The World R:1 V.S. The World R:2
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The World R:1 V.S. The World R:2
In this topic, we will talk about both of the game's good points and bad points, such as...
Character Customization-
The World R:1 - 6 classes. Woo.
The World R:2 - 11 classes, 4 races(Counting the 3 Beast tribes), 44 combinations. That sure beats 6.
Battle System-
The World R:1 - It's a bit simple, but easy to maneuver, and has a bigger feeling of being online than R:2.
The World R:2 - Quick, action packed, edgy, awesome. However, the isolated battles and EXP/GP gathering screens feel more like a traditional RPG than an MMO.
Skills-
The World R:1 - A huge supply of skills at any given time. Sure, it changes every time you change equipment, but at least you aren't stuck with "Gale Blade" for half the game.
The World R:2 - The awesomeness that is Skill Trigger and Rengeki doesn't make up for the fact that the only way to get a decent amount of skills is through massive amounts of skill levels and the occasional traded scroll.
You may continue with your opinions and/or contributions.
Character Customization-
The World R:1 - 6 classes. Woo.
The World R:2 - 11 classes, 4 races(Counting the 3 Beast tribes), 44 combinations. That sure beats 6.
Battle System-
The World R:1 - It's a bit simple, but easy to maneuver, and has a bigger feeling of being online than R:2.
The World R:2 - Quick, action packed, edgy, awesome. However, the isolated battles and EXP/GP gathering screens feel more like a traditional RPG than an MMO.
Skills-
The World R:1 - A huge supply of skills at any given time. Sure, it changes every time you change equipment, but at least you aren't stuck with "Gale Blade" for half the game.
The World R:2 - The awesomeness that is Skill Trigger and Rengeki doesn't make up for the fact that the only way to get a decent amount of skills is through massive amounts of skill levels and the occasional traded scroll.
You may continue with your opinions and/or contributions.
- Death_Grunty
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If we're talking about the PS2 renditions of R1 and R2, then:
R1:No PK system
R2:PK system and arena battles open up a whole new gameplay quality to The World.
R1:Many types of dungeons and fields, but look only adaquite
R2:Fewer field and dungeon types, but better quality
R1:Puchigo(Grunty)
R2:Steam Bike; also Grunties return, but in different role.
R1:No PK system
R2:PK system and arena battles open up a whole new gameplay quality to The World.
R1:Many types of dungeons and fields, but look only adaquite
R2:Fewer field and dungeon types, but better quality
R1:Puchigo(Grunty)
R2:Steam Bike; also Grunties return, but in different role.
- .circum//FERENCE
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R2 wins hands down.
R1 was awesome, but it got to a point that you'd rather shoot yourself than go through Yet. Another. Dungeon.
I like how they split up the area types into fields and dungeons, and gave the fields different mission types.it at least spiced things up a bit. Hopefully in the next game, we'll see some different area styles.
Also, R1 felt a lot more like a graphic roguelike in some ways rather than a "MMORPG" - R2 has a lot more elements that make it seem more realistically MMORPG-like, including a lot more of the little behavioral quirks that you see in online games...
Things I dislike about R2: non-stackable equipment <_< If it's the same thing, it would be nice if it would stack, like items.
And I want the bike in dungeons :'(
R1 was awesome, but it got to a point that you'd rather shoot yourself than go through Yet. Another. Dungeon.
I like how they split up the area types into fields and dungeons, and gave the fields different mission types.it at least spiced things up a bit. Hopefully in the next game, we'll see some different area styles.
Also, R1 felt a lot more like a graphic roguelike in some ways rather than a "MMORPG" - R2 has a lot more elements that make it seem more realistically MMORPG-like, including a lot more of the little behavioral quirks that you see in online games...
Things I dislike about R2: non-stackable equipment <_< If it's the same thing, it would be nice if it would stack, like items.
And I want the bike in dungeons :'(
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- Kryuzei
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Re: The World R:1 V.S. The World R:2
wew.. i really agree with battle system .Phoenix Hunter wrote:In this topic, we will talk about both of the game's good points and bad points, such as...
Character Customization-
The World R:1 - 6 classes. Woo.
The World R:2 - 11 classes, 4 races(Counting the 3 Beast tribes), 44 combinations. That sure beats 6.
Battle System-
The World R:1 - It's a bit simple, but easy to maneuver, and has a bigger feeling of being online than R:2.
The World R:2 - Quick, action packed, edgy, awesome. However, the isolated battles and EXP/GP gathering screens feel more like a traditional RPG than an MMO.
Skills-
The World R:1 - A huge supply of skills at any given time. Sure, it changes every time you change equipment, but at least you aren't stuck with "Gale Blade" for half the game.
The World R:2 - The awesomeness that is Skill Trigger and Rengeki doesn't make up for the fact that the only way to get a decent amount of skills is through massive amounts of skill levels and the occasional traded scroll.
You may continue with your opinions and/or contributions.
For MMORPG style i prefer the .hack R:1.
but for a more exciting games i prefer the R:2 . perhaps if the world R:2 really exist....it would be more exciting....but i hope the don't add the battle field system T_T
for graphic..R:2 of course #_# the map is bigger n more beautiful. not to mention more holy ground #_#
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graphics in R:1 are good and their mouths moved evey cut seen when they talked but in the R:2 thier mouths wouldent move whats up with that! but the graphics in the R:2 are much more better than in R1
the battle system was awsome i miss dd!!! but the avatar battles are awsome i replay them evey day to do dd it was fun!
the battle system was awsome i miss dd!!! but the avatar battles are awsome i replay them evey day to do dd it was fun!
- Bulletcatcher
- Child of the Shadows
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The amazing thing was the drama in the main cutscenes; that's where you can see perfect facial expressions.Cdogcrazycool wrote:graphics in R:1 are good and their mouths moved evey cut seen when they talked but in the R:2 thier mouths wouldent move whats up with that! but the graphics in the R:2 are much more better than in R1
the battle system was awsome i miss dd!!! but the avatar battles are awsome i replay them evey day to do dd it was fun!
- Kryuzei
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swt..
are u joking ? did you even can tell the difference of the cutscene n not in the .hack//G.U
first of all, when the mouth isn't moving..is not a cutscene, its just an event, what should i say....
its just like when u try to talk n give a gift to the party member in the first games. which i suppose, no mouth moving right #_# and its not a cutscene.
while the cutscene shows their mouth moving all the time when they talk. with of course, cool effect..*looking at Endrance losing cutscene
i prefer first game for this one...
are u joking ? did you even can tell the difference of the cutscene n not in the .hack//G.U
first of all, when the mouth isn't moving..is not a cutscene, its just an event, what should i say....
its just like when u try to talk n give a gift to the party member in the first games. which i suppose, no mouth moving right #_# and its not a cutscene.
while the cutscene shows their mouth moving all the time when they talk. with of course, cool effect..*looking at Endrance losing cutscene
pixel expression ? #_#that's where you can see perfect facial expressions.
i prefer first game for this one...
- Bulletcatcher
- Child of the Shadows
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G.U. cutscenes focus more on emotions than the last games.Kryuzei wrote:swt..
are u joking ? did you even can tell the difference of the cutscene n not in the .hack//G.U
first of all, when the mouth isn't moving..is not a cutscene, its just an event, what should i say....
its just like when u try to talk n give a gift to the party member in the first games. which i suppose, no mouth moving right #_# and its not a cutscene.
while the cutscene shows their mouth moving all the time when they talk. with of course, cool effect..*looking at Endrance losing cutscene
pixel expression ? #_#that's where you can see perfect facial expressions.
i prefer first game for this one...
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- Bulletcatcher
- Child of the Shadows
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Kryuzei wrote:huh? sorry... i don't know that..well SORRY THEN god look THAT WAS MY FIRST POST OK DANG dont half to get al up in my face sorry
*bow down apologizing....
sorry sorry sorry sorry sorry
vol 2 huh....geez....i'm going to do the test first before buying it
its ok how could you of known it was and i should of made it sound better
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