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Re: .hack//Link Localization Campaign

Posted: Thu Nov 11, 2010 12:59 pm
by d5t
Alright moving forward past the name...

I've kind of broken down the campaign into 4 parts:
  • 1. Social Networking push - Facebook, Twitter
    2. Fansite push - Front page of dothackers, w/ customized images to display as an avatar/message board image
    3. Gaming media website push - Joystiq, Kotaku, any other gaming website we can raise awareness on
    4. Direct contact with Namco Bandai push - e-mail campaign (they haven't responded to any of dothackers e-mails), Facebook interaction on their fan page, Namco Bandai official mesage board, etc
Please, please contribute! I will be making this thread more visible throughout our whole network - or possibly creating a sub-forum specific to the campaign.

Re: .hack//Link Localization Campaign

Posted: Thu Nov 11, 2010 1:53 pm
by iuliathe3rd
Kuukai wrote:
Aru wrote:...Although I still think adding the 1812 Overture (somehow) would make this even more epic.
Quickly! To the ytmnd machine!!

http://wontsomeonepleasedothacklinkofth ... ytmnd.com/
That... that is the most amazing thing ever. XD *is totally bookmarking it*

And yeah, I'll be sure to vote on actual names for the campaign soon. :V

Re: .hack//Link Localization Campaign

Posted: Fri Nov 12, 2010 10:15 am
by Aru
Kuukai wrote:
Aru wrote:...Although I still think adding the 1812 Overture (somehow) would make this even more epic.
Quickly! To the ytmnd machine!!

http://wontsomeonepleasedothacklinkofth ... ytmnd.com/
HOOOLYYYYYYY ****
That is the BEST THING EVER.

Just link that **** to Bamco. If they don't localize Link after seeing that, they probably never will.

Re: .hack//Link Localization Campaign

Posted: Sat Nov 13, 2010 12:27 pm
by TheEnigma
I like Link for Localization the best. It has a nice ring to it plus its simple and easy and rolls off the tongue. And it gets the message across right away. There is no guessing involved. So I'm voting for that one.