wrote:Nice avatar and signature. Elk is my favorite PC from the R:1 era, followed closely by Mimiru and Gardenia. My favorite character is... well my signature says everything, hehe.
The short male Wavemaster type PC is one I'm endlessly fascinated by! I love their hats... I always use hats like those when I play a mage on an MMO <_< Well, all that and I just want to smother both Tsukasa and Elk with motherly affection.
Keep an eye out for an Elk and Endrance hybrid on Phantasy Star Online 2. 8D muwahaha.

Edit: Holy crap, I just realized after like two years of lurking where I know your name from.

Xu Yuan
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Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by Xu Yuan » Mon Aug 29, 2011 10:06 pm

Vorbei wrote: Really? But it was from a Wavemaster staff, last I knew. It was either "Stuck?" or "Meow"... I guess I could be wrong, but I'm remembering one of them being exclusive to one Wavemaster staff, but everyone having a recording for it. (And Sora having two for "Meow"...)
Indeed, some of my research yielded the location of Weapon and Armor stats, including the skills they have. You can potentially put any skill on any weapon (except the Data Drains, even if you force Drain Arc, 2128 Drain, Drain Heart on a weapon it will strangely default to Data Drain, very peculiar...) Meow, Goblins, Stuck?, and all of those are just normal skills as far as the game is concerned. Information on that should be earlier in the thread.

Not to mention switching the class of non-Wavemasters to Wavemaster and hacking their weapon to be the Silent Bomber. Which would probably be easier in a testing sense.

EDIT: How are you listening to the voice clips? For the life of me I cannot recall what tools you need to do so. I used to know how to do so a bit of a time ago, discovering an unused event where you meet Mistral before defeating the Data Bug in the Sea of Sand area.
The short male Wavemaster type PC is one I'm endlessly fascinated by! I love their hats... I always use hats like those when I play a mage on an MMO <_< Well, all that and I just want to smother both Tsukasa and Elk with motherly affection.
Keep an eye out for an Elk and Endrance hybrid on Phantasy Star Online 2. 8D muwahaha.
I really think I like where they took Elk's character. He is fairly innocent and shy, but easily manipulated and hopelessly deluded. What I love about his role from R:1 is that he was effectively the Wild Card for both sides. Do you recall at the end of //SIGN when Morganna repeats her message that she said to Tsukasa in the closing scene? I had always believed that to be the offer she made to Elk after Mia was killed by Kite. Kite had included Elk in Operation Breakwater after all, Lios mentions that Elk had fled with the vaccine that was supposed to corner Morganna. And with it she drains Lios' team and corners Kite at his most vulnerable. Yet even after all of that, it is Elk's last moment sacrifice of taking the Drain Heart in place of Kite that allows the Twilight to lift.

His reward? Mia for a series of years before CCCorp destroys Mia to get at the 6th Phase for Project G.U. And with that he abandons Elk and becomes Endrance when the World:R2 opens. And we see he is an absolute mess pretty much through all of //G.U. he replaces Mia in his mind with Haseo, but only just. He never truly moves on, which makes him a rather tragic character. He's one of the few characters in .hack// that don't have a happy ending. Hehe, I have a thing for highly tragic characters.

So you plan on getting PSO2 as well? My friends and I have been playing the original PSO off and on for the past 10 years or so. So we were ecstatic at the news and it really looks like it's shaping up to be something special!
Edit: Holy crap, I just realized after like two years of lurking where I know your name from.
Eh? Know my name from?

Vorbei
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Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by Vorbei » Wed Aug 31, 2011 8:28 pm

Xu Yuan wrote:Indeed, some of my research yielded the location of Weapon and Armor stats, including the skills they have. You can potentially put any skill on any weapon (except the Data Drains, even if you force Drain Arc, 2128 Drain, Drain Heart on a weapon it will strangely default to Data Drain, very peculiar...) Meow, Goblins, Stuck?, and all of those are just normal skills as far as the game is concerned. Information on that should be earlier in the thread.
Ah... I should have read a little more, then. I was just curious if the voices would actually work :D Though, now I'm curious to know which of the two clips would be used for Sora, since he has two.... or if it'd alternate between them.
Xu Yuan wrote:EDIT: How are you listening to the voice clips? For the life of me I cannot recall what tools you need to do so. I used to know how to do so a bit of a time ago, discovering an unused event where you meet Mistral before defeating the Data Bug in the Sea of Sand area.
To tell the truth, I can't remember, either. I can't even remember if what I used to rip them was obscure or well-known anymore. I still have all of them converted to .wav on my desktop somewhere... I might still have the program there too, but it's kind of out of commission for a while.
Xu Yuan wrote:I really think I like where they took Elk's character. He is fairly innocent and shy, but easily manipulated and hopelessly deluded. What I love about his role from R:1 is that he was effectively the Wild Card for both sides. Do you recall at the end of //SIGN when Morganna repeats her message that she said to Tsukasa in the closing scene? I had always believed that to be the offer she made to Elk after Mia was killed by Kite. Kite had included Elk in Operation Breakwater after all, Lios mentions that Elk had fled with the vaccine that was supposed to corner Morganna. And with it she drains Lios' team and corners Kite at his most vulnerable. Yet even after all of that, it is Elk's last moment sacrifice of taking the Drain Heart in place of Kite that allows the Twilight to lift.

His reward? Mia for a series of years before CCCorp destroys Mia to get at the 6th Phase for Project G.U. And with that he abandons Elk and becomes Endrance when the World:R2 opens. And we see he is an absolute mess pretty much through all of //G.U. he replaces Mia in his mind with Haseo, but only just. He never truly moves on, which makes him a rather tragic character. He's one of the few characters in .hack// that don't have a happy ending. Hehe, I have a thing for highly tragic characters.
Kind of relieving that I'm not the only one who saw it that way! When I looked around, no-one seemed to have a problem with him just replacing Mia and actually saw it as him moving on. Despite what he says about it, it's more like an excuse he's making for himself. From start to "finish," he's reminded me of how I used to be when I was a kid. I wrote a huge post about that a while back, though. Rewriting that or quoting that here would be a waste of space~
...But over the years, I've found myself viewing him from different points as I met new people. I used to take him too seriously and only saw him as a sympathetic character. I've changed my viewpoint to see how he could be viewed as pathetic or even a parody of himself later on. Being able to look at him in each way, I think I like him better now, even if just because it feels like I understand a little better now instead of viewing him as someone like who I used to be.
...Hoping he gets a more acceptable (not necessarily happily ever after) ending by the time the series finally closes!
Xu Yuan wrote:So you plan on getting PSO2 as well? My friends and I have been playing the original PSO off and on for the past 10 years or so. So we were ecstatic at the news and it really looks like it's shaping up to be something special!
I've also been off and on on PSO for the greater half of a decade now. From obsessively playing Blue Burst to transferring to Schthack.... though a deadly glitch with account data left me feeling like Haseo as I logged in to find my main wiped back to lv1 >:| and no compensation or rollback given. I'm playing a little more these days, though.
After being unlucky enough to have chosen the PC/PS2 servers for PSU, I didn't think I'd fall for the hype of the next Phantasy Star, but they managed to do it. I'll probably be one of the first in line for a copy if it gets a US release T_T Sega fans... masochists 'till the bitter, bitter end.
I plan to have my human be a mix between Elk and Endrance this time. The way I'll play him is more of a way for me to build onto the way I want to portray him in a "butterfly effect" type project I've had in mind for the past few years, which mostly revolves around him. ... I usually have half my characters be original and the other half be for roleplay~ (My other roleplay one will be Colette Brunel~)

Really glad to learn that so many people from here have been keeping up with (to an extent, at least) with PSO2 updates. :) I hope to see a lot of people from here playing. It looks good so far, so let's hope it only gets better as they finish testing! I'd hate to see this fail after a few years.
...What I'm most interested in is the "diving"... which immediately made me think of the SIGN opening. lol

P.S. both the Blue Burst and PC/PS2 PSU servers shut down on my birthday. In tears is such a wonderful way to spend one's birthday.
Xu Yuan wrote:Eh? Know my name from?
I also lurked around the Zelda Coalition when it was most active, before the worst of the Cen drama. <_< I was never good at remembering names, but I kept thinking yours was familiar. I'm pretty sure that's where I remember it from.

I feel like I've derailed this topic... I'm so sorry D:

Xu Yuan
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Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by Xu Yuan » Wed Aug 31, 2011 11:03 pm

Vorbei wrote: Ah... I should have read a little more, then. I was just curious if the voices would actually work :D Though, now I'm curious to know which of the two clips would be used for Sora, since he has two.... or if it'd alternate between them.
It is likely that there would be one Meow and the other would be unused or perhaps put over a skill where it shouldn't be. (Sort of like Haseo's Repth in Rebirth, I swear the sound effect is something like a bark or a yelp, it's weird...)
Vorbei wrote:To tell the truth, I can't remember, either. I can't even remember if what I used to rip them was obscure or well-known anymore. I still have all of them converted to .wav on my desktop somewhere... I might still have the program there too, but it's kind of out of commission for a while.
It's no trouble. I'm sure if I look hard enough I can find what was used eventually.
Vorbei wrote: Kind of relieving that I'm not the only one who saw it that way! When I looked around, no-one seemed to have a problem with him just replacing Mia and actually saw it as him moving on. Despite what he says about it, it's more like an excuse he's making for himself. From start to "finish," he's reminded me of how I used to be when I was a kid. I wrote a huge post about that a while back, though. Rewriting that or quoting that here would be a waste of space~
...But over the years, I've found myself viewing him from different points as I met new people. I used to take him too seriously and only saw him as a sympathetic character. I've changed my viewpoint to see how he could be viewed as pathetic or even a parody of himself later on. Being able to look at him in each way, I think I like him better now, even if just because it feels like I understand a little better now instead of viewing him as someone like who I used to be.
...Hoping he gets a more acceptable (not necessarily happily ever after) ending by the time the series finally closes!
I love huge posts, I'll try to find it after I finish writing this post. What I love most about .hack// is the great variety of characters and character types, all too rarely do I see posts that actually elaborate on personality of the characters. So this seems like it would be an enjoyable read. There's also a line that Endrance says that breaks my heart everytime I hear it. "You will grow old without accomplishing anything. Then you will die and rot away into nothing." This really seemed like a backhanded comment towards himself. His life seemed to take a nosedive on account of spending all of his time in The World, and it seems he's aware of it.
Vorbei wrote:I've also been off and on on PSO for the greater half of a decade now. From obsessively playing Blue Burst to transferring to Schthack.... though a deadly glitch with account data left me feeling like Haseo as I logged in to find my main wiped back to lv1 >:| and no compensation or rollback given. I'm playing a little more these days, though.
I play it pretty much exclusively on the Gamecube and we never could figure out how to connect it to the internet at the time. Even though that didn't prevent some of our acquaintances from cheating and giving us some hacked items that we hadn't known were hacks. One of these items actually had the adverse side effects of clearing two of our character's items completely. One was my own character where I had a fair amount of rare items, my rarest being a Hitogata. (The only usable Card, of course I'd lose it!) And it also wiped the inventory of our bank character, who was holding onto a fair amount of unique rares herself. But to be reformatted? Hmm, I didn't know such a thing was possible in a normal game. Did you get to keep your items?
After being unlucky enough to have chosen the PC/PS2 servers for PSU, I didn't think I'd fall for the hype of the next Phantasy Star, but they managed to do it. I'll probably be one of the first in line for a copy if it gets a US release T_T Sega fans... masochists 'till the bitter, bitter end.
I plan to have my human be a mix between Elk and Endrance this time. The way I'll play him is more of a way for me to build onto the way I want to portray him in a "butterfly effect" type project I've had in mind for the past few years, which mostly revolves around him. ... I usually have half my characters be original and the other half be for roleplay~ (My other roleplay one will be Colette Brunel~)

Really glad to learn that so many people from here have been keeping up with (to an extent, at least) with PSO2 updates. :) I hope to see a lot of people from here playing. It looks good so far, so let's hope it only gets better as they finish testing! I'd hate to see this fail after a few years.
...What I'm most interested in is the "diving"... which immediately made me think of the SIGN opening. lol
P.S. both the Blue Burst and PC/PS2 PSU servers shut down on my birthday. In tears is such a wonderful way to spend one's birthday.
PSU was... eh... it was an interesting experiment, but it feels somewhere along the lines they lost the spirit of the original episodes and what made it so great.
PSO2 looks to be a back to basics and I can't be happier about that. The character customization looks amazing and the thoughts of randomly generated dungeons in an Online RPG makes my mouth literally water. The problem I saw with PSBB was that it seemed that they handed you some of the most powerful weapons just for doing quests. Then again... the God Hand in the original PSO seemed nearly broken (Still my brother's preferred weapon of choice at Level 146)

Vorbei wrote:I also lurked around the Zelda Coalition when it was most active, before the worst of the Cen drama. <_< I was never good at remembering names, but I kept thinking yours was familiar. I'm pretty sure that's where I remember it from.

I feel like I've derailed this topic... I'm so sorry D:
Wow, talk about a blast from the past... yes, that was indeed me. That was so many years ago now. I met a lot of people, some good, some bad, in that community. It was a great learning experience, it's pretty safe to say that had I never joined there I wouldn't have delved into modding games as I have. Though the end fate of the community was unfortunate and the after effects are still felt today, with progress nearly slowing to a halt for sometime, the Zelda 64 modding community is slowly recovering under a different banner, thankfully.

Also don't worry about derailing, hehe. As I said a few posts back I'm currently playing //Link, once I finish that I'll get back to modding .hack//. I already have a few ideas on things to look for.

But as always if anyone has anything they'd look to see or want to know more about, please don't hesitate to ask.

Vorbei
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Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by Vorbei » Fri Sep 02, 2011 3:07 am

Xu Yuan wrote:It is likely that there would be one Meow and the other would be unused or perhaps put over a skill where it shouldn't be. (Sort of like Haseo's Repth in Rebirth, I swear the sound effect is something like a bark or a yelp, it's weird...)
Haseo's spells were all weird <_< Me being stingy with SP left him as the healer outside of battle, so I heard Repth from him way too much.
Xu Yuan wrote:It's no trouble. I'm sure if I look hard enough I can find what was used eventually.
Well, if you haven't found it by the time I get my desktop back, I'll have a looksee around the mess that is my sound clip folder. Horrible habit of leaving the programs to rip them right there...
Xu Yuan wrote:I love huge posts, I'll try to find it after I finish writing this post. What I love most about .hack// is the great variety of characters and character types, all too rarely do I see posts that actually elaborate on personality of the characters. So this seems like it would be an enjoyable read. There's also a line that Endrance says that breaks my heart everytime I hear it. "You will grow old without accomplishing anything. Then you will die and rot away into nothing." This really seemed like a backhanded comment towards himself. His life seemed to take a nosedive on account of spending all of his time in The World, and it seems he's aware of it.
Well, I mostly lurk, so it's not too hard to find that post. I think it was like the first post I made or something. But here it is anyway if you haven't looked for it yet. I quoted this post in my way-too-long letter I sent for the localization campaign, too.
It can be a little overwhelming sometimes with how different the casts of characters can be, or how much certain ones change over the years. In a good way, though! In the way that makes you forget you're not actually typing a response back to them... I caught myself about to hunch over a nonexistent keyboard upon hitting the reply button sometimes. lol
...Honestly, everything Endrance says is depressing. But that brings up another view I hadn't thought of, so I have to thank you. I never thought of what he said as being backhanded before that. If I wasn't viewing it as an ironic parody of himself, I was usually viewing it as an illusion he's spun for himself. It left me teary-eyed everytime I'd reply back to him, feeling like I was just encouraging it but knowing ignoring it wouldn't do anything.
The point I almost snapped and wanted to shout to him was when he expressed his willingness to be a rebound relationship. That just... really put me over.
For all that, it's kind of easy for me to imagine him drifting towards yandere <_< Then again, some twisted corner of my mind is always looking for a way to include some bloodshed in their real lives for some reason.
Xu Yuan wrote:I play it pretty much exclusively on the Gamecube and we never could figure out how to connect it to the internet at the time.
If any of my RL friends liked videogames, I probably would have stuck to Gamecube, too. I started offline there and moved to a mix of Schthack (PC port ver.), then Blue Burst, then Blue Burst on Schthack. A broadband adapter for the Gamecube is irritatingly hard to find, but I ended up tracking one down just to rip ISOs. (PSO is a key factor in doing that with GC discs.) Schthack supports all versions of PSO, so if you ever run across one and don't want to switch to BB, you can always stick to GC. (Though you'd only be able to play with other GC players.)
Xu Yuan wrote:Even though that didn't prevent some of our acquaintances from cheating and giving us some hacked items that we hadn't known were hacks. One of these items actually had the adverse side effects of clearing two of our character's items completely. One was my own character where I had a fair amount of rare items, my rarest being a Hitogata. (The only usable Card, of course I'd lose it!) And it also wiped the inventory of our bank character, who was holding onto a fair amount of unique rares herself. But to be reformatted? Hmm, I didn't know such a thing was possible in a normal game. Did you get to keep your items?
:| That's a problem with hacked items. Even offline, even if they weren't meant to be harmful, they can end up bein' the death of you. (I've run into many intentionally harmful hacked items. Scary stuff, that.) At least it only took one part of your characters, though. While a good amount of time goes into hunting items, keeping your levels kind of softens the blow a bit. Hitting the bank character too is some cruel fate, though.
I'm not sure how it works, but only 4-6 cases of this kind of glitch have been documented in the history of Schthack (I have some great luck hitting the bad lotteries!), so not much is known about it or how to fix it. A previous rule that Scht himself set kept the new owner from helping me. Why no restorations are allowed under ANY circumstance while knowing that glitch is a possibility is completely beyond me, but it kept my conscience clear when I turned teh hax on to powerlevel up to a decent level again. (Well, somewhat clear. I only felt okay using it up to lv140, though I should have gone all the way back up to my previous 174. Hmph.)
And no, I didn't get to keep any of my items in the bank or inventory of that character, either. I lost about 70 PDs, countless materials and lv27-30 discs, items only given out during a specific event from YEARS ago and some items that held sentimental value. And of course good weapons/armors. At least it only hit that one character. I would have out-right quit if it hit the whole account. (Oh, it also happened about a week before the shut-down of the PC/PS2 servers for PSU was announced. I had my whole family mad at me from how many times I snapped at them from how torn up I was about everything happening at once.)


Xu Yuan wrote:PSU was... eh... it was an interesting experiment, but it feels somewhere along the lines they lost the spirit of the original episodes and what made it so great.
PSO2 looks to be a back to basics and I can't be happier about that. The character customization looks amazing and the thoughts of randomly generated dungeons in an Online RPG makes my mouth literally water. The problem I saw with PSBB was that it seemed that they handed you some of the most powerful weapons just for doing quests. Then again... the God Hand in the original PSO seemed nearly broken (Still my brother's preferred weapon of choice at Level 146)
I agree it ended up pretty bad at the end. I had even cancelled my subscription about half a year before they shut it down. (Didn't stop me from being depressed.) We'd be whistling a slightly different tune if we could comfortably play on the JP servers, though. PSU looks like it's pretty healthy over there. Once the private servers are up and working, though, I'll be popping back on from time to time. I didn't spend my birthday logging data packets for that server for nothing! (That felt like the most epic quest ever, might I say.)

The character customization for PSO2... I'm hoping it gets a nice extend by the time of the actual release. It looks very promising, but what little they showed us looks like it'd be a disappointment on its own. (They can and have gotten away with giving us half a customization that you can only finish after spending a million meseta.)
... I have to guilty say that the first thing I thought of and still think of when I'm reminded the areas will be randomized is "I hope I run into a problematic set!" XD I like seeing things mess up...

The only good weapons you can actually get from quests exclusive to Blue Burst are still ones you have to work hard for. I don't know what you've heard, but the items given for the story quests (most likely what you heard about) are pretty much just for in case you don't have even standard rare drops yet like Dragon Slayers (which, that level of weapon is only given on Ult, if you're wondering). The GOOD quest ones that can feel like you're being handed them aren't available until Ultimate mode. There's a quest where you fight several player-type enemies that drop highest-tier normal weapons (Gladius, Raygun, etc.) with highest-tier special (King's, Gush, etc.) and 50% on two attributes and a possibility of getting 30% or 50% hit. You can still end up running this mission hundreds of times to get the specific combination of weapon, special and attribute you want. I still haven't ;_; (If it doesn't sound impressive, think a Charge Vulcan with 50% hit. If you haven't used a pair of those yet, just know that they can cause some of the most massive damage in the right hands. I also lost my pair of them!)
Xu Yuan wrote:Wow, talk about a blast from the past... yes, that was indeed me. That was so many years ago now. I met a lot of people, some good, some bad, in that community. It was a great learning experience, it's pretty safe to say that had I never joined there I wouldn't have delved into modding games as I have. Though the end fate of the community was unfortunate and the after effects are still felt today, with progress nearly slowing to a halt for sometime, the Zelda 64 modding community is slowly recovering under a different banner, thankfully.
I'm glad it wasn't a bad experience in the end. I can't say I learned much since I only lurked, but just looking around at everything everyone was either uncovering or figuring out how to do at least taught me a teeny bit... and got me interested in seeing underneath the hood of games. I haven't exactly done much, but it did encourage me/teach me to do what little I did with uncovering some unused stuff in other games. :) So even if I didn't participate, it was an experience that helped me, too.
I tried keeping up with the bouncing forums/site, but after they got hit so many times, I only looked back into it when everyone seemed to have lost interest. At the least, I hope Team Beta Triforce gets a second wind soon!
Xu Yuan wrote:Also don't worry about derailing, hehe. As I said a few posts back I'm currently playing //Link, once I finish that I'll get back to modding .hack//. I already have a few ideas on things to look for.
I'm kinda waiting for the full translation to play it <<; I may know enough Japanese to work menus, but not nearly enough to read e-mails and all that good side-stuff, which I'm obsessive about on a level higher than Haseo's. I'd go nuts if I couldn't read them.

I patiently await the results of your modding :D I've been amused with what's already done for a while now. May you run into the least problems possible!

Xu Yuan
Posts: 1201
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Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by Xu Yuan » Fri Sep 02, 2011 5:12 am

Vorbei wrote:Well, if you haven't found it by the time I get my desktop back, I'll have a looksee around the mess that is my sound clip folder. Horrible habit of leaving the programs to rip them right there...
Hehe, alright. Sounds like a plan then.
Vorbei wrote:
Well, I mostly lurk, so it's not too hard to find that post. I think it was like the first post I made or something. But here it is anyway if you haven't looked for it yet. I quoted this post in my way-too-long letter I sent for the localization campaign, too.
It can be a little overwhelming sometimes with how different the casts of characters can be, or how much certain ones change over the years. In a good way, though! In the way that makes you forget you're not actually typing a response back to them... I caught myself about to hunch over a nonexistent keyboard upon hitting the reply button sometimes. lol
...Honestly, everything Endrance says is depressing. But that brings up another view I hadn't thought of, so I have to thank you. I never thought of what he said as being backhanded before that. If I wasn't viewing it as an ironic parody of himself, I was usually viewing it as an illusion he's spun for himself. It left me teary-eyed everytime I'd reply back to him, feeling like I was just encouraging it but knowing ignoring it wouldn't do anything.
The point I almost snapped and wanted to shout to him was when he expressed his willingness to be a rebound relationship. That just... really put me over.
For all that, it's kind of easy for me to imagine him drifting towards yandere <_< Then again, some twisted corner of my mind is always looking for a way to include some bloodshed in their real lives for some reason.
I recall one quote of Endrance's which was inspiring when he's talking to Hiiragi after the party defeats him in Moon Tree, it seemed that he had at least learned from his AIDA experience, with his "To love someone isn't to turn a blind eye towards their actions". Or something along those lines. Referring to how the AIDA Mia controlled his actions. In various parts of G.U. after joining the group he does come off as genuinely wise. His ploy to get Sakaki to lower his guard for instance was a pretty good plan that he apparently had thought of on his own.

Vorbei wrote: If any of my RL friends liked videogames, I probably would have stuck to Gamecube, too. I started offline there and moved to a mix of Schthack (PC port ver.), then Blue Burst, then Blue Burst on Schthack. A broadband adapter for the Gamecube is irritatingly hard to find, but I ended up tracking one down just to rip ISOs. (PSO is a key factor in doing that with GC discs.) Schthack supports all versions of PSO, so if you ever run across one and don't want to switch to BB, you can always stick to GC. (Though you'd only be able to play with other GC players.)
Schthack? I can't say I'd heard of that before. I'll do a bit of research on that. One question, is it free?

Vorbei wrote: :| That's a problem with hacked items. Even offline, even if they weren't meant to be harmful, they can end up bein' the death of you. (I've run into many intentionally harmful hacked items. Scary stuff, that.) At least it only took one part of your characters, though. While a good amount of time goes into hunting items, keeping your levels kind of softens the blow a bit. Hitting the bank character too is some cruel fate, though.
I'm not sure how it works, but only 4-6 cases of this kind of glitch have been documented in the history of Schthack (I have some great luck hitting the bad lotteries!), so not much is known about it or how to fix it. A previous rule that Scht himself set kept the new owner from helping me. Why no restorations are allowed under ANY circumstance while knowing that glitch is a possibility is completely beyond me, but it kept my conscience clear when I turned teh hax on to powerlevel up to a decent level again. (Well, somewhat clear. I only felt okay using it up to lv140, though I should have gone all the way back up to my previous 174. Hmph.)
And no, I didn't get to keep any of my items in the bank or inventory of that character, either. I lost about 70 PDs, countless materials and lv27-30 discs, items only given out during a specific event from YEARS ago and some items that held sentimental value. And of course good weapons/armors. At least it only hit that one character. I would have out-right quit if it hit the whole account. (Oh, it also happened about a week before the shut-down of the PC/PS2 servers for PSU was announced. I had my whole family mad at me from how many times I snapped at them from how torn up I was about everything happening at once.)
Ah well, it may have taken some time but you did get back much of what you lost from the sounds of it. Though you lost a few event only items? Ouch... yeah that would be pretty terrible. Sort of a good thing I was playing offline in that case. I've played online at a friend's house a couple of times and it seemed like the place was over run with hackers. Just a bunch of crazy items scattered around nearly any room I went into, and if I happened to find the "party" they would somehow kill my character even though it wasn't even battle mode, that was weird... but then again that was on the XBox's version. Did it hold up better elsewhere? (At least I think it was XBox?)


Vorbei wrote: I agree it ended up pretty bad at the end. I had even cancelled my subscription about half a year before they shut it down. (Didn't stop me from being depressed.) We'd be whistling a slightly different tune if we could comfortably play on the JP servers, though. PSU looks like it's pretty healthy over there. Once the private servers are up and working, though, I'll be popping back on from time to time. I didn't spend my birthday logging data packets for that server for nothing! (That felt like the most epic quest ever, might I say.)

The character customization for PSO2... I'm hoping it gets a nice extend by the time of the actual release. It looks very promising, but what little they showed us looks like it'd be a disappointment on its own. (They can and have gotten away with giving us half a customization that you can only finish after spending a million meseta.)
... I have to guilty say that the first thing I thought of and still think of when I'm reminded the areas will be randomized is "I hope I run into a problematic set!" XD I like seeing things mess up...

The only good weapons you can actually get from quests exclusive to Blue Burst are still ones you have to work hard for. I don't know what you've heard, but the items given for the story quests (most likely what you heard about) are pretty much just for in case you don't have even standard rare drops yet like Dragon Slayers (which, that level of weapon is only given on Ult, if you're wondering). The GOOD quest ones that can feel like you're being handed them aren't available until Ultimate mode. There's a quest where you fight several player-type enemies that drop highest-tier normal weapons (Gladius, Raygun, etc.) with highest-tier special (King's, Gush, etc.) and 50% on two attributes and a possibility of getting 30% or 50% hit. You can still end up running this mission hundreds of times to get the specific combination of weapon, special and attribute you want. I still haven't ;_; (If it doesn't sound impressive, think a Charge Vulcan with 50% hit. If you haven't used a pair of those yet, just know that they can cause some of the most massive damage in the right hands. I also lost my pair of them!)
Hmm. I was more or less referring to things like the Kusanagi Sword and a few other items of that same caliber which I had believed was given to you from a quest. Am I wrong in this guess? Yeah, my brother and I have a fair amount of those high grade normal weapons in our banks. Him more than I (as a Force I don't really need anything except what I have) Difficult to find a better cane than the Summit Moon (highest grade) and my shield is normally switched around to suit the circumstances of the Barriers. Three God/Mind's well two now, since one is in the bank because I don't need it anymore. I've come across some pretty good armor, I had a DF Field for a long while, but came upon the Smoking Plate only a month or two ago, so I handed the DF Field down to my brother (who was still using Ultimate Armor at level 142.) I know we both have a King's Vulcan, but we don't really use them for Exp. grinding or any sort. We just seem to have them, heh.

My brother plays in a strange way. His weapon of choice is ordinarily the God Hand and nothing else, but sometimes he'll just pick up some random weapons, get them appraised and start using them, despite having much higher grade versions of pretty much ever normal drop in his bank. I guess it changes things up a bit, hehe.

Well on PSO2 I've already seen that the units actually appear on the characters, which seemed pretty interesting. Normally in MMO's and just plain Online RPG's I prefer to solo for some reason. I think it's just the thrill of not having to rely on anyone and to test my own will. So this random dungeon deal sounds like it will be a fantastic way to test all of that.
Vorbei wrote:
I'm glad it wasn't a bad experience in the end. I can't say I learned much since I only lurked, but just looking around at everything everyone was either uncovering or figuring out how to do at least taught me a teeny bit... and got me interested in seeing underneath the hood of games. I haven't exactly done much, but it did encourage me/teach me to do what little I did with uncovering some unused stuff in other games. :) So even if I didn't participate, it was an experience that helped me, too.
I tried keeping up with the bouncing forums/site, but after they got hit so many times, I only looked back into it when everyone seemed to have lost interest. At the least, I hope Team Beta Triforce gets a second wind soon!
It's strange, but I've been fascinated with stuff left out of games for a very long time. Even back when I just had a Game Genie and Final Fantasy 2, I would experiment for hours to see if there was anything left out that hadn't been discovered. So Zelda 64 being a cavalcade of material really piqued my interest. That's really where I got my feel for modding games though.

As for a restart of Team Beta Triforce... Eh, that's pretty doubtful. It seemed what they were trying to build was mostly hearsay, having studied the game for some time in the past I can assure you that a fair amount of their conclusions were mistaken. Their intentions were good at least and the head of it was pretty talented.
Vorbei wrote:
I'm kinda waiting for the full translation to play it <<; I may know enough Japanese to work menus, but not nearly enough to read e-mails and all that good side-stuff, which I'm obsessive about on a level higher than Haseo's. I'd go nuts if I couldn't read them.

I patiently await the results of your modding :D I've been amused with what's already done for a while now. May you run into the least problems possible!
I know what you mean... I''m only halfway through the game and I already have 154 emails. And not only is there E-mails but there's also "Friend Events" (not sure what the actual name is) where characters will talk amongst one another in a meaningful conversation, so far I've seen... 100 of them, or so? It's little wonder when Kuukai said that he'll be translating that game for the rest of his life, hehe. There is an absolute World of text it seems.

Though I had to bite the bullet. With the movie coming out soon I want to be as caught up on .hack as I can, after I finish //Link (with the aid of Kuukai, Jun Bansyoya, and Zer0's event videos) I'll start on Quantum, dig up whatever info. I can find elsewhere, than I'll be ready for the movie.

I am surprised though at how open this game seems. The game makers left labels on most of the files so I can easily discern what is in which. It will be the stuff not in the files which will be the hard part to figure out. Thankfully it seems nearly every gameplay related matter is in those files though.

Vorbei
Posts: 28
Joined: Wed Jul 29, 2009 5:49 am

Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by Vorbei » Wed Sep 07, 2011 4:20 am

Xu Yuan wrote:I recall one quote of Endrance's which was inspiring when he's talking to Hiiragi after the party defeats him in Moon Tree, it seemed that he had at least learned from his AIDA experience, with his "To love someone isn't to turn a blind eye towards their actions". Or something along those lines. Referring to how the AIDA Mia controlled his actions. In various parts of G.U. after joining the group he does come off as genuinely wise. His ploy to get Sakaki to lower his guard for instance was a pretty good plan that he apparently had thought of on his own.
I feel like I'm only talking about myself, but that mixture of wisdom and either knowing or unknowing foolishness is another thing that reminds me of when I was in that situation. While I definitely knew some things and was able to help people, I was also going absolutely nowhere and doing myself no favors. So that's also something that I can understand.
Xu Yuan wrote:Schthack? I can't say I'd heard of that before. I'll do a bit of research on that. One question, is it free?
It's the biggest private server for PSO. It used to have more players, but it's been winding down as of late. There are still peak hours when there's above 120 players, but it's kind of sadly barren compared to a couple years ago.
It is, has been and hopefully always will be free~ I heard there was an optional EXP rate thing you could pay for, but I'm not sure if it's actually true. It's hardly necessary anyway, as anyone who's reached lv200 can say.
There's also essen's private server for PSU that's been in the works for... about a year and a half. Not much progress has been made and it's not really playable yet, but it's slooooowly inching along. It'll also be free of charge when/if it ever gets finished.
Xu Yuan wrote:Ah well, it may have taken some time but you did get back much of what you lost from the sounds of it. Though you lost a few event only items? Ouch... yeah that would be pretty terrible. Sort of a good thing I was playing offline in that case. I've played online at a friend's house a couple of times and it seemed like the place was over run with hackers. Just a bunch of crazy items scattered around nearly any room I went into, and if I happened to find the "party" they would somehow kill my character even though it wasn't even battle mode, that was weird... but then again that was on the XBox's version. Did it hold up better elsewhere? (At least I think it was XBox?)
How recent was that, and was it on the official servers? I remember it being that way really often when the Schtserv was still pretty new, but it's been MOSTLY clean for a while now, at least as far as Blue Burst players go. (People playing on different platforms can only talk in the lobbies, they can't actually play with each-other, so I have no idea what goes on on other versions.)
I can't really speak for any of the official servers since I only played on Blue Burst's official servers... but things got kind of scary around there sometimes, too. Massive NOL'ing caused more rollbacks than should have been necessary D:
Xu Yuan wrote:Hmm. I was more or less referring to things like the Kusanagi Sword and a few other items of that same caliber which I had believed was given to you from a quest. Am I wrong in this guess?
Ohhh! You're thinking of the Black Paper's Deal quest. Episode 4's (Blue Burst exclusive addition to the story) equivalent of a Photon Drop is Photon Crystals. They don't drop nearly as often, so they're worth far more as far as trading goes. You have to give an NPC in the quest 1 Photon Crystal and then pick a route to go on. It'll lead you to an enclosed area where many enemies of one type spawn at once and in several waves. You have to kill them all without dying (scape dolls don't count!) and none of them drop anything. At the end, if you've won, an item will be set in the center of the area. Depending on the difficult and the route you chose, it can be one of several items, some of which are exclusive to the quest, some that can be found normally, some that are garbage (MONOMAAAAAAAATE), or you could get nothing at all. The only useful things come from the harder routes on Ultimate mode. The lottery aspect combined with the difficulty of finding the Photon Crystal in the first place makes it way less of "handing it to you" and way more "ragequit-inducing string of losses that will leave you wanting to chew your hands off." Unless of course, you're a lucky *%#@^@%@ who gets what they're aiming for on their first try. >:|
Xu Yuan wrote:Yeah, my brother and I have a fair amount of those high grade normal weapons in our banks. Him more than I (as a Force I don't really need anything except what I have) Difficult to find a better cane than the Summit Moon (highest grade) and my shield is normally switched around to suit the circumstances of the Barriers. Three God/Mind's well two now, since one is in the bank because I don't need it anymore. I've come across some pretty good armor, I had a DF Field for a long while, but came upon the Smoking Plate only a month or two ago, so I handed the DF Field down to my brother (who was still using Ultimate Armor at level 142.) I know we both have a King's Vulcan, but we don't really use them for Exp. grinding or any sort. We just seem to have them, heh.
Ooooh, good ol' Summit Moon! It's almost a must on Schtserv since they rebalanced a lot of the weapons. The boost it gives to Simple techs makes FOnewearls so much more deadly! That includes Merges, but they're still as annoying to make as ever... I'm currently after a Blue Merge for my brand new FOmar~ Until then, he's going to be using a full set of Grants-enhancing equipment.
I've been so spoiled by Episode 4 that I was reading about the armor in the wrong mindset... it drops "rare" armors quite often (hence quotes), so one hardly ever thinks about their armor until they know of one they want to pursue XD But Smoking Plate! Nice! ...I'm getting more and more annoyed that the equipment I want to recommend is online-only stuff.
I used to use (and will use-- I managed to get it again, but it's too high level right now) a Virus Wear: Lafuteria for my HUnewearl. I originally only got interested in that armor because the visual effect was modest (I didn't like really flashy ones) and the name made me think of .hack//. XD When I got it, I handed down my previous armor to my FOnewearl, who feels like a FOcast because of it. It's a special Episode 4 armor that has a bonus Trap Vision effect.
...... O_O I don't know why, but I also save EXP weapons with good %'s... particularly Vulcans... I have never used them, but everytime I look at them and think about how useless they are BECAUSE I don't use them, I end up keeping them for some reason I can never actually put my finger on....
Xu Yuan wrote:My brother plays in a strange way. His weapon of choice is ordinarily the God Hand and nothing else, but sometimes he'll just pick up some random weapons, get them appraised and start using them, despite having much higher grade versions of pretty much ever normal drop in his bank. I guess it changes things up a bit, hehe.
I used to do that! ...I still do that sometimes! <_<;;;; There's something strangely satisfying about killing a monster, grabbing the bloody Gladius it dropped and then slaughtering the rest of its kin with it.
Xu Yuan wrote:Well on PSO2 I've already seen that the units actually appear on the characters, which seemed pretty interesting. Normally in MMO's and just plain Online RPG's I prefer to solo for some reason. I think it's just the thrill of not having to rely on anyone and to test my own will. So this random dungeon deal sounds like it will be a fantastic way to test all of that.
The units actually showing up... I'm on the wall about it, since there's not a whole lot available right now. If they have some neat-looking ones in the future that aren't overbearing (or better yet, an option to just turn the visuals of them off), I won't mind it, but from the little that I've seen so far, it doesn't seem to be to my taste...
The more recent character creation videos they released has me feeling ill, though... T_T; The HUnewearl outfit in-game looks so terrible... the curvature hardly looks human. I'm not even hating on her shorts or lack thereof, just... the way the whole body looks shaped (even on Humans! You can't argue it's a Newman thing!) makes me want to shout everything that is wrong with it. It looks just fine in the concept art, just whoever modeled it obviously failed their anatomy class... Or has the weirdest fetishes ever...

I enjoy playing support type characters more, so I like full parties best... Playing solo every once in a while is a good way to test how good I've gotten or if I've become sloppy. In the end, though, I do better making other people shine brighter than trying to shine myself. Seeing the massive destruction they can cause with my assistance makes me feel good and like I can do better, too. ....So don't keep to yourself when the time comes!
Xu Yuan wrote:It's strange, but I've been fascinated with stuff left out of games for a very long time. Even back when I just had a Game Genie and Final Fantasy 2, I would experiment for hours to see if there was anything left out that hadn't been discovered. So Zelda 64 being a cavalcade of material really piqued my interest. That's really where I got my feel for modding games though.

As for a restart of Team Beta Triforce... Eh, that's pretty doubtful. It seemed what they were trying to build was mostly hearsay, having studied the game for some time in the past I can assure you that a fair amount of their conclusions were mistaken. Their intentions were good at least and the head of it was pretty talented.
My imagination ran a little wild, so I was actually really scared of that kind of stuff before, and even for a good time after seeing it all. Curiosity always won, though, so I ended up scaring myself way too bad, forcing myself to go through it all. XD I'm still a little scared when looking at the bare bones because of my imagination, but not nearly as much...

Well that sucks. :/ Though, I admit the only thing I was actually looking forward to was a Unicorn Fountain area. While it's simple and easy enough to imagine, after how much everyone wanted it to be found on the ROM, nothing less than actually running around there would be satisfactory, even if we had to recreate it and put it there ourselves.
Xu Yuan wrote:I know what you mean... I''m only halfway through the game and I already have 154 emails. And not only is there E-mails but there's also "Friend Events" (not sure what the actual name is) where characters will talk amongst one another in a meaningful conversation, so far I've seen... 100 of them, or so? It's little wonder when Kuukai said that he'll be translating that game for the rest of his life, hehe. There is an absolute World of text it seems.

Though I had to bite the bullet. With the movie coming out soon I want to be as caught up on .hack as I can, after I finish //Link (with the aid of Kuukai, Jun Bansyoya, and Zer0's event videos) I'll start on Quantum, dig up whatever info. I can find elsewhere, than I'll be ready for the movie.
*sob* T_T I didn't even think about it being important for the movie, with the rumors I heard before Link was released and what the movie seems to concern so far... I'll be getting my PSP back soon, so maybe I'll end up playing anyway... I'm gonna go insane looking at all those e-mails... Are the events at least voice acted? I can't read very well, but if they read the dialogue aloud, I can get the jist of it, maybe... ;_; Appease that obsessive side of me just a little....
...I was actually putting reading/watching a whole lot of the series until I read the announcement for the movie, so I also went on a marathon of .hack// recently XD

...Actually, since the movie is going to be in theatres in Japan, I'm wondering what they'll do if they localize it...? Dubbing of Japanese live-action movies based on games or anime have actually been shown in theatres and have sold out quite easily... makes me wonder if we'd have a chance of seeing it hit theatres here, too~ ... Though if that were the case, I'll need earplugs poised for the moment the Balmung lookalike PC walks onscreen the first time. @_@ I learned the hard way when Kenichi Matsuyama walked onscreen. (.. Which one is the Balmung lookalike? Gondeaux or Baldor? Or do we not know that yet?)
Xu Yuan wrote:I am surprised though at how open this game seems. The game makers left labels on most of the files so I can easily discern what is in which. It will be the stuff not in the files which will be the hard part to figure out. Thankfully it seems nearly every gameplay related matter is in those files though.
Finally, a game I like is simple about how it organizes things... I got discouraged from this kind of stuff from all the games I tried messing with being treated like it was more important than a bank for how everything was encrypted. Now to see what the savvy can do with it~!

<_< .... >_> ..... What would the chances be of seeing ripped models/maps for manipulation in modeling programs?

Xu Yuan
Posts: 1201
Joined: Tue Feb 28, 2006 1:32 am
Location: Harald in the R:2!

Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by Xu Yuan » Wed Sep 07, 2011 6:17 am

Vorbei wrote: It's the biggest private server for PSO. It used to have more players, but it's been winding down as of late. There are still peak hours when there's above 120 players, but it's kind of sadly barren compared to a couple years ago.
It is, has been and hopefully always will be free~ I heard there was an optional EXP rate thing you could pay for, but I'm not sure if it's actually true. It's hardly necessary anyway, as anyone who's reached lv200 can say.
There's also essen's private server for PSU that's been in the works for... about a year and a half. Not much progress has been made and it's not really playable yet, but it's slooooowly inching along. It'll also be free of charge when/if it ever gets finished.
Sounds great! Now I would have to wonder if this old laptop could run the game without issue, that's the real problem, hehe.
Vorbei wrote:
How recent was that, and was it on the official servers? I remember it being that way really often when the Schtserv was still pretty new, but it's been MOSTLY clean for a while now, at least as far as Blue Burst players go. (People playing on different platforms can only talk in the lobbies, they can't actually play with each-other, so I have no idea what goes on on other versions.)
I can't really speak for any of the official servers since I only played on Blue Burst's official servers... but things got kind of scary around there sometimes, too. Massive NOL'ing caused more rollbacks than should have been necessary D:
I am fairly sure it was on the official servers shortly after its release on the XBox. What is NOL'ing? This is the first time I've heard that term.
Vorbei wrote: Ohhh! You're thinking of the Black Paper's Deal quest. Episode 4's (Blue Burst exclusive addition to the story) equivalent of a Photon Drop is Photon Crystals. They don't drop nearly as often, so they're worth far more as far as trading goes. You have to give an NPC in the quest 1 Photon Crystal and then pick a route to go on. It'll lead you to an enclosed area where many enemies of one type spawn at once and in several waves. You have to kill them all without dying (scape dolls don't count!) and none of them drop anything. At the end, if you've won, an item will be set in the center of the area. Depending on the difficult and the route you chose, it can be one of several items, some of which are exclusive to the quest, some that can be found normally, some that are garbage (MONOMAAAAAAAATE), or you could get nothing at all. The only useful things come from the harder routes on Ultimate mode. The lottery aspect combined with the difficulty of finding the Photon Crystal in the first place makes it way less of "handing it to you" and way more "ragequit-inducing string of losses that will leave you wanting to chew your hands off." Unless of course, you're a lucky *%#@^@%@ who gets what they're aiming for on their first try. >:|
Hah, I see. I hadn't known it was done in that manner. Alright that's better then.
Vorbei wrote: Ooooh, good ol' Summit Moon! It's almost a must on Schtserv since they rebalanced a lot of the weapons. The boost it gives to Simple techs makes FOnewearls so much more deadly! That includes Merges, but they're still as annoying to make as ever... I'm currently after a Blue Merge for my brand new FOmar~ Until then, he's going to be using a full set of Grants-enhancing equipment.
I've been so spoiled by Episode 4 that I was reading about the armor in the wrong mindset... it drops "rare" armors quite often (hence quotes), so one hardly ever thinks about their armor until they know of one they want to pursue XD But Smoking Plate! Nice! ...I'm getting more and more annoyed that the equipment I want to recommend is online-only stuff.
I used to use (and will use-- I managed to get it again, but it's too high level right now) a Virus Wear: Lafuteria for my HUnewearl. I originally only got interested in that armor because the visual effect was modest (I didn't like really flashy ones) and the name made me think of .hack//. XD When I got it, I handed down my previous armor to my FOnewearl, who feels like a FOcast because of it. It's a special Episode 4 armor that has a bonus Trap Vision effect.
...... O_O I don't know why, but I also save EXP weapons with good %'s... particularly Vulcans... I have never used them, but everytime I look at them and think about how useless they are BECAUSE I don't use them, I end up keeping them for some reason I can never actually put my finger on....
I was going to say that armor didn't seem familiar to me, than you mentioned it was an Episode 4 addition. Hmm, does this Scht fellow make events as well? Is that even within his scope?
Vorbei wrote:Well on PSO2 I've already seen that the units actually appear on the characters, which seemed pretty interesting. Normally in MMO's and just plain Online RPG's I prefer to solo for some reason. I think it's just the thrill of not having to rely on anyone and to test my own will. So this random dungeon deal sounds like it will be a fantastic way to test all of that.
The units actually showing up... I'm on the wall about it, since there's not a whole lot available right now. If they have some neat-looking ones in the future that aren't overbearing (or better yet, an option to just turn the visuals of them off), I won't mind it, but from the little that I've seen so far, it doesn't seem to be to my taste...
The more recent character creation videos they released has me feeling ill, though... T_T; The HUnewearl outfit in-game looks so terrible... the curvature hardly looks human. I'm not even hating on her shorts or lack thereof, just... the way the whole body looks shaped (even on Humans! You can't argue it's a Newman thing!) makes me want to shout everything that is wrong with it. It looks just fine in the concept art, just whoever modeled it obviously failed their anatomy class... Or has the weirdest fetishes ever...

I enjoy playing support type characters more, so I like full parties best... Playing solo every once in a while is a good way to test how good I've gotten or if I've become sloppy. In the end, though, I do better making other people shine brighter than trying to shine myself. Seeing the massive destruction they can cause with my assistance makes me feel good and like I can do better, too. ....So don't keep to yourself when the time comes![/quote]

I am willing to go with strange fetishes, on why some of the female outfits look odd. Ah well, at least the Force outfits look pretty good from what I've seen so far. Give me a robe like appearance and I'll be happy. If I have friends to play with though in games, I would normally prefer to party with them than to solo. I know I can trust them well enough. So if I manage to get a decent gaming rig (it looks pretty state of the art) I'll definitely check to see if you're on.
Vorbei wrote:
My imagination ran a little wild, so I was actually really scared of that kind of stuff before, and even for a good time after seeing it all. Curiosity always won, though, so I ended up scaring myself way too bad, forcing myself to go through it all. XD I'm still a little scared when looking at the bare bones because of my imagination, but not nearly as much...

Well that sucks. :/ Though, I admit the only thing I was actually looking forward to was a Unicorn Fountain area. While it's simple and easy enough to imagine, after how much everyone wanted it to be found on the ROM, nothing less than actually running around there would be satisfactory, even if we had to recreate it and put it there ourselves.
I know what you mean... what scares me most in hacking video games is Out of Bounds areas, for some reason, those really freak me out. This was especially bad in Zelda 64. In .hack, it makes me flinch a little, but its manageable. I do find it really strange that they removed any hide or hair of the Unicorn Fountain, especially from when debug carts still have most of those 96' E3 Demo areas to everyone's surprise. And an immense amount of unused NPC models. and a few alternate characters (Adult Saria for instance). This leads me to believe that may have been an Extremely late in production shot, so late, that it didn't even make it into the final version in time. Which is why there's no blueprint of it left in the final game. But that's just my view on it.
Vorbei wrote:
*sob* T_T I didn't even think about it being important for the movie, with the rumors I heard before Link was released and what the movie seems to concern so far... I'll be getting my PSP back soon, so maybe I'll end up playing anyway... I'm gonna go insane looking at all those e-mails... Are the events at least voice acted? I can't read very well, but if they read the dialogue aloud, I can get the jist of it, maybe... ;_; Appease that obsessive side of me just a little....
...I was actually putting reading/watching a whole lot of the series until I read the announcement for the movie, so I also went on a marathon of .hack// recently XD

...Actually, since the movie is going to be in theatres in Japan, I'm wondering what they'll do if they localize it...? Dubbing of Japanese live-action movies based on games or anime have actually been shown in theatres and have sold out quite easily... makes me wonder if we'd have a chance of seeing it hit theatres here, too~ ... Though if that were the case, I'll need earplugs poised for the moment the Balmung lookalike PC walks onscreen the first time. @_@ I learned the hard way when Kenichi Matsuyama walked onscreen. (.. Which one is the Balmung lookalike? Gondeaux or Baldor? Or do we not know that yet?)
I know that there are movie teasers in //Link (I haven't made it that far yet), so its likely the two are probably connected. I'd say I'm about 75% through the game now and have over 215 emails and those friend events have almost doubled. Unfortunately the friend events aren't voiced. (That would have taken up a World of space in the UMD, I feel.) So yeah, the meaning is often guessed at. The only one I could make out was when Sanjuro was asked his favorite quote, he curiously enough responds in perfect English (makes sense since he lives in South Dakota) quoting the Tao Te Ching (The journey of 1000 miles, begins with a single step). So that was interesting. Other than that I couldn't really catch the gist of any of them, so far.

I remember the Balmung look-alike's name through the first three letters of his name Baldor, Balmung. I wonder what that name means? I'm curious to know if it has any special significance like Balmung's name had.
Vorbei wrote:
Finally, a game I like is simple about how it organizes things... I got discouraged from this kind of stuff from all the games I tried messing with being treated like it was more important than a bank for how everything was encrypted. Now to see what the savvy can do with it~!

<_< .... >_> ..... What would the chances be of seeing ripped models/maps for manipulation in modeling programs?
Well we can see ripped textures, but inputting them back in is another story completely. I still have no idea how to do that. Any attempt has ended in crashes.But for modding maps... There is a file I can't make heads or tails of called "EditDungeon", which I feel is likely the way to create dungeons, but I can't seem to use it yet. I know the game has an absolute ton of room variations that each has their own separate file devoted to them. The areas like Hidden Forbidden Holy Ground are called s_e_area, meaning Special Event Area, these also include all 8 Phase rooms (yes they bothered to copy the same map 8 times, rather than use a single one and calling specific textures) The Cubia battlefields, (This one is strange, there seem to be a lot more Cubia Battlefields than I remember there being Cubia fights...) Now what I found most curious is an unused call to Bitter Fantasy Mirror World, but unfortunately when accessed it's just a normal field, with... curiously enough... a Copy of Bitter Fantasy Mirror World's dungeon. If you trek down to the bottom of it in //Infection the purple haze will just turn into a blue screen when you go in and you'll be forced to use a Sprite Ocarina to get out of there. I wonder if it would be different in Mutation... well its better than what happens if you trek down to the real end of Bitter Fantasy Mirror World, if you go through that purple haze, the game just crashes. It may be worth noting that we still don't know where the extra boss rooms are located, since they don't seem to count as s_e areas.

Likely, since I've documented nearly everything that one can use to easily manipulate enemy stats, what enemy appears, what treasure can be obtained from which field, the next step is to see how field themselves work. Thanks to Master ZED's work on G.U. keywords, I feel there might be something similar in the original games, except unlike G.U. the "hidden" matters aren't hidden at all.

Xu Yuan
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Joined: Tue Feb 28, 2006 1:32 am
Location: Harald in the R:2!

Re: Hacking .hack//Infection (Playing as any Party PC!)

Post by Xu Yuan » Wed Sep 07, 2011 11:01 am

Zer0 wrote:I can't wait for PSO2 too! :D I've been watching the Alpha footage (I entered the lottery to get one, but I didn't win :( ), and so far it looks amazing! I started playing PSO on the dreamcast (when all the characters were FAT), and now I play PSOPC using schthack, PSU on Xbox 360 and JP PSU on the PC <3

If you guys ever get PSU for the 360, hit me up ;D My gamertag is TheCrimsonDevil :3 Oh, and at the moment, PSO2 is still Japanese PC onry - So I'd suggest learning japanese if possible :3
PSO still seems to be profitable over here, so I'm willing to bet it will eventually be localized into English (famous last words, ones we're all too familiar with, being .hack// fans.and all..) Dreamcast, hmm? I heard that a lot of things were unbalanced in that very original version. The problem with PSU for the 360 from what I've seen is the monthly fee. That's a bit much to pay for a console online game.

The Alpha footage looks pretty good though! If fields are actually randomized as is claimed I think it will probably be one of the best online games ever made.

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