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Posted: Mon Apr 23, 2007 7:30 pm
by ME
First, why isn't Flicker in the poll?
And unless someone hasn't already cleared this up, the Multiweapon class has downsides. I remember that someone told me/I read somewhere that multiweapons should only be able to wield weapons equal to half their level(why this rule doen't apply to haseo I have no idea, probably gameplay purposes :roll: ) and Multiweapons do get less skills than the normal pure classes, I could have sworn that some brandishs in the Area use a funky skill that I don't have...
Either way I'd go with Multi-Weapon. Multiweapons are built to be the "jack of all trades, master of none" the character would be a fun challange
Harvest+Brandish
Some n00bish PK goes after the defensless harvest, and to his surprise is owned by a mighty Brandish, also if gives the harvest heavy armor.
Or Danse+Brandish
For clearity, Danse isn't just whacking stuff with a fan! Danse get access to both cleric and warlock magic at a slowed rate, they serve as multiweapon between clerics and warlocks with a little extra meele(they are the red mage of R:2) Having cleric and warlock magic and at the same time while having heavy armor and wielding a huge-ass sword. God character or what?
Or Grappler+flicker
Can you say comboing up and than Rengeki'ing with a fliker skill? Flickers hav a wide reach and AoE, but they attack slow, so it is hard to get Rengeki often. But if you throw in Grappler than you can own one monster to get rengeki and than switch to your Flicker scythe and rengeki for crazy AoE damage. And you would have decent armor, but hey you wouldn't ge hit by physical attacks if you were good.
bottom line?
Brandish>all other 1 point meele classes(why?) Because it is a hard hitting class; dealing lots of damage, also lets you juggle stuff with hold&release, plus it gives you access to heavy armor, and well Broad Legged FTW!(that awesome chainsword haseo uses!)
End of line.

Posted: Mon Apr 23, 2007 8:34 pm
by Dimitri
Edge Punisher...just cant say no you weilding around a giant sword :D Although Steam Gunner would be nice as well.

Posted: Mon Apr 23, 2007 9:50 pm
by Maaku
Steam Gunner.
Slash, slash, bang.

Posted: Tue Apr 24, 2007 3:35 am
by Lycoris radiata
Blade for my own reasons. Or Danse Macrabe.

If I went Multi-Weapon?

Blade, Danse Macrabe, Steam Gunner.

Posted: Tue Apr 24, 2007 4:16 am
by dominus_draconis
can't
you people keep missing the point, multiweapon has a point system, you cannot combine those classes, you could have blade and either of those two :P

Posted: Tue Apr 24, 2007 7:53 am
by Suyo
Blade

cuz Endrance makes it look good =D

(and also because I like the thin swords. easier movements and stuff) >_>;

Posted: Tue Apr 24, 2007 11:24 am
by Ressic
dominus_draconis wrote:can't
you people keep missing the point, multiweapon has a point system, you cannot combine those classes, you could have blade and either of those two :P

Well, I (like most of the others here, I'm sure) have yet to see any official document from CC2, or the .hack Conglomerate about how the Adept Rogue class is supposed to work. If anyone has found such a statement, and wants to post a link to it, I'm sure it'd settle things finally.

My bet right now is though, they came up with something that suggests a point-buy system for that opening clip in the game, and dropped the idea after that. Haseo's weapon selections are pre-defined, and you can't modify them. You don't get any access to the other Rogue's choices either, so they probably didn't bother to put a whole lot of time in developing a system that you won't actually get to interact with in any meaningful way.

It's rather telling, I think, that what hints there are, everyone takes to mean you have limitations on your weapon choices, but free reign in regards to armor type, and your HP/SP progression seems unaffected by your class choices. If they had put more work into it, I'm sure the points pool would also apply to the armor selection as well, and maybe have some influence on HP/SP progression. Realistically, Harvest Cleric/Shadow Warlock wouldn't be a terribly broken class combo, if the points system meant that selecting those left you with only the robes for armor, and a low HP progression. Just look at the Wavemaster class from the old games - they're practically required to party to get anywhere early on. I don't remember exactly how much SP they start with, but I'm pretty sure at 1st level, they only had enough for 2-3 shots of the weakest spells, and I believe that they aren't strong enough to killl even the level 1 monsters in one hit. Which means, a solo Wavemaster, after triggering a portal, might be able to take out one (of likely 3-4 monsters), and then they'd have to run around trying to keep out of reach till their SP regenerated enough to take some shots at the remaining monsters.

With the changes to the spell casting system in GU, being a solo caster is even harder. The whole targeting circle thing that allows an opportunity for opponents to evade your spell, or getting hit yourself before that circle reaches its target causing your spell to be interrupted makes it difficult to work if you're outnumbered in a fight. Having access to both Warlock and Cleric spells might make you pretty useful in the long run, but remember, you'll have to work at it twice as long (maybe more) to get up to the top of their spell progressions. Since spells are learned now, and not bound to equipment, such a blend would have a slight edge, in so far as they wouldn't need to swap weapons durring a fight, they'd always keep whatever gave them the most magic punch (since weapon strength seems to have no influence on blocking), but on the whole, such a character would still need to tag along with a non-caster to get very far.

So yeah, everyone that keeps harping about how the point system won't let you do this or that, is missing the point - without an official document from the game creators, you're just speculating like everyone else.

Posted: Tue Apr 24, 2007 1:22 pm
by 3 edge
Multi-weapon
Blade, twin blade, scyth

Posted: Tue Apr 24, 2007 5:48 pm
by Maaku
dominus_draconis wrote:can't
you people keep missing the point, multiweapon has a point system, you cannot combine those classes, you could have blade and either of those two :P
Oh yeah, I totally forgot about that.
http://dothack.wikia.com/wiki/Adept_Rogue
DotHack Wiki wrote:At the time of creation, the user picks 2 to 3 classes using a point-buy system, which restricts certain "unbalanced" combinations, such as Shadow Warlock and Harvest Cleric. They also pick freely from one of the 3 armor types. The Adept Rogue starts out in the game with their first chosen class, and must unlock the remainder through Job Extend. An Adept Rogue is given 4 points to use to choose from the following job options:

* Blade Brandier - 1 Point
* Edge Punisher - 1 Point
* Twin Blade - 1 Point
* Flick Reaper - 2 Points
* Lord Partizan - 2 Points
* Tribal Grappler - 2 Points
* Macabre Dancer - 3 Points
* Harvest Cleric - 3 Points
* Shadow Warlock - 3 Points
* Steam Gunner - 3 Points

Posted: Tue Apr 24, 2007 6:15 pm
by BadRPiggy
Brandish for me nothing like beating the hell out of your opponents

2nd Grappler

3rd Steam Gunner

Be original folks say no to multiweapon

Posted: Tue Apr 24, 2007 6:44 pm
by kieferbrennan
Maaku wrote:
dominus_draconis wrote:can't
you people keep missing the point, multiweapon has a point system, you cannot combine those classes, you could have blade and either of those two :P
Oh yeah, I totally forgot about that.
http://dothack.wikia.com/wiki/Adept_Rogue
DotHack Wiki wrote:At the time of creation, the user picks 2 to 3 classes using a point-buy system, which restricts certain "unbalanced" combinations, such as Shadow Warlock and Harvest Cleric. They also pick freely from one of the 3 armor types. The Adept Rogue starts out in the game with their first chosen class, and must unlock the remainder through Job Extend. An Adept Rogue is given 4 points to use to choose from the following job options:

* Blade Brandier - 1 Point
* Edge Punisher - 1 Point
* Twin Blade - 1 Point
* Flick Reaper - 2 Points
* Lord Partizan - 2 Points
* Tribal Grappler - 2 Points
* Macabre Dancer - 3 Points
* Harvest Cleric - 3 Points
* Shadow Warlock - 3 Points
* Steam Gunner - 3 Points
That means that you can't do flick reaper and steam gunner like I hoped,DAMMIT! oh well, in that case I choose steam gunner, weaken the target from a distance then move in to finish the job.

Posted: Tue Apr 24, 2007 7:14 pm
by LegendaryDarkKnight
I would be a multi weapon with Steam gun and Brandish.

Posted: Tue Apr 24, 2007 9:20 pm
by Dot Hack Crono
Also if there wasn't a point system Matsu would have 3 forms instead of just two. Matsu is Steam Gunner(3 points), Edge Punisher(1 point) and no third form because he used the alloted 4 points.

huh?

Posted: Tue Apr 24, 2007 9:53 pm
by DotHack-Haseo
Give me Twin Blade any day.

Posted: Tue Apr 24, 2007 10:57 pm
by Tenji
a multi-weapon... if this game existed i would realy play a lot so eventualy i would made that into a usefull character.

twin blades for speed, scyte or broad sword for damage and i haven´t choose the last one... maybe a steamgun...

It seems that with training it can become into the most powerful class thought it would be a pain to level that up...

Posted: Wed Apr 25, 2007 11:51 am
by Avatar Skeith
would take the multi weapon i like being a jack of all trades when it comes to weapons, cept i would have battle fans in place of the great sword, love the scythe so i would stick with that. Sure they are hard to level but thats what makes it appealing, its challenging.

I'd be...

Posted: Thu Apr 26, 2007 9:18 pm
by Almsty
cliché, but Multiweapon.

Twin Blade,Blade Brandier,Flicker.

You know, I look at the poll results and know about 80% of us would be multiweapons. Imagine the MMO, we'd all just be a jack of all trades type. I like multiweapons, but I also support individual class growth numbers. It provides more fun that way.

Re: I'd be...

Posted: Thu Apr 26, 2007 11:04 pm
by Red Frost
Almsty wrote:cliché, but Multiweapon.

Twin Blade,Blade Brandier,Flicker.

You know, I look at the poll results and know about 80% of us would be multiweapons. Imagine the MMO, we'd all just be a jack of all trades type. I like multiweapons, but I also support individual class growth numbers. It provides more fun that way.
I picked the exact same class, and the exact same sub-classes. And I think the same thing. XD

If there is an MMO, I'll probably be a Twin Blade. But, if by some weird twist of fate and there's few Adept Rogues, I'll be one. Otherwise, I'll try to do my part and balance things out.

EDIT: Oh, it's actually 48% Multi-Weapon. 84 people so far voted for it.

Re: I'd be...

Posted: Fri Apr 27, 2007 1:57 pm
by Almsty
Red Frost wrote: EDIT: Oh, it's actually 48% Multi-Weapon. 84 people so far voted for it.
My percentile was just an exaggeration of the band wagoning about the adept rogue class XD.