Re: Question about "Game Over" screen (story-related)
Posted: Thu May 07, 2009 2:11 pm
They're not feeling anything. All PC's do that, apparently as a matter of roleplaying or game mechanics. But according to Another Birth, Kite and his party members do not feel anything from the game, which wouldn't make sense, since they're not in an altered state of consciousness.1.a Characters die normally and are given The World's game over screen, and are then presented with the option to return to their last save point...
1.b Characters in Kite's party are more in the game than normal players, (notice they scream when hit, I attributed this to being able partially feel it, similar to Tsukasa.) This only occurs while they are in Kite's party, as it allows them to fight better. (the grace of the bracelet) However they are protected from data drain at this time as well. (The protection of the bracelet)
There's no inability to leave the field. The person goes comatose because they were "in" the game at the time of defeat. It's basically hypnosis, and then severing the link.2. The party is defeated by infected enemies, they slip into a coma. The reason they ALL must be defeated is simply because the game is not over for them until they are incapable of being revived. As long as on of them survives, The World still has their data, and their minds, in that field. Once all three (two, or one) are defeated, their data is moved elsewhere, normally, but when the viral enemy kills them, their data cannot be properly moved, and they slip into coma, as their minds cannot exit the field.
Or it's just his PC, like I said before.Also note that when Kite has the bracelet forcibly cut off by Blackrose after fighting Cubia, he seems to anticipate a great deal of pain.
It's more implied that Tsukasa was Data Drained by opening a bugged treasure chest or something. Or that Maha did it. Either or.I believe the data bug phenomena is similar to the AIDA server incidents. When the virus enters a field, much larger amounts of data begins being drawn from all present players. Thus when a data bug kills a party, they go comatose, because their minds are in the game. There is evidence that Tsukasa was killed by an abnormal monster( either explicit or implicit, I don't remember right off) and that is why he became stuck in the game. It should be noted that in SIGN, the 'virus' hadn't evolved to the point it had in Infection.
No way. Not even the game admins can do that, and there's no way Helba can overcome Harald's designs like that, despite her skills. The only way to really modify the game in any meaningful way is to do it from within via an administrative PC. Not to mention that Helba seems to be in as much danger as everyone else. She isn't safe. Either she's playing the game like everyone else, albeit with hacker benefits, or reading the code doesn't protect her, as her mind is still in the game.Helba is for the most part unaffected by the corruption in the game simply because she doesn't directly access it, but rather, she observes the raw data being transmitted through it. (Much like reading the .echo of a game server bot.) Her character is merely superimposed into the scene when she needs them to see her, she is not directly playing it, but rather hacking it to be there. Lios IS playing his character, (albeit with administrative powers) and hence, he is in more danger than Helba.